The Architect can select to build 1 wonder, which can then be upgraded as you travel down the Maze. Each floor will give you about 1-2 marks which are used for the upgrading. Each upgrade level takes 5 marks. The maximum level for your selected wonder is 30. Once the wonder is selected, the Manual is consumed.
World Tree
- Level 1: Cast life shield and gain 60hp entering next floor
- Level 30: Cast life shield (absorb 350 damage) and gain 350hp entering next floor
Eternal Tower
- Level 1: Obtain 2 extra treasures after killing 1 Boss.
Also: Increase one Gumball's attribute at random each time you level up the Eternal Tower. Increase: 50 MP or 50 HP or 5 Attack or 5 Power. It's possible to change the outcome by doing a normal S/L and retrying on the next floor.
- Level 30: Obtain 2 extra treasures after killing 1 Boss.
Shrine of Snowy Mountain
- Level 1: every 3 floors: Obtain one water spell scroll. Effects of all Gumball's spells +21%.
- Level 30: effects of all Gumball's spells +50%
Gate of Creation
- Level 1: Summon 1 elemental creature at random every 2 floors (on even numbered floors). Level of Gate of Creation affects the attributes of the elemental creature. The creature is limited to the target floor.
- Level 30: Elemental creature has 900 hp and 300 attack. In Hell Frontier maze you can gain a level for offering 15 light crystals to the Gate of Creation.
Giant Statue
- Level 1: Summon Air Strike for advancing every 3 floors, dealing 60 damage to all enemies by 60 and turning over all slates.
- Level 30: 800 damage.
Level | Effect | Total |
---|---|---|
1-4 | +12 damage | |
4-6 | +14 damage | |
6-7 | +16 damage | |
7-9 | +18 damage | |
9-11 | +20 damage | |
11-13 | +22 damage | |
13-15 | +24 damage | |
15-17 | +26 damage | |
17-19 | +28 damage | |
19-21 | +30 damage | |
21-23 | +32 damage | |
23-25 | +34 damage | |
25-27 | +36 damage | |
27-29 | +38 damage | |
29-30 | +40 damage | 800 |