Throughout mazes you will encounter many different Status effects. Most are good (buffs), some are bad (debuffs).
With a few exceptions, every buff overwrites the previous buff and only last the current floor.
Positive Effects
Status | Effect | Main source | Unique Slot |
---|---|---|---|
Blade of Ruin | Increase Attack by X and the enemy can't counter attack. | Spell | |
Ice Shield | Absorbs X damage | Spell | HP Shield |
Aurora Barrier | Absorbs X damage | Spell | HP Shield |
Stoneskin | Reduces damage by X% | Spell | |
Electrostatic Field | Increases Power by X | Spell | |
Bless | Increase Attack and +100% Accuracy | Spell | |
Holy Rebirth | Revive with X health. Lasts until used. | Spell | Revive |
Energy Drain | Blood Leech (absorbs X% damage as healing) | Spell | |
Demon's Soul | Enhances all spell effects by 15% | Soul | |
Million Horse Power | Attack increased by 150%, damage dusffered reduced by 75% | Soul | |
Immune | Immune to Poisoned | Soul | Yes |
Hiding | All monsters no longer guard slates | Equip | Yes |
Machamp | Increases 50% chance to deal double damages when attacking | Equip | Yes |
Fly | Dodge +30%, Max Dodge +10% | Equip | Yes |
Divine Move | Increases next damage spell. Persists until used. |
Maze |
Yes |
Negative Effects
Status | Effect | Main Source |
Player/Enemy |
---|---|---|---|
"water freeze" | Stops target from taking any action | Spell | Enemy |
"fire blind" | Decrease accuracy and don't guard slates | Spell | Enemy |
"earth stun" | Stops enemy from counterattacking | Spell | Enemy |
"air disrupt" | Increase damage suffered | Spell | |
"dark curse" | Decrease target's attack | Spell | |
"dark hex" | Decrease target's attack and HP, remove all features | Spell | |
Corruption | Decrease attack to 1 | Demon Title |