Gumballs & Dungeons Wikia
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Gumballs & Dungeons Wikia
Space storm rages through the Time Field occasionally, raining down destruction and opportunities. Creatures of different races always explore Time Field and build fortification before the coming of space storm.

Overview[]

Starfield Completion[]

Space progress.png


Rewards
5% 10% 20% 40% 60% 80% 100%
2000 s03 10 Eden Accelerator (30m) 1 Volcanic III 15 Eden Accelerator (60m) 1 Fusion Amplifier IV 3 Space Transitioners RIX Shears (gardener trial)
Tasks for completion:


  • Special Quest: Check table below but check each respective events/options for more info


Quests Overview (Check each options further)
Event Option Asteroid Reward Run(s)
Bombmaniac's Lair Search Remains Regunia Bombmaniac smart core (40/120) 3
Dark Palace Enter Regunia Manslayer Smart Core (40/200) 5
Grand Bombard Base Activate Grand Bombard Talus Magnetic Starshards (Super Clone Light Cube +1 slot) 1
Eco-Maze Use Eco-maze Map Talus Phantom Spider Smart Core (30/60) 2
Underground Shelter Show Refuge Permit Yardley Curvature Spacecraft (Astral General buff) 1
Deserted Harbor Use Interspace Monitor Yardley Plommet Airship. Later 120 Airship Chip 4
Fire Mech's Lair Pass Down Tunnel Yardley RV Fire System (Super Clone Nano Scout, +1 slot) 1
Machine Vedor Toss Munnstele Coin Regunia Photon Computer 2

Map Events[]

When clearing the space junks from the starfield map, certain events will appear. Those can be classified as Merchants/Traders, Battles, and Exploration. Check the tables below for more details.

Traders
Name Trade Cost Item Limit
Wandering Merchant 150 Competent Cells 100k Coins 3
Advanced Technician 200 Competent Cells 2 Eden Accelerator (60m) 2
Energymonger 250 Competent Cells 1 Large Energy Storage Device.png 3
Arms Dealer 250 Competent Cells 1 Advanced Propellant.png 3
Geo Expert 250 Competent Cells 2 Volcanic.png 2
Cosmic Tycoon 200 Competent Cells 150 (s03-mat1) 2
150 (s03-mat2) 2
150 (s03-mat3) 2


Battle
Enemy Name Enemy Stats Items Drop
Cosmic Corsair F899 A962 S928 L861 /E6.08M 30 ea (PVC.png,Silver Spoon.png,Paint Can.png)
F996 A956 S852 L926 /E5.93M 400 Ellcia Coin, 70 Competent Cells
F989 A968 S1036 L932 /E6.71M 600 Ellcia Coin, 100 Competent Cells, 30 Odyssey wood.png
F1065 A999 S976 L1110 /E7.35M 800 Ellcia Coin, 130 Competent Cells, 6 Eden Accelerator (5m)
Special Interaction
Name Options Result/Reward
Floating Space Capsule Investigate 10 Survivor temporary Lower Clones
Destroy 10 Random small energy storage device
Wrecked Spaceship Head 600 Eleusinian Coin
Airframe 300 Eleusinian Coin + 3x Eden Accelerator (10m)/Maintenance Accelerator (10m)/Cultivation Accelerator (10m)
Stern 30 LSIS Fiber.png + 30 Supernova Meteor.png
Wrecked Satelite Investigate 15 Random small energy storage device
Recycle Parts 30 Binary Alloy.png + 30 Magnetofluid.png
Spacetime Singularity
Stable Space Node Extract Energy 1 Space Transitioner.png
Activate Energy 1 Eden Accelerator (30m), 3 (Eden Accelerator (10m)/Cultivation Accelerator (10m)/Maintenance Accelerator (10m))
Mini Wormhole Destroy Wormhole 10k (Gas/Uranium Ore/Electricity), 50% chance of 5 (Small Gas Storage Device.png/Small Uranium Ore Storage Device.png/Small Electricity Storage Device.png)
Stabilize Wormhole 2 (Gas Storage Device.png/Uranium Ore Storage Device.png/Electricity Storage Device.png)
Expand Wormhole 1 Cultivation Accelerator (30m), 1 Primary Propellant.png
Law Fragment Study 10 (Eden Accelerator (5m)/Cultivation Accelerator (5m)/Maintenance Accelerator (5m))
Disenchant 2 sets of Random 30 (Binary Alloy.png/LSIS Fiber.png/Magnetofluid.png/Supernova Meteor.png)
Uncontrollable Space Node Extract Energy 1 Primary Propellant.png, 1 Advanced Propellant.png
Activate Energy Nothing

Spacetime Singularity[]

There is a mysterious zone in the vast space, which was named as "Spacetime Singularity". Even the most erudite physicist cannot explain its origin. (Touch singularity and marvelous things will happen)
These will randomly appear after the battles/special interactions. Touching a singularity will open up a random count of Dimensional Rift which is found in Sky. The rifts will not be limited by the number of remaining available radar spots upon interaction (can exceed the maximum radar spots) with a total of 7/8 instances with a random set of rewards each instance.
Dimensional Rift
F83-167 A104-146 S62-125 L83-125 /E10.42M (5 Rounds)
Reward Set 1 Set 2 Set 3 Set 4
18k Relics, 20Odyssey wood.png, 500 Ellcia Coin 18k Relics, 20Paint Can.png, 50k Coins 18k Relics, 20PVC.png, 1Battery Pack.png 18k Relics, 20Silver Spoon.png, 100 Competent Cells

Thanatos[]

Stats Reward
F1461 A1308 S1400 L1521 /E11.35M 28k Gas, 28k Uranium Ore, 28k Electricity
F1466 A1300 S1383 L1481 /E11.15M 140k Coins, 2 Gumball Pot.png, 3 Geo Apprentice's bag.png
F1471 A1291 S1366 L1441 /E11.54M 7 Eden Accelerator (30m), 7 Cultivation Accelerator (30m), 7 Maintenance Accelerator (30m),
F1476 A1282 S1350 L1402 /E11.64M 28k Relics, 2 Battery Pack.png, 420 Competent Cells


Twisted Space[]

The violent space turbulence generated a twisted space in Time Field, and the quantum mirage of this twisted space is destroying the stabilization of Time Field...
This is the same across all Time Fields, for more details check here


Time Pedlar[]

"Hello, traveler! I am Time Pedlar on Time Field. I have rare supplies. Are you interested?"
This is the same across all Time Fields, for more details check here


Tech Buildings[]

Time-field tech.png
These buildings will appear after a set progress of exploration on the asteroids they are located into. Research time for all items are 57.5h at 100% efficiency.

Name Location Research
Institute of Biochemistry Regunia Gumballs
Expand to show the research items, effects and costs
Name Bonus Cost
Supernova MeteorSupernova Meteor.png Gas, Uranium Ore, Electricity
Zeros Enhancement Attack +3, HP +30, Armor +2 1500 180k
Catherine Enhancement Power +3, MP +30, and Fire +2
Driver Enhancement Attack +3, HP +30, Speed +2
Machinist Enhancement Power +3, MP +30, Fire +2
Predator Enhancement Attack +3, HP +30, and Speed +2
Battery Enhancement In Space, Gumball Energy +10,000
Cosmic Police Enhancement In Space, Gumball Energy +10,000
Machine Herald Enhancement In Space, Gumball Energy +10,000
Autobots Enhancement In Space, Gumball Energy +10,000
Cytus Enhancement In Space, Gumball Energy +10,000
Starfleet Command Center Ayrmand Airships
Expand to show the research items, effects and costs
Name Bonus Cost
LSIS FiberLSIS Fiber.png Gas, Uranium Ore, Electricity
Eden No.2Enhancement Airship Clone Capacity +3 1000 300k
Zeppelin Enhancement
Medical Transport Machine Enhancement
Sunset Cavalry Enhancement
Invader Enhancement
Kate Enhancement
Shield of Salvation Enhancement
Aurora Enhancement
Death Star Enhancement
Mirage Enhancement
Laser UFO Enhancement
Orbital Satellite Enhancement
Eternal Throne Enhancement
Battle Cruise Ship Enhancement
Darla Montes Enhancement
Mech Engineering Center Yardley Clones
Expand to show the research items, effects and costs
Name Bonus Cost
MagnetofluidMagnetofluid.png Gas, Uranium Ore, Electricity
Laser Bird Enhancement Energy +1000 1000 240k
Iron Fighter Enhancement Energy +1,000
Tesla Tank Enhancement Energy +3,000 1200
Steel Inquisitor Enhancement Energy +3,000
Sky Executioner Enhancement Energy +15,000 1500
Hurricane Eagle Enhancement Energy +15,000
Scout's Eye Enhancement Primary Speed Enhancement level +1 1000
Mech Defender Enhancement Primary Armor Enhancement level +1
Astral Lieutenant Enhancement Medium Armor Enhancement level +1 1200
Viper Armor Soldier Enhancement Medium Fire Enhancement level +1
War Pioneer Enhancement Advanced Luck Enhancement level +1,

Battle Horn level +1

1500
Mech Sea Dragon Enhancement Advanced Armor Enhancement level +1,

Water Curtain level +1

Eleusinian[]

The main planet of the starfield. Alliance is tasked to build/repair the buildings to get specific bonuses. The first building to focus on is the central station. One of the buildings will be the shop that offers certain items.

Buildings[]

Planet Central Station[]

Level Upgrade Cost Effect
1 7200 Allows Building of Shop and Haloed Buildings to Level 1
2 14400 Allows Building of Shop and Haloed Buildings to Level 2
3 21600 Allows Building of Shop and Haloed Buildings to Level 3

Allows Building of Institute, Refineries and Matrix Arsenal

Shop[]

Items can be exchanged for Ellcia Coin but items being offered are dependent on the building level itself. Each level requires to have the Central Station be upgraded on that level first.

Name Cost Buy Limit Shop Level Upgrade Cost
Railgun Satellite Wonder Blueprint x1 3000 1 1 9000
UNIT-G.png x1 600 277
Name Cost Buy Limit Shop Level Upgrade Cost
Gas Storage Device.png/Uranium Ore Storage Device.png/Electricity Storage Device.png x1 3000 - 2 18000
Eden Accelerator (8h) x1 5000 10
Name Cost Buy Limit Shop Level Upgrade Cost
Volcanic.png x1 600 20 3 27000
Advanced Propellant.png x1 6000 -
Eden Accelerator (60m) x1 5000 -

Haloed Buildings[]

Specific buildings provide bonuses depending on level and also unlocks an asteroid event. Each level requires to have the Central Station be upgraded on that level first.

Star Port
Level Upgrade Cost Effect
1 9000 In Time Field S03, all fleets enhanced: Lower Clone Energy +50
2 18000 In Time Field S03, all fleets enhanced: Lower Clone Energy +100
3 27000 In Time Field S03, all fleets enhanced: Lower Clone Energy +150
Detecting Core
Level Upgrade Cost Effect
1 9000 In Time Field S03, all fleets enhanced: Collection Efficiency+ 10%
2 18000 In Time Field S03, all fleets enhanced: Collection Efficiency+ 20%
3 27000 In Time Field S03, all fleets enhanced: Collection Efficiency+ 30%
Armory
Level Upgrade Cost Effect
1 9000 In Time Field S03, all fleets enhanced: Ignore enemies armor by 40 when attacking
2 18000 In Time Field S03, all fleets enhanced: Ignore enemies armor by 80 when attacking
3 27000 In Time Field S03, all fleets enhanced: Ignore enemies armor by 120 when attacking

Unlock the special asteroid event Silver Station

Engineering Station
Level Upgrade Cost Notes
1 9000 In Time Field S03, all fleets enhanced: All attributes +10
2 18000 In Time Field S03, all fleets enhanced: All attributes +20
3 27000 In Time Field S02, all fleets enhanced: All attributes +30

Unlock the special asteroid event Forgotten Land

Refineries[]

The Lego Manufactory can extract new material from Beech!
Name Upgrade Cost Effect
Lego Manufactory-α 32400 Refine S03 materials into Alliance Coins, Gas, Institute Material
Lego Manufactory-β
Lego Manufactory-γ
Refinement Rate
For every 10 pieces of S03 material refine into 20 Alliance Coins, 100 Gas/Uranium Ore/Electricity, 1 Institute Material

Institute[]

Alliance R4 or R5 can consume alliance resources to activate an alliance-wide buff.

Can set the duration of the effect: 1d, 3d, 7d (Cost table below)

Level Upgrade Cost Effect
1 37800 In Space, all fleets' Expropriation Efficiency +30%
Required mats per Duration
1d 3d 7d
40kMithril.png, 30kEternal Gold.png, 1.5k Institute Material 120kMithril.png, 90kEternal Gold.png, 4.5k Institute Material 280kMithril.png, 210kEternal Gold.png, 10.5k Institute Material

Matrix Arsenal[]

A variety of matrix weapons data is stored here. Using this data to develop matrix weapons can enhance the fleet's ability! (Can exploit the following matrix arsenal after construction)
Level Upgrade Cost Effect
1 37800 Enable exploitation of matrix weapons

Refine 10 (s03 mats) into 1 Matrix Particle.png

Other sources of Matrix Particle will be from mining spots on Asteroids and certain events.

  • After building the Matrix Arsenal, weapons can be developed for each faction and can be enhanced individually. Weapons are faction exclusive.
  • There are 2 types of Weapons: Melee and Exploratory
    • Melee Matrix Weapons will assist the fleet in Space. These will be in effect for the first 4 rounds of the battle. Can change the order of weapons accordingly depending on the preferred round for a particular weapon.
    • Exploratory Matrix Weapons will be effective for Space Exploration but do not help for Space Battle.
  • The first item on the grid will be the weapon and the rest are all enhancements of that particular weapon.
  • Learning/developing an item on the grid will unlock the items adjacent to it, required the max level for the next items to unlock.


Matrix Weapons

Layout and Keys
Matrix arsenal-sampless2.png

  • Aoluwei
Key Name Max Level Effect Cost
Matrix Particle.png EdenGas.png,EdenUranium.png,EdenElectricity.png
W Detector-α Production 1 Manufacture Matrix Weapon "Detector-α"

In Time Field, Exploration and Collection Efficiency +10%

200 200k
C1 Defensive Force Field Module 3 Energy +30000/60000/90000 and Armor +5/10/15 80/120/160 88k/132k/176k
C3 Firepower Control Module 3 Energy +30000/60000/90000 and Fire +5/10/15
C2 Vernier Thruster Module 3 Energy +30000/60000/90000 and Speed +5/10/15
C4 Gravity Ejection Module 3 Energy +30000/60000/90000 and Luck +5/10/15
E1 Energy Transmission Module 5 In Time Field, Exploration and Collection Efficiency +20/30/40/50/60% 100/125/150/175/200 120k/150k/180k/210k/240k
A1 Sensing Fiber Module 3 Energy +40000/80000/120000, Armor +4/8/12, and Fire +4/8/12 120/180/240 156k/234k/312k
A2 Cloaking Field Module 3 Energy +40000/80000/120000, Armor +4/8/12, and Speed +4/8/12
L Traction Greenhouse Module 2 Lower Clone Capacity +16/32 160/320 224k/448k
H Central Supply Module 2 Higher Clone Capacity +6/12
S Smart Command Module 2 Super Clone Capacity +1/2
E2 Space-Time Version Module 5 In Space, fleet expropriation efficiency +12/24/36/48/60% 200/250/300/350/400 300k/375k/450k/525k/600k
  • Canas
Key Name Max Level Effect Cost
Matrix Particle.png EdenGas.png,EdenUranium.png,EdenElectricity.png
W Detector-β Production 1 Manufacture Matrix Weapon "Detector-β"

In Time Field, Exploration and Collection Efficiency +10%

200 200k
C3 Defensive Force Field Module 3 Energy +30000/60000/90000 and Armor +5/10/15 80/120/160 88k/132k/176k
C2 Firepower Control Module 3 Energy +30000/60000/90000 and Fire +5/10/15
C4 Vernier Thruster Module 3 Energy +30000/60000/90000 and Speed +5/10/15
C1 Gravity Ejection Module 3 Energy +30000/60000/90000 and Luck +5/10/15
E1 Energy Transmission Module 5 In Time Field, Exploration and Collection Efficiency +20/30/40/50/60% 100/125/150/175/200 120k/150k/180k/210k/240k
A1 Photon Charge Module 3 Energy +40000/80000/120000, Luck +4/8/12, and Armor +4/8/12 120/180/240 156k/234k/312k
A2 Anion Energy Module 3 Energy +40000/80000/120000, Luck +4/8/12, and Fire +4/8/12
L Traction Greenhouse Module 2 Lower Clone Capacity +16/32 160/320 224k/448k
H Central Supply Module 2 Higher Clone Capacity +6/12
S Smart Command Module 2 Super Clone Capacity +1/2
E2 Space-Time Version Module 5 In Space, fleet expropriation efficiency +12/24/36/48/60% 200/250/300/350/400 300k/375k/450k/525k/600k
  • Rangers
Key Name Max Level Effect Cost
Matrix Particle.png EdenGas.png,EdenUranium.png,EdenElectricity.png
W Detector-γ Production 1 Manufacture Matrix Weapon "Detector-γ"

In Time Field, Exploration and Collection Efficiency +10%

200 200k
C2 Defensive Force Field Module 3 Energy +30000/60000/90000 and Armor +5/10/15 80/120/160 88k/132k/176k
C4 Firepower Control Module 3 Energy +30000/60000/90000 and Fire +5/10/15
C1 Vernier Thruster Module 3 Energy +30000/60000/90000 and Speed +5/10/15
C3 Gravity Ejection Module 3 Energy +30000/60000/90000 and Luck +5/10/15
E1 Energy Transmission Module 5 In Time Field, Exploration and Collection Efficiency +20/30/40/50/60% 100/125/150/175/200 120k/150k/180k/210k/240k
A1 Space Leap Module 3 Energy +40000/80000/120000, Speed +4/8/12, and Luck +4/8/12 120/180/240 156k/234k/312k
A2 Antigravity Cascade Module 3 Energy +40000/80000/120000, Speed +4/8/12, and Armor +4/8/12
L Traction Greenhouse Module 2 Lower Clone Capacity +16/32 160/320 224k/448k
H Central Supply Module 2 Higher Clone Capacity +6/12
S Smart Command Module 2 Super Clone Capacity +1/2
E2 Space-Time Version Module 5 In Space, fleet expropriation efficiency +12/24/36/48/60% 200/250/300/350/400 300k/375k/450k/525k/600k
  • Abyss
Key Name Max Level Effect Cost
Matrix Particle.png EdenGas.png,EdenUranium.png,EdenElectricity.png
W Detector-δ Production 1 Manufacture Matrix Weapon "Detector-δ"

In Time Field, Exploration and Collection Efficiency +10%

200 200k
C4 Defensive Force Field Module 3 Energy +30000/60000/90000 and Armor +5/10/15 80/120/160 88k/132k/176k
C1 Firepower Control Module 3 Energy +30000/60000/90000 and Fire +5/10/15
C3 Vernier Thruster Module 3 Energy +30000/60000/90000 and Speed +5/10/15
C2 Gravity Ejection Module 3 Energy +30000/60000/90000 and Luck +5/10/15
E1 Energy Transmission Module 5 In Time Field, Exploration and Collection Efficiency +20/30/40/50/60% 100/125/150/175/200 120k/150k/180k/210k/240k
A1 Energy Gathering Module 3 Energy +40000/80000/120000, Fire +4/8/12, and Speed +4/8/12 120/180/240 156k/234k/312k
A2 Energy Projection Module 3 Energy +40000/80000/120000, Fire +4/8/12, and Luck +4/8/12
L Traction Greenhouse Module 2 Lower Clone Capacity +16/32 160/320 224k/448k
H Central Supply Module 2 Higher Clone Capacity +6/12
S Smart Command Module 2 Super Clone Capacity +1/2
E2 Space-Time Version Module 5 In Space, fleet expropriation efficiency +12/24/36/48/60% 200/250/300/350/400 300k/375k/450k/525k/600k


Asteroids[]

Each asteroid will have it's own exploration point and building to repair to provide certain bonuses as well as hire special clones. The building repair time can be shorten by using Maintenance Accelerators. As the progress of exploration increases until completion, there are different events appearing exclusively on the asteroids being explored on. These events can be a battle, a mine pit, building, or special interactions that will give different rewards.

Ayrmand[]

Exploration and Buildings
Name Type Duration/Option Reward/Notes
Energy Hub Exploration 156h at 100% efficiency 2700 Eleusinian Coin, 930 Supernova Meteor.png, 70 ea of Eden Accelerator (5m) Cultivation Accelerator (5m) Maintenance Accelerator (5m), some Intelligence Pieces
Drone Base Repair Building 12h In Time Field S03, all fleets enhanced: Exploration Efficiency +30%
Magnet Factory Mining 192h at 100% efficiency to Dry-Up 2810 Eleusinian Coin, 1130 Supernova Meteor.png, 52.4k ea of Gas Uranium Ore Electricity, 310 Matrix Particle.png

Once dry, per 24 hours at 100% efficiency : 3700 Electricity+3700 Gas+3700 Uranium Ore +Some Intelligence Pieces

Starfleet Command Center Tech Building Details here
Black Institute Employ Clone Manufacture Mech Amphiptere 1 Mech Amphiptere Level IV (Special Higher Clone, Armor) for 5400 Ore (max 20)
Battles
Name Stats Reward/Notes
Evil Eye's Lair (3x) F1243 A1069 S1075 L1212 /E8.79M 5 (Marble.png/Granite.png/Limestone.png/Sandstone.png), 5000 Relics
Manslayer's Lair (3x) F1219 A1066 S1170 L1115 /E9.01M Cultivation Accelerator (30m), 80 Competent Cells
AI Tank's Lair F1213 A1291 S1129 L1162 /E9.46M 50 Binary Alloy.png, 15 Small Uranium Ore Storage Device
F1238 A1303 S1120 L1159 /E9.56M 50 Binary Alloy.png, 1 Uranium Ore Storage Device, AI Tank's Lair interaction
Mech Desperado's Lair F1250 A1352 S1264 L1149 /E10.02M Small Shield Generator, 80 Supernova Meteor.png
Sludge Villian's Lair F1243 A1169 S1223 L1351 /E10.37M 800 Eleusinian Coin, 2 Gas Storage Device
Special Interactions
Name Options Reward/Notes
Space Repair Station Investigate 30 Supernova Meteor.png, 1 Primary Propellant
Ice Outpost Investigate 1 (Uranium Ore Storage Device.png/Gas Storage Device.png), 5000 Relics
Land of Falling Stars Destroy Meteorite Volcanic I, 50 Supernova Meteor.png
Use Psionic Crystal 100 Binary Alloy.png, Universal Storage Device (Quest Item)
Sludge Villain's Lair Search Lair Cultivation Accelerator (30m), 15x Small Uranium Ore Storage Device
Drain Corrosive Pool 5x Cultivation Accelerator (10m), 300 Competent Cells
Collect Corrosive Liquid Etchant Z-1 (Quest Item)
AI Tank's Lair Shoot Wrecked AI Tank 50 Binary Alloy.png, 1 Battery Pack
Dismantle AI Tank Hank Smart Core (Quest Item), Battery Pack
Red Altar Blow up the Altar 50× LSIS Fiber.png, 5000 Relics
Use Evil Stamper

Evil Stamper needed

2 Electricity Storage Device, 100 Magnetofluid.png, 1 Golden Pot (max 2x/ever)
Climate Control Center Make a Storm 20 Small Electricity Storage Device, Battery Pack
Adjust to Hot Climates Volcanic I, 200 Competent Cells
Adjust to Cold Climates LPS Browser (Quest item) + 1x Eden Accelerator (60m)
Silver Sanctuary Worship Mechlord 200 Eleusinian Coin, 20 Small Uranium Ore Storage Device
Offer 10 Binary Alloys 500 Eleusinian Coin, 1 Uranium Ore Storage Device
Change Core
Hank Smart Core needed
800 Eleusinian Coin, 2 Uranium Ore Storage Device, 100 Binary Alloy.png

Regunia[]

Exploration and Buildings
Name Type Duration/Option Reward/Notes
City of Elysian Exploration 156h at 100% efficiency 2360 Eleusinian Coin, 880 LSIS Fiber.png, 100 Sandstone.png, 120 Marble.png, 250k Relics, some Intelligence Pieces
Quantum Calculator Repair Building 12h In Time Field S03, all fleets enhanced: When the 1st round begins, launch a quick attack: Enemy Fire and Luck -150 (last for 1 round)
Land of Collapse Mining 192h at 100% efficiency to Dry-Up 2890 Eleusinian Coin, 1100 LSIS Fiber.png, 48,800 ea of Gas Uranium Ore Electricity, 335 Matrix Particle.png

Once dry, per 24 hours at 100% efficiency: 3700 Electricity+3700 Gas+3700 Uranium Ore +Some Intelligence Pieces

Institute of Biochemistry Tech Building Details here
Battles
Name Stats Reward/Notes
Surveyor's Lair
(2x top one, 1x bottom one)
F1141 A1179 S1073 L1247 /E8.61M 50k Coins, 2 Cultivation Accelerator (15m)/Maintenance Accelerator (15m)/Eden Accelerator (15m)
F1150 A1143 S1069 L1243 /E8.91M 50k Coins, 2 Cultivation Accelerator (15m)/Maintenance Accelerator (15m)/Eden Accelerator (15m) + Surveyor's Lair interaction
Terminator's Lair (2x) F1215 A1209 S1122 L1073 /E8.76M 30 Magnetofluid.png, 1 Cultivation Accelerator (15m), 1 Maintenance Accelerator (15m)
Bombmaniac's Lair (1x each) F1312 A1102 S1207 L1188 /E9.47M 15 Small Gas Storage Device.png, 160 Competent Cells
F1371 A1152 S1261 L1241 /E10.2M 1 Large Energy Storage Device.png, 240 Competent Cells + Bombmaniac's Lair interaction
Sludge Villain's Lair (2x) F1198 A1107 S1172 L1302 /E9.72M 500 Eleusinian Coin, 1 Gas Storage Device.png
Mecha Wyrm's Lair (1x) F1330 A1330 S1221 L1119 /E10.29M 800 Eleusinian Coin, 100k Coins, 2 Gem
Manslayer

(From Dark Palace)

F1279 A1119 S1228 L1170 /E9.75M 1000 Eleusinian Coin; 80 Matrix Particle, Manslayer Super Clone Segment(40/200)
Special Interactions
Name Options Reward/Notes
Wilderness Warehouse Investigate 300 Eleusinian Coin, 10 Common Earthly Wonder Material I
Governor's Manor Investigate 40 Matrix Particles, 1 Uranium Ore Storage Device
Deserted Mine Left 50× Binary Alloy.png, 50× Magnetofluid.png
Right 50× LSIS Fiber.png, 50× Supernova Meteor.png
Surveyor's Lair Dismantle Architecture 5x (Eden Accelerator (15m)/Cultivation Accelerator (15m)/Maintenance Accelerator (15m)), Interspace Monitor (Quest Item)
Destroy Architecture 10 Common Earthly Wonder Material I, Electricity Storage Device
Dark Palace Enter Palace Manslayer event F9.75m A1275 S1118 L1227 /E1169
- 1000 Eleusinian Coin, 80 Matrix Particle, 40 Manslayer Super Clone Segment
Destroy Palace (requires Fire over 1800) 8000 Relics, Limestone I ×10, Sandstone I ×10
Machine Vedor Blow up Machine Vedor 300 Eleusinian Coin, 1x (Eden Accelerator (30m)/Cultivation Accelerator (30m)/Maintenance Accelerator (30m))
Toss one Eleusinian Coin 800 Eleusinian Coin
Toss Munnstele Coin
Munnstele Coin needed
3 Eden Accelerator (30m), 120 LSIS Fiber.png, 1 Photon Computer (max 2x/ever}})
Bombmaniac's Lair Detonate bombs Gas Storage Device, Maintenance Accelerator (60m)
Search Remains 400 Competent Cells, Bombmaniac Higher clone fragments (40/120)
Psionic Labs Imagine a cyborg in mind Small Shield Generator, Advanced Propellant
Imagine a stone in mind 80 Magnetofluid.png, 80 Supernova Meteor.png
Imagine a bomb in mind Psionic Crystal (Quest Item)

Talus[]

Exploration and Buildings
Name Type Duration/Option Reward/Notes
Organic Shelter Exploration 156h at 100% efficiency 2540 Eleusinian Coin, 890 Magnetofluid.png, 70 ea (Small Gas Storage Device.png, Small Uranium Ore Storage Device.png, Small Electricity Storage Device.png), some Intelligence Pieces
Institution of Mecha Engineering Repair Building 12h In Time Field S03, all fleets enhanced: Collection Efficiency +30%
Ancient ruins Mining 192h at 100% efficiency to Dry-Up 2870 Eleusinian Coin, 1070 Magnetofluid.png, 52.1k ea of Gas Uranium Ore Electricity, 320 Matrix Particle.png

Once dry, per 24 hours at 100% efficiency: 3700 Electricity+3700 Gas+3700 Uranium Ore +Some Intelligence Pieces

Battles
Name Stats Reward/Notes
Hurricane Eagle's Lair (2x) F1178 A1140 S1260 L1052 /E8.64M 5 Small Electricity Storage Device, 80 Competent Cells
Mech Cowboy's Lair (3x) F1154 A1172 S1041 L1222 /E8.86M 5x (Marble.png/Granite.png/Limestone.png/Sandstone.png), 5x (Marble.png/Granite.png/Limestone.png/Sandstone.png)
Cosmic Outlaw's Lair F1160 A1141 S1262 L1217 /E9.4M 1 Primary Propellant, 2 Maintenance Accelerator (30m)
F1180 A1129 S1284 L1232 /E9.53M 1 Advanced Propellant, 50 Magnetofluid.png
Chainsaw Slasher's Lair F1345 A1097 S1164 L1204 /E9.67M 3 Eden Accelerator (15m), 50 LSIS Fiber.png
F1392 A1156 S1204 L1253 /E10.33M 3 Eden Accelerator (30m), 80 LSIS Fiber.png
Transfo Mech's Lair F1336 A1308 S1227 L1139 /E10.13M 80 Magnetofluid.png, 1 Super Propellant.png
Special Interactions
Name Options Reward/Notes
Abandoned Army Barracks Investigate 30 Magnetofluid.png, 180 Competent Cells
Grand Bombard Base Search Base 50x Supernova Meteor.png + 50x Magnetofluid.png
Scan Uranium Ore Storage Device, Gas Storage Device, Electricity Storage Device
Activate Grand Bombard
Universal Storage Device needed
Magnetic Starshards (Light Cube Capacity +1) + 120x Supernova Meteor.png
Chainsaw Slasher's Lair Pull Down Control Stick A 10x Slasher (temporary lower clone)
Pull Down Control Stick B 1x Electricity Storage Device, 1x Battery Pack
Press Red Button Evil Stamper (Quest Item)
Cosmic Library Investigate 2 Star Contract, Eco-maze Map (Quest Item)
Forgotten Paradise Search Paradise 50x LSIS Fiber.png, Cultivation Accelerator (60m)
Stroll round Paradise Munnstele Coin (Quest Item)
Cosmic Outlaw's Lair Ransack Lair 1 Random Energy Storage Device, 10 Random Small Energy Storage Device
Read Diary Unusual Chip (Quest Item)
Eco-maze Blow up Maze 300 Eleusinian Coin, 8x Common Earthly Wonder Material I
Use Eco-maze Map
Eco-maze Map needed
600 Eleusinian Coin, Phantom Spider Lower Clone Segment (30/60)
Forgotten Land Bestow 2 battery packs 2 Primary Propellant, 1 Advanced Propellant, 1 Super Propellant
Bestow 20 LSIS fibers Mechanical Giant Monster F1225 A1327 S1184 L1225 /E10M

1 Large Energy Storage Device, 50 Binary Alloy.png, 50 Magnetofluid.png

Bestow Etchant Z-1
Etchant Z-1 needed
1000 Eleusinian Coin, 10k Relics, 3 Gem (Max. 4? times)

Yardley[]

Exploration and Buildings
Name Type Duration/Option Reward/Notes
Agent Base Exploration 156h at 100% efficiency 2250 Eleusinian Coin, 800 Binary Alloy.png, 600k Coins, 2800 Competent Cells, 10 Volcanic I, some Intelligence Pieces
Dark Matter Reactor Repair Building 12h In Time Field S03, all fleets enhanced: Extra Damage +300,000
Aluminium Fort Mining 192h at 100% efficiency to Dry-Up 2580 Eleusinian Coin, 1210 Binary Alloy.png, 53.9k ea of Gas Uranium Ore Electricity, 295 Matrix Particle.png

Once dry, per 24 hours at 100% efficiency: 3700 Electricity+3700 Gas+3700 Uranium Ore +Some Intelligence Pieces

Mech Engineering Center Tech See #Tech Buildings
Mech Recycling Factory Employ Clone Buy Cosmic Guard 1 Cosmic Guard (Special Lower Clone, Level IV) for 18000 Coins (max 40)
Battles
Name Stats Reward/Notes
Laser Bird's Lair (2x) F1160 A1147 S1254 L1053 /E8.71M 300 Eleusinian Coin, 5 Small Uranium Ore Storage Device
Iron Fighter's Lair (3x) F1190 A1260 S1051 L1108 /E8.79M 3 Eden Accelerator (10m), 30 Binary Alloy.png
Judgement Fighter's Lair (1x) F1316 A1198 S1152 L1165 /E9.42M 50 Binary Alloy.png, Battery Pack
Sky Executioner's Lair (1x each) F1296 A1098 S1257 L1164 /E9.68M 50 LSIS Fiber.png, Volcanic I, Sky Executioner's Lair interaction
F1313 A1133 S1280 L1073 /E9.61M 50 LSIS Fiber.png, 8 Common Earth Wonder Material, Refuge Permit (Quest Item)
Fire Mech's Lair (1x each) F1349 A1227 S1133 L1281 /E11.43M 80 Supernova Meteor.png, 2 Electricity Storage Device
F1357 A1221 S1119 L1303 /E10.40M 80 Supernova Meteor.png, 2 Electricity Storage Device, Fire Mech's Lair interaction
Special Interactions
Name Options Reward/Notes
Fallen Gorge Investigate 30 Binary Alloy.png, 30 LSIS Fiber.png
Mech City Investigate 5 Eden Accelerator (10m)/Maintenance Accelerator (10m), Electricity Storage Device
Cosmic Wilderness
Need 100 Eleusinian Coin
Bet on White-winged Man Advanced Propellant + 60× Magnetofluid.png
Bet on Silver-winged Man Silver wings (Quest Item)
Bet on Golden-winged Man Primary Propellant + 60× LSIS Fiber.png
Sky Executioner's Lair Shoot 50 Statue, 10 Granite.png
Explore Mechanical Nest
Silver Wings needed
Giant Shield Generator, 100 LSIS Fiber.png, 100 Magnetofluid.png
Deserted Harbor Investigate 60 Matrix Particle, 1 Energy Storage Device
Disassemble Old Fleets 20 small energy storage device, 50k Coins
Use Interspace Monitor
Interspace Monitor needed
1st time: 120 Matrix Particle, Plommet airship

Next times: 120 Matrix Particle, 120x Plommet Airship Chip

Space Jail
Unusual Chip needed
Release Thieves 5 Cosmic Desperado (Special Higher Clone, Speed), 5 Cosmic Brigand (Special Higher Clone, Luck)
Release Mech Creatures 10 Mech Cowboy (Special Lower Clone, Fire), 1 Mecha Wyrm (Special Super Clone, Armor)
Underground Shelter Force to Open Door 50 Magnetofluid.png, 5 Maintenance Accelerator (15m)
Show Refuge Permit
Refuge Permit needed
60 LSIS Fiber.png, 6 Cultivation Accelerator (15m), Curvature Spacecraft (Enhance Astral General; Speed +2, Reflect 1,000 + 150 per higher clone deployed)
Hall of Forgotten Retrieve Memories 2 Gumball Pot, 400 Eleusinian Coin
Read Memories
LPS Browser needed
1 Volcanic I, 800 Eleusinian Coin, 100 Binary Alloy.png
Fire Mech's Lair Recycle Remains 2 sets of Random 40 (Binary Alloy.png/LSIS Fiber.png/Magnetofluid.png/Supernova Meteor.png)
Pass Down Tunnel
Armor above 1800
RV Fire System (Enhance Nano Scout; Max Assignment +1), 2 Fire Mech (Special Super Clone, Fire)