Gumballs & Dungeons Wikia
Gumballs & Dungeons Wikia
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|rowspan="2"|Source of Chaos
 
|rowspan="2"|Source of Chaos

Revision as of 20:47, 23 January 2021

Space storm rages through the Time Field occasionally, raining down destruction and opportunities. Creatures of different races always explore Time Field and build fortification before the coming of space storm.

Overview

Starfield Completion

Space progress


Rewards
5% 10% 20% 40% 60% 80% 100%
Astaroth Coin x2000 Eden Accelerator (30m) x10 Volcanic x1 Eden Accelerator (60m) x15 Molten Core box x1 Space Transitioner x1 Arrow x1

Tasks for completion:

Quests Overview (Check each options further)
Event Option Asteroid Reward Run(s)
Cultist's Lair Take Sacrifices Croger Ancient Ritual Offering 1
Gluttony Huge Eyeball Engus Enchanted Eyeball
Demon's Lair Loot Camille Bloodthirst Blade
Source of Chaos Study Body Camille Plague Spore Gene Segment 2
Succubus' Lair Clear Succubus Engus Succubus Gene Segment 3
Purgatory Visions Go Forward Wright Dreamland Fire (on 3rd time)
Patrolling Demon Rider Present Golden Horseshoe Wright Gold Pot
Overlord's Palace Loot Engus Asmodeus, Asmodeus Chips 4
Hell Guard's Lair Open Gate of Hell Wright Fallen Angel Gene Segments


Map Events

When clearing the space junks from the starfield map, certain events will appear. Those can be classified as Merchants/Traders, Battles, and Exploration. Check the tables below for more details.

Traders
Name Trade Cost Item Limit
Wandering Merchant 150 Competent Cells 100k Coins 3
Advanced Technician 200 Competent Cells 2 Eden Accelerator (60m) 2
Energymonger 250 Competent Cells 1 Large Energy Storage Device 3
Arms Dealer 250 Competent Cells 1 Advanced Propellant 3
Geo Expert 250 Competent Cells 2 Volcanic 2
Demon Smuggler 200 Competent Cells 150 Gold Ingot 2
150 Bottle of Blood 2
150 Carbon Block 2
Battle
Enemy Name Enemy Stats Items Drop
Patrolling Demon F582 A515 S447 L616 /E2.96M 30 ea (Gold Ingot,Bottle of Blood,Carbon Block)
F631 A492 S542 L590 /E2.81M 400 Astaroth Coin, 60 Competent Cells
F641 A487 S613 L700 /E3.38M 600 Astaroth Coin, 90 Competent Cells, 30 Scarlet Sand
F788 A552 S729 L631 /E3.97M 800 Astaroth Coin, 120 Competent Cells, 6 Eden Accelerator (5m)
Special Interaction
Name Options Result/Reward
Abandoned Baby Imp Ignore Nothing
Adopt Baby Imp 20 Baby Imp (Special Lower Clone, Luck)
Demon Refugee Camp Claim Items 50k Coins, 5 (Small Gas Storage Device/Small Uranium Ore Storage Device/Small Electricity Storage Device)
Rescue Refugee 50 Scarlet Sand, 1 (Eden Accelerator (30m)/Cultivation Accelerator (30m)/Maintenance Accelerator (30m))
Dispel Refugee 500 Competent Cells
Injured Archfiend Cure It 600 Astaroth Coin
Kill It 10 (Marble/Granite/Limestone/Sandstone), 5 Holy Blood
Stable Space Node Extract Energy 1 Space Transitioner
Activate Energy 1 Eden Accelerator (30m), 3 (Eden Accelerator (10m)/Cultivation Accelerator (10m)/Maintenance Accelerator (10m))
Mini Wormhole Destroy Wormhole 10k (Gas/Uranium Ore/Electricity), 50% chance of 5 (Small Gas Storage Device/Small Uranium Ore Storage Device/Small Electricity Storage Device)
Stabilize Wormhole 2 (Gas Storage Device/Uranium Ore Storage Device/Electricity Storage Device)
Expand Wormhole 1 Cultivation Accelerator (30m), 1 Primary Propellant
Law Fragment Study 10 (Eden Accelerator (5m)/Cultivation Accelerator (5m)/Maintenance Accelerator (5m))
Disenchant 2 sets of Random 30 (Scarlet Sand/Gold Ingot/Bottle of Blood/Carbon Block)
Uncontrollable Space Node Extract Energy 1 Primary Propellant, 1 Advanced Propellant
Activate Energy Nothing or 1 Space Transitioner

Spacetime Singularity

There is a mysterious zone in the vast space, which was named as "Spacetime Singularity". Even the most erudite physicist cannot explain its origin. (Touch singularity and marvelous things will happen)

These will randomly appear after the battles/special interactions. Touching a singularity will open up a random count of Hell Rift which is found in Sky. The rifts will not be limited by the number of remaining available radar spots upon interaction (can exceed the maximum radar spots) with a total of 7/8 instances with a random set of rewards each instance.

Hell Rift
F88-141 A70-88 S53-106 L70-141 /E7.98M (5 Rounds)
Reward Set 1 Set 2 Set 3 Set 4
15k Relics, 20Scarlet Sand, 500 Astaroth Coin 15k Relics, 20Carbon Block, 50k Coins 15k Relics, 20Gold Ingot, 1Battery Pack 15k Relics, 20Bottle of Blood, 100 Competent Cells


Demon Lord

Stats Reward
F978 A724 S895 L763 20k Gas, 20k Uranium Ore, 20k Electricity
F922 A709 S922 L728 100k Coins, 2 Gumball Pot, 3 Geo Apprentice's bag
F925 A809 S818 L647 3 Eden Accelerator (30m), 3 Cultivation Accelerator (30m), 3 Maintenance Accelerator (30m),
F855 A632 S872 L781 20k Relics, 2 Battery Pack, 300 Competent Cells


Twisted Space

The violent space turbulence generated a twisted space in Time Field, and the quantum mirage of this twisted space is destroying the stabilization of Time Field...

This is the same across all Time Fields, for more details check here


Time Pedlar

"Hello, traveler! I am Time Pedlar on Time Field. I have rare supplies. Are you interested?"

This is the same across all Time Fields, for more details check here


Tech Buildings

Time-field tech

These buildings will appear after a set progress of exploration on the asteroids they are located into. Research time for all items are 36h at 100% efficiency.

Name Location Research
Biological Modification Hall Camille Clones
Expand to show the research items, effects and costs
Name Bonus Cost
Volcano CrystalCarbon Block Gas, Uranium Ore, Electricity
Little Demon Enhancement Energy +1,000 1200 240k
Nightmare War Horse Enhancement Energy +3,000
Succubus Enhancement Energy +3,000
Archfiend Enhancement Energy +15,000
Hell Lord Enhancement Energy +15,000
Shadow Attendant Enhancement Primary Armor Enhancement level +1
Cursed Cambion Enhancement Primary Fire Enhancement level +1
Demon of Abyss Enhancement Medium Speed Enhancement level +1
Void Hunter Enhancement Medium Speed Enhancement level +1
Demon Fighter Enhancement Advanced Speed Enhancement level +1,

Bloodthirsty Thump level +1


Crystallization Research Institute Wright Airships
Expand to show the research items, effects and costs
Name Bonus Cost
Blood of SinBottle of Blood Gas, Uranium Ore, Electricity
Far Gate Enhancement Airship Clone Capacity +3 1000 300k
Chimera's Wings Enhancement
Frozen Throne Enhancement
Arcane Snail Enhancement
Cube Enhancement
Eva Enhancement
Devil Enhancement
Musashi Enhancement
Universal Falcon Enhancement
Eternal Tower Enhancement
The Smuggler Enhancement
Hovering Enhancement


Blood Extraction Room Engus Gumballs
Expand to show the research items, effects and costs
Name Bonus Cost
Active SulfurGold Ingot Gas, Uranium Ore, Electricity
Demon Enhancement Power +3, MP +30, Luck +2 1500 180k
Son of Satan Enhancement Power +3, MP +30, Fire +2
Dragonblood Warrior Enhancement Attack +3, HP +30, Armor +2
Demon Hunter Enhancement Power +3, MP +30, Luck +2
Butcher Enhancement In Space, Gumball Energy +10,000
Fallen Angel Enhancement In Space, Gumball Energy +10,000
Clown Enhancement In Space, Gumball Energy +10,000
Vampire Enhancement In Space, Gumball Energy +10,000


Tips

  • The asteroids have exclusive buildings that can be repaired for direct bonuses while exploring the whole starfield. The repair time can be sped up with Maintenance Accelerator (1m) (Not limited to use 1m duration). It's best to have these buildings repaired from the start.
  • Cooperation in the alliance is needed to properly work things out for the Astaroth buildings and attacking efficiently in Twisted Space
  • There are specific collectibles on this time field and most will require a specific event option to be selected. Check each asteroids section for the events, options and rewards.
  • Multiple runs are required to get to 100% completion as well as getting the collectibles like gene segments and airship chips max.

Notes


Astaroth

The main planet of the starfield. Alliance is tasked to build/repair the buildings to get specific bonuses. The first building to focus on is the central station. One of the buildings will be the shop that offers certain items.

Buildings

Planet Central Station

Level Upgrade Cost (Scarlet Sand) Effect
1 7200 Allows Building of Shop and Haloed Buildings to Level 1
2 14400 Allows Building of Shop and Haloed Buildings to Level 2
3 21600 Allows Building of Shop and Haloed Buildings to Level 3

Allows Building of Institute, Refineries and Matrix Arsenal

Shop

Items can be exchanged for Astaroth Coin but items being offered are dependent on the building level itself. Each level requires to have the Central Station be upgraded on that level first.

Name Cost Astaroth Coin Buy Limit Shop Level Upgrade Cost (Scarlet Sand)
Hell Cube Blueprint x1 3000 1 1 9000
Molten Core box x1 600 277
Name Cost Astaroth Coin Buy Limit Shop Level Upgrade Cost (Scarlet Sand)
Gas Storage Device/Uranium Ore Storage Device/Electricity Storage Device x1 3000 - 2 18000
Large Energy Storage Device x1 3000 10
Name Cost Astaroth Coin Buy Limit Shop Level Upgrade Cost (Scarlet Sand)
Volcanic x1 600 20 3 27000
Advanced Propellant x1 6000 -
Eden Accelerator (60m) x1 5000 -

Haloed Buildings

Specific buildings provide bonuses depending on level and also unlocks an asteroid event. Each level requires to have the Central Station be upgraded on that level first.

Bottomless Abyss
Level Upgrade Cost (Scarlet Sand) Effect
1 9000 In Time Field S01, all fleets enhanced: Energy+ 50,000
2 18000 In Time Field S01, all fleets enhanced: Energy+ 100,000
3 27000 In Time Field S01, all fleets enhanced: Energy+ 150,000
Purgatory Smelter
Level Upgrade Cost (Scarlet Sand) Effect
1 9000 In Time Field S01, all fleets enhanced: Collection Efficiency+ 10%
2 18000 In Time Field S01, all fleets enhanced: Collection Efficiency+ 20%
3 27000 In Time Field S01, all fleets enhanced: Collection Efficiency+ 30%
Active Volcano
Level Upgrade Cost (Scarlet Sand) Effect
1 9000 In Time Field S01, all fleets enhanced: All Attributes+ 10
2 18000 In Time Field S01, all fleets enhanced: All Attributes+ 20
3 27000 In Time Field S01, all fleets enhanced: All Attributes+ 30

Unlock the special asteroid event Purgatory Volcano

Lord of Evil's Statue
Level Upgrade Cost (Scarlet Sand) Notes
1 9000 In Time Field S01, all fleets enhanced: Damage taken -20,000
2 18000 In Time Field S01, all fleets enhanced: Damage taken -40,000
3 27000 In Time Field S01, all fleets enhanced: Damage taken -60,000

Unlock the special asteroid event Demon Array

Refineries

The Magic Crystal Refinery can extract new material from Scarlet Sand!
Name Upgrade Cost (Scarlet Sand) Effect
Magic Crystal Refinery-α 32400 Refine Scarlet Sand into Alliance Coins, Gas, Evil Energy Crystal Core
Magic Crystal Refinery-β 32400 Refine Scarlet Sand into Alliance Coins, Uranium Ore, Evil Energy Crystal Core
Magic Crystal Refinery-γ 32400 Refine Scarlet Sand into Alliance Coins, Electricity, Evil Energy Crystal Core
Refinement Rate per Scarlet Sand
Can only submit in increments of 10 pieces
For every 10 pieces of Scarlet Sand refine into 20 Alliance Coins, 100 Gas/Uranium Ore/Electricity, 1Evil Energy Crystal Core

Institute

Alliance R4 or R5 can consume alliance resources to activate an alliance-wide buff.
Can set the duration of the effect: 1d, 3d, 7d (Cost table below)

Level Upgrade Cost (Scarlet Sand) Effect
1 37800 In Air War, all the selected airships enhanced: Energy +100,000, all attributes +5
Required mats per Duration
Evil Energy Crystal CoreAbyss Crystal is from Refineries after refining Scarlet SandScarlet Sands.
1d 3d 7d
40kMithril, 30kEternal Gold, 1.5kEvil Energy Crystal Core 120kMithril, 90kEternal Gold, 4.5kEvil Energy Crystal Core 280kMithril, 210kEternal Gold, 10.5kEvil Energy Crystal Core

Matrix Arsenal

Matrix arsenal-sampless
A variety of matrix weapons data is stored here. Using this data to develop matrix weapons can enhance the fleet's ability! (Can exploit the following matrix arsenal after construction)

Each Fleet will have it's own set of weapon and enhancements (Check sample image and the following section for more details) that requires matrix particle. Other sources of Matrix Particle will be from mining spots on Asteroids and certain events.

Level Upgrade Cost (Scarlet Sand) Effect
1 37800 Enable exploitation of matrix weapons
Refine 10 Gold Ingot/Bottle of Blood/Carbon Block into 1 Matrix Particle

Rules

  • (fill in later)

Matrix Weapons

  • Aoluwei
Name Level/Max Effect Cost
Matrix Particle EdenGas,EdenUranium,EdenElectricity
Warp Prism Production 1/1 Manufacture Matrix Weapon "Warp Prism"
Fleets' Armor +20 when activated (valid in this round)
200 200k
Defensive Force Field Module 1/3 "Warp Prism's" ability is enhanced after exploiting! Energy +30000 and Armor +5 80 88k
2/3 "Warp Prism's" ability is enhanced after exploiting! Energy +60000 and Armor +10 120 132k
3/3 "Warp Prism's" ability is enhanced after exploiting! Energy +90000 and Armor +15 160 176k
Firepower Control Module 1/3 "Warp Prism's" ability is enhanced after exploiting! Energy +30000 and Fire +5 80 88k
2/3 "Warp Prism's" ability is enhanced after exploiting! Energy +60000 and Fire +10 120 132k
3/3 "Warp Prism's" ability is enhanced after exploiting! Energy +90000 and Fire +15 160 176k
Vernier Thruster Module 1/3 "Warp Prism's" ability is enhanced after exploiting! Energy +30000 and Speed +5 80 88k
2/3 "Warp Prism's" ability is enhanced after exploiting! Energy +60000 and Speed +10 120 132k
3/3 "Warp Prism's" ability is enhanced after exploiting! Energy +90000 and Speed +15 160 176k
Gravity Ejection Module 1/3 "Warp Prism's" ability is enhanced after exploiting! Energy +30000 and Luck +5 80 88k
2/3 "Warp Prism's" ability is enhanced after exploiting! Energy +60000 and Luck +10 120 132k
3/3 "Warp Prism's" ability is enhanced after exploiting! Energy +90000 and Luck +15 160 176k
Energy Transmission Module 1/5 "Warp Prism's" ability is enhanced after exploiting! Fleets' Armor +40 when activated (valid in this round) 100 120k
2/5 "Warp Prism's" ability is enhanced after exploiting! Fleets' Armor +60 when activated (valid in this round) 125 150k
3/5 "Warp Prism's" ability is enhanced after exploiting! Fleets' Armor +80 when activated (valid in this round) 150 180k
4/5 "Warp Prism's" ability is enhanced after exploiting! Fleets' Armor +100 when activated (valid in this round) 175 210k
5/5 "Warp Prism's" ability is enhanced after exploiting! Fleets' Armor +120 when activated (valid in this round) 200 240k
Adaptive Armor Module 1/3 "Warp Prism's" ability is enhanced after exploiting! Energy +40000, Armor +5 and Speed +3 120 156k
2/3 "Warp Prism's" ability is enhanced after exploiting! Energy +80000, Armor +10 and Speed +6 180 234k
3/3 "Warp Prism's" ability is enhanced after exploiting! Energy +120000, Armor +15 and Speed +9 240 312k
Phase-Shift Module 1/3 "Warp Prism's" ability is enhanced after exploiting! Energy +40000, Armor +5 and Luck +3 120 156k
2/3 "Warp Prism's" ability is enhanced after exploiting! Energy +80000, Armor +10 and Luck +6 180 234k
3/3 "Warp Prism's" ability is enhanced after exploiting! Energy +120000, Armor +15 and Luck +9 240 312k
Traction Greenhouse Module 1/2 "Warp Prism's" ability is enhanced after exploiting! Lower Clone Capacity +16 160 224k
2/2 "Warp Prism's" ability is enhanced after exploiting! Lower Clone Capacity +32 320 448k
Central Supply Module 1/2 "Warp Prism's" ability is enhanced after exploiting! Higher Clone Capacity +6 160 224k
2/2 "Warp Prism's" ability is enhanced after exploiting! Higher Clone Capacity +12 320 448k
Smart Command Module 1/2 "Warp Prism's" ability is enhanced after exploiting! Super Clone Capacity +1 160 224k
2/2 "Warp Prism's" ability is enhanced after exploiting! Super Clone Capacity +2 320 448k
Pulse Beam Module 1/5 "Warp Prism's" ability is enhanced after exploiting! Fleets' Fire +24 when activated (valid in this round) 200 300k
2/5 "Warp Prism's" ability is enhanced after exploiting! Fleets' Fire +48 when activated (valid in this round) 250 375k
3/5 "Warp Prism's" ability is enhanced after exploiting! Fleets' Fire +72 when activated (valid in this round) 300 450k
4/5 "Warp Prism's" ability is enhanced after exploiting! Fleets' Fire +96 when activated (valid in this round) 350 525k
5/5 "Warp Prism's" ability is enhanced after exploiting! Fleets' Fire +120 when activated (valid in this round) 400 600k
  • Canas
Name Level/Max Effect Cost
Matrix Particle EdenGas,EdenUranium,EdenElectricity
Divine Protector Production 1/1 Manufacture Matrix Weapon "Divine Protector"
Fleets' Luck +20 when activated (valid in this round)
200 200k
Defensive Force Field Module 1/3 "Divine Protector's" ability is enhanced after exploiting! Energy +30000 and Armor +5 80 88k
2/3 "Divine Protector's" ability is enhanced after exploiting! Energy +60000 and Armor +10 120 132k
3/3 "Divine Protector's" ability is enhanced after exploiting! Energy +90000 and Armor +15 160 176k
Firepower Control Module 1/3 "Divine Protector's" ability is enhanced after exploiting! Energy +30000 and Fire +5 80 88k
2/3 "Divine Protector's" ability is enhanced after exploiting! Energy +60000 and Fire +10 120 132k
3/3 "Divine Protector's" ability is enhanced after exploiting! Energy +90000 and Fire +15 160 176k
Vernier Thruster Module 1/3 "Divine Protector's" ability is enhanced after exploiting! Energy +30000 and Speed +5 80 88k
2/3 "Divine Protector's" ability is enhanced after exploiting! Energy +60000 and Speed +10 120 132k
3/3 "Divine Protector's" ability is enhanced after exploiting! Energy +90000 and Speed +15 160 176k
Gravity Ejection Module 1/3 "Divine Protector's" ability is enhanced after exploiting! Energy +30000 and Luck +5 80 88k
2/3 "Divine Protector's" ability is enhanced after exploiting! Energy +60000 and Luck +10 120 132k
3/3 "Divine Protector's" ability is enhanced after exploiting! Energy +90000 and Luck +15 160 176k
Energy Transmission Module 1/5 "Divine Protector's" ability is enhanced after exploiting! Fleets' Luck +40 when activated (valid in this round) 100 120k
2/5 "Divine Protector's" ability is enhanced after exploiting! Fleets' Luck +60 when activated (valid in this round) 125 150k
3/5 "Divine Protector's" ability is enhanced after exploiting! Fleets' Luck +80 when activated (valid in this round) 150 180k
4/5 "Divine Protector's" ability is enhanced after exploiting! Fleets' Luck +100 when activated (valid in this round) 175 210k
5/5 "Divine Protector's" ability is enhanced after exploiting! Fleets' Luck +120 when activated (valid in this round) 200 240k
Gravity Beams Module 1/3 "Divine Protector's" ability is enhanced after exploiting! Energy +40000, Luck +5 and Fire +3 120 156k
2/3 "Divine Protector's" ability is enhanced after exploiting! Energy +80000, Luck +10 and Fire +6 180 234k
3/3 "Divine Protector's" ability is enhanced after exploiting! Energy +120000, Luck +15 and Fire +9 240 312k
Inertial Actuator Module 1/3 "Divine Protector's" ability is enhanced after exploiting! Energy +40000, Luck +5 and Speed +3 120 156k
2/3 "Divine Protector's" ability is enhanced after exploiting! Energy +80000, Luck +10 and Speed +6 180 234k
3/3 "Divine Protector's" ability is enhanced after exploiting! Energy +120000, Luck +15 and Speed +9 240 312k
Traction Greenhouse Module 1/2 "Divine Protector's" ability is enhanced after exploiting! Lower Clone Capacity +16 160 224k
2/2 "Divine Protector's" ability is enhanced after exploiting! Lower Clone Capacity +32 320 448k
Central Supply Module 1/2 "Divine Protector's" ability is enhanced after exploiting! Higher Clone Capacity +6 160 224k
2/2 "Divine Protector's" ability is enhanced after exploiting! Higher Clone Capacity +12 320 448k
Smart Command Module 1/2 "Divine Protector's" ability is enhanced after exploiting! Super Clone Capacity +1 160 224k
2/2 "Divine Protector's" ability is enhanced after exploiting! Super Clone Capacity +2 320 448k
Energy Annihilation Module 1/5 "Divine Protector's" ability is enhanced after exploiting! Crit Damage +8% when activated (valid in this round) 200 300k
2/5 "Divine Protector's" ability is enhanced after exploiting! Crit Damage +16% when activated (valid in this round) 250 375k
3/5 "Divine Protector's" ability is enhanced after exploiting! Crit Damage +24% when activated (valid in this round) 300 450k
4/5 "Divine Protector's" ability is enhanced after exploiting! Crit Damage +32% when activated (valid in this round) 350 525k
5/5 "Divine Protector's" ability is enhanced after exploiting! Crit Damage +40% when activated (valid in this round) 400 600k
  • Rangers
Name Level/Max Effect Cost
Matrix Particle EdenGas,EdenUranium,EdenElectricity
Void Ghost Production 1/1 Manufacture Matrix Weapon "Void Ghost"
Fleets' Speed +20 when activated (valid in this round)
200 200k
Defensive Force Field Module 1/3 "Void Ghost's" ability is enhanced after exploiting! Energy +30000 and Armor +5 80 88k
2/3 "Void Ghost's" ability is enhanced after exploiting! Energy +60000 and Armor +10 120 132k
3/3 "Void Ghost's" ability is enhanced after exploiting! Energy +90000 and Armor +15 160 176k
Firepower Control Module 1/3 "Void Ghost's" ability is enhanced after exploiting! Energy +30000 and Fire +5 80 88k
2/3 "Void Ghost's" ability is enhanced after exploiting! Energy +60000 and Fire +10 120 132k
3/3 "Void Ghost's" ability is enhanced after exploiting! Energy +90000 and Fire +15 160 176k
Vernier Thruster Module 1/3 "Void Ghost's" ability is enhanced after exploiting! Energy +30000 and Speed +5 80 88k
2/3 "Void Ghost's" ability is enhanced after exploiting! Energy +60000 and Speed +10 120 132k
3/3 "Void Ghost's" ability is enhanced after exploiting! Energy +90000 and Speed +15 160 176k
Gravity Ejection Module 1/3 "Void Ghost's" ability is enhanced after exploiting! Energy +30000 and Luck +5 80 88k
2/3 "Void Ghost's" ability is enhanced after exploiting! Energy +60000 and Luck +10 120 132k
3/3 "Void Ghost's" ability is enhanced after exploiting! Energy +90000 and Luck +15 160 176k
Energy Transmission Module 1/5 "Void Ghost's" ability is enhanced after exploiting! Fleets' Speed +40 when activated (valid in this round) 100 120k
2/5 "Void Ghost's" ability is enhanced after exploiting! Fleets' Speed +60 when activated (valid in this round) 125 150k
3/5 "Void Ghost's" ability is enhanced after exploiting! Fleets' Speed +80 when activated (valid in this round) 150 180k
4/5 "Void Ghost's" ability is enhanced after exploiting! Fleets' Speed +100 when activated (valid in this round) 175 210k
5/5 "Void Ghost's" ability is enhanced after exploiting! Fleets' Speed +120 when activated (valid in this round) 200 240k
Anti-Gravity Module 1/3 "Void Ghost's" ability is enhanced after exploiting! Energy +40000, Speed +5 and Armor +3 120 156k
2/3 "Void Ghost's" ability is enhanced after exploiting! Energy +80000, Speed +10 and Armor +6 180 234k
3/3 "Void Ghost's" ability is enhanced after exploiting! Energy +120000, Speed +15 and Armor +9 240 312k
Plasma Thruster Module 1/3 "Void Ghost's" ability is enhanced after exploiting! Energy +40000, Speed +5 and Fire +3 120 156k
2/3 "Void Ghost's" ability is enhanced after exploiting! Energy +80000, Speed +10 and Fire +6 180 234k
3/3 "Void Ghost's" ability is enhanced after exploiting! Energy +120000, Speed +15 and Fire +9 240 312k
Traction Greenhouse Module 1/2 "Void Ghost's" ability is enhanced after exploiting! Lower Clone Capacity +16 160 224k
2/2 "Void Ghost's" ability is enhanced after exploiting! Lower Clone Capacity +32 320 448k
Central Supply Module 1/2 "Void Ghost's" ability is enhanced after exploiting! Higher Clone Capacity +6 160 224k
2/2 "Void Ghost's" ability is enhanced after exploiting! Higher Clone Capacity +12 320 448k
Smart Command Module 1/2 "Void Ghost's" ability is enhanced after exploiting! Super Clone Capacity +1 160 224k
2/2 "Void Ghost's" ability is enhanced after exploiting! Super Clone Capacity +2 320 448k
Ionic Pulse Module 1/5 "Void Ghost's" ability is enhanced after exploiting! Deal 5% extra damage to the enemy when activated 200 300k
2/5 "Void Ghost's" ability is enhanced after exploiting! Deal 10% extra damage to the enemy when activated 250 375k
3/5 "Void Ghost's" ability is enhanced after exploiting! Deal 15% extra damage to the enemy when activated 300 450k
4/5 "Void Ghost's" ability is enhanced after exploiting! Deal 20% extra damage to the enemy when activated 350 525k
5/5 "Void Ghost's" ability is enhanced after exploiting! Deal 25% extra damage to the enemy when activated 400 600k
  • Abyss
Name Level/Max Effect Cost
Matrix Particle EdenGas,EdenUranium,EdenElectricity
Windstorm Apostle Production 1/1 Manufacture Matrix Weapon "Windstorm Apostle"
Fleets' Fire +20 when activated (valid in this round)
200 200k
Defensive Force Field Module 1/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +30000 and Armor +5 80 88k
2/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +60000 and Armor +10 120 132k
3/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +90000 and Armor +15 160 176k
Firepower Control Module 1/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +30000 and Fire +5 80 88k
2/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +60000 and Fire +10 120 132k
3/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +90000 and Fire +15 160 176k
Vernier Thruster Module 1/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +30000 and Speed +5 80 88k
2/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +60000 and Speed +10 120 132k
3/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +90000 and Speed +15 160 176k
Gravity Ejection Module 1/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +30000 and Luck +5 80 88k
2/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +60000 and Luck +10 120 132k
3/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +90000 and Luck +15 160 176k
Energy Transmission Module 1/5 "Windstorm Apostle's" ability is enhanced after exploiting! Fleets' Fire +40 when activated (valid in this round) 100 120k
2/5 "Windstorm Apostle's" ability is enhanced after exploiting! Fleets' Fire +60 when activated (valid in this round) 125 150k
3/5 "Windstorm Apostle's" ability is enhanced after exploiting! Fleets' Fire +80 when activated (valid in this round) 150 180k
4/5 "Windstorm Apostle's" ability is enhanced after exploiting! Fleets' Fire +100 when activated (valid in this round) 175 210k
5/5 "Windstorm Apostle's" ability is enhanced after exploiting! Fleets' Fire +120 when activated (valid in this round) 200 240k
Thermal Conduction Module 1/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +40000, Fire +5 and Luck +3 120 156k
2/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +80000, Fire +10 and Luck +6 180 234k
3/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +120000, Fire +15 and Luck +9 240 312k
Plasma Thruster Module 1/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +40000, Fire +5 and Armor +3 120 156k
2/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +80000, Fire +10 and Armor +6 180 234k
3/3 "Windstorm Apostle's" ability is enhanced after exploiting! Energy +120000, Fire +15 and Armor +9 240 312k
Traction Greenhouse Module 1/2 "Windstorm Apostle's" ability is enhanced after exploiting! Lower Clone Capacity +16 160 224k
2/2 "Windstorm Apostle's" ability is enhanced after exploiting! Lower Clone Capacity +32 320 448k
Central Supply Module 1/2 "Windstorm Apostle's" ability is enhanced after exploiting! Higher Clone Capacity +6 160 224k
2/2 "Windstorm Apostle's" ability is enhanced after exploiting! Higher Clone Capacity +12 320 448k
Smart Command Module 1/2 "Windstorm Apostle's" ability is enhanced after exploiting! Super Clone Capacity +1 160 224k
2/2 "Windstorm Apostle's" ability is enhanced after exploiting! Super Clone Capacity +2 320 448k
Particle Interference Module 1/5 "Windstorm Apostle's" ability is enhanced after exploiting! Enemy's Armor -24 when activated (valid in this round) 200 300k
2/5 "Windstorm Apostle's" ability is enhanced after exploiting! Enemy's Armor -48 when activated (valid in this round) 250 375k
3/5 "Windstorm Apostle's" ability is enhanced after exploiting! Enemy's Armor -72 when activated (valid in this round) 300 450k
4/5 "Windstorm Apostle's" ability is enhanced after exploiting! Enemy's Armor -96 when activated (valid in this round) 350 525k
5/5 "Windstorm Apostle's" ability is enhanced after exploiting! Enemy's Armor -120 when activated (valid in this round) 400 600k

Asteroids

Each asteroid will have it's own exploration point and building to repair to provide certain bonuses as well as hire special clones. The building repair time can be shorten by using Maintenance Accelerators. As the progress of exploration increases until completion, there are different events appearing exclusively on the asteroids being explored on. These events can be a battle, a mine pit, building, or special interactions that will give different rewards.

Camille

Special Tech Building details, check here

Exploration and Buildings
Name Type Duration/Option Reward/Notes
Chaos Plane Exploration 96h at 100% efficiency 2450 Astaroth Coin, 1075 Active Sulfur,

50 Eden Accelerator (5m), 50 Maintenance Accelerator (5m), 300k Relics

Sulfur Lighthouse Repair Building 12h In S01, all fleets enhanced: Exploration Efficiency +30%
Sulfur Pit Mine 115.2h at 100% efficiency to Dry-Up 2820 Astaroth Coin, 975 Active Sulfur, 28050 ea G/U/E, 320 Matrix Particle
Battles
Name Stats Reward/Notes
Little Demon's Lair F603 A510 S567 L465 /E2.99M 5 (Marble/Granite/Limestone/Sandstone) I, 80 Competent Cells
Demon Attendant's Lair F605 A614 S541 L455 /E2.84M 5 (Marble/Granite/Limestone/Sandstone) I, 30 Blood of Sin
Void Hunter's Lair F587 A533 S683 L608 /E3.42M 2 Maintenance Accelerator (60m), 1 Electricity Storage Device
Demon Fighter's Lair F627 A675 S738 L616 /E4.02M 1 Large Energy Storage Device, 1 Advanced Propellant + Demon Lord's Order
Demon's Lair F586 A610 S798 L730 /E3.93M 80 Active Sulfur, 2 Gas Storage Device
Demon Army's Lair F663 A519 S637 L741 /E4.18M 2 Energy Storage Device, 150 Competent Cells
Special Interactions
Name Options Reward/Notes
Demon's Lair Loot Goods Bloodthirst Blade (enhances Hell Lord clone, Armor +2, damage taken -1,000 When launching a quick attack, enemy Speed -8),

2 (Eden Accelerator (60m)/Cultivation Accelerator (60m)/Maintenance Accelerator (60m)), 1 (Eden Accelerator (3h)/Cultivation Accelerator (3h)/Maintenance Accelerator (3h))

Search Rooms 50 (Scarlet Sand or Active Sulfur or Blood of Sin or Volcano Crystal) and

2 Gumball Pot

Demon Army's Lair Persuade Captives 5 Nightmare (Special Higher Clone, Speed), 5 Demon Guard (Special Higher Clone, Armor)
Annihilate Captives 30 Blood of Sin, 200 Competent Cells
Release Captives 500 Astaroth Coin, 1 Gumball Pot
Monster Incinerator Investigate 50 Active Sulfur, 6 Small Gas Storage Device
Abandoned Temple Investigate 1 Flame Cloak (Quest Item), 5k/10k Relics, 50 Matrix Particle
Source of Chaos Collect Soil 50 Active Sulfur, 10 (Marble/Granite/Limestone/Sandstone) I
Study Body Plague Spore Lower Clone Segment (30/60), 3 Cultivation Accelerator (30m)
Degeneration Well Put in Blood of Sin (20 Blood of Sin) 1 Eden Accelerator (60m), 300 Competent Cells
Purify 1 Cursed Dead Wood (Quest Item)
Demon Battleground Ruins Search Corpses 3 Any 15m Accelerator, 5 Small Energy Storage Device
Clear Corpses 300 Competent Cells, 50 Blood of Sin
Capture Soul 1 Miserable Soul (Quest Item)

(--> to later get 1200 Astaroth Coin on soul exchange instead of some temporary clones)

Aini's Bonfire Feed Fire (1 Cursed Dead Wood) 1 Advanced Propellant, 2 Energy Storage Device, 5 Gem(Random, Limit: 2)
Feed Fire 1 Primary Propellant, 8 Small Energy Storage Device
Extinguish Fire 100 Active Sulfur

Croger

Exploration and Buildings
Name Type Duration/Option Reward/Notes
Abandoned Land Exploration 96h at 100% efficiency 2800 Astaroth Coin, 960 Scarlet Sand, 50 ea Small Gas Storage Device/Small Uranium Ore Storage Device/Small Electricity Storage Device
Abandoner's Hall Repair Building 12h In Time Field S01, all fleets enhanced: All attributes +30
Cursed Mountains Mining 115.2h at 100% efficiency to Dry-Up 3030 Astaroth Coin, 1050 Scarlet Sand, 28650 Gas Uranium Ore Electricity ea, 305 Matrix Particle
Unholy Temple Building Produce Blasphemer 1 Blasphemer (Special Lower Clone, Luck) for 12 Competent Cells
Battles
Name Stats Reward/Notes
Cultist's Lair F544 A672 S588 L457 /E2.78M 30 Scarlet Sand, 80 Competent Cells
Shadow Attendant's Lair F527 A596 S465 L497 /E3.09M 5 (Eden Accelerator (10m)/Cultivation Accelerator (10m)/Maintenance Accelerator (10m)), 50 Statue
Evil God's Follower's Lair F605 A556 S514 L695 /E3.49M 1 Uranium Ore Storage Device, 120 Competent Cells
The Cursed One's Lair F667 A585 S530 L688 /E3.31M 600 Astaroth Coin, 1 Gas Storage Device
Fallen Angel's Lair F767 A625 S671 L687 /E3.88M 1 Key of Hell (Quest Item), 15 (Marble/Granite/Limestone/Sandstone), 1 Eden Accelerator (60m)
Cultist's Lair F510 A637 S558 L395 /E3.06M 30 Scarlet Sand, 80 Competent Cells, Opens Cultist's Lair Interaction
Fallen's Lair F747 A583 S665 L635 /E4.09M 1 Gravity Stabilizer, 3 Eden Accelerator (30m), Opens Fallen's Lair Interaction
Special Interactions
Name Options Reward/Notes
Cultist's Lair Pray to Evil God 2 Gas Storage Device, Uranium Ore Storage Device, Electricity Storage Device
Take Sacrifices 1 Ancient Ritual Offering (Limit: 1), 1 Eden Accelerator (30m), 5 (Eden Accelerator (10m)/Cultivation Accelerator (10m)/Maintenance Accelerator (10m))
Fallen's Lair Check Books 1 Evil God's Codex (Quest Item), 1 (Moon Contract/Sun Contract)
Search Supplies 1 Gravity Stabilizer, 2 Primary Propellant
Purify the Temple 20 (Marble/Granite/Limestone/Sandstone), 3 Maintenance Accelerator (30m)
Wailing Dog Investigate 50 Scarlet Sand, 5 (Marble/Granite/Limestone/Sandstone)
Withered Snapdragon Investigate 30 Scarlet Sand, 150 Competent Cells
Bloody Bats' Cave Explore the Cave 60 Scarlet Sand, 100 Competent Cells
Capture Bloody Bat King 1 Bloody Bat King (Quest Item)

( --> to later get a temporary super clone at Rusty Torture Instruments)

Soul Exchange Buy Soul (Cost: 7500 Gas) 20 Dark Soul (Special Lower Clone, Fire)
Sell Soul

Use: 1 Miserable Soul (Quest Item)

1200 Astaroth Coin, 100 Matrix Particle
Hall of Satan Pretend to Be Oracle If you own Evil God's Codex (Quest Item):

2 Large Energy Storage Device, 2 Gravity Stabilizer, 120 Matrix Particle

Else nothing and the event goes away.

Humiliate Evil God 1 Moon Contract, 1 Sun Contract
Loot Sacrifice 80 Scarlet Sand, 1 (Gas Storage Device/ Uranium Ore Storage Device/Electricity Storage Device)
Demon Array Complete Array

Use: 20 Holy Blood

3 (Gas Storage Device/ Uranium Ore Storage Device/Electricity Storage Device), 3 Gem (Limit:3)
Collect Blood 100 Bottle of Blood, 20 Holy Blood
Destroy Array 100 Scarlet Sand, 3 Eden Accelerator (30m)
Frozen Jail Release Nightmare Legion

Use: 1 Demon Lord's Order (Quest Item)

10 Nightmare (Special Higher Clone, Speed),

2 Nightmare Commander (Special Super Clone, Fire)

Release Flame Legion

Use: 1 Demon Lord's Order (Quest Item)

10 Flame Elemental (Special Higher Clone, Fire),

2 Flaming Sword Lord (Special Super Clone, Speed)

Engus

Special Tech Building details, check here

Exploration and Buildings
Name Type Duration/Option Reward/Notes
Wilderness of Sin Explore 96h at 100% efficiency 2280 Astaroth Coin, 1025 Blood of Sin,

50 Cultivation Accelerator (5m), 2000 Competent Cells

Demon King's Sword Repair Building 12h In S01, all fleets enhanced: When attacking in the first round, deals extra 30% damage
Pool of Blood Mine 115.2h at 100% efficiency to Dry-Up 2670 Astaroth Coin, 900 Blood of Sin, 30300 ea G/U/E, 280 Matrix Particle
Bloodline Camp Building Purchase Bloodline 1 Bloodline (Special Higher Clone, Armor) for 27000 Coins
Battles
Name Stats Reward/Notes
Beholder's Lair F652 A587 S479 L551 /E2.77M 1 Huge Eyeball (Quest), 10 Small Gas Storage Device, 30 Blood of Sin
Cacodemon's Lair F544 A443 S486 L607 /E3.12M 1 Strange Brain (Quest), 10 Small Uranium Ore Storage Device, 30 Scarlet Sand
Evil Nature's Lair F607 A542 S421 L620 /E2.93M 5000 Electricity, 1 Battery Pack
Void Hunter's Lair F593 A489 S741 L608 /E3.44M 600 Astaroth Coin, 1 Electricity Storage Device
Archfiend's Lair F798 A718 S582 L582 /E3.99M 1 Large Energy Storage Device, 80 Blood of Sin, 2 Gem (Limit: 3)
Hunter's Lair F577 A710 S739 L569 /E4.14M 800 Astaroth Coin, 2 Uranium Ore Storage Device
Succubus' Lair F539 A479 S661 L621 /E3.6M 80k Coins, 50 Scarlet Sand
Special Interactions
Name Options Reward/Notes
Hunter's Lair Loot Camp 2 Primary Propellant, 1 Advanced Propellant
Check Mission List 1 Advanced Arena Token (Quest)
Succubus' Lair Demand for Money 50k Coins
Clear Succubus Succubus Higher Clone Segment (40/120), 50 Blood of Sin
Sell Succubus 800 Astaroth Coin
Corpses of Little Demons Investigate 1 Rotten Meat (Quest), 500 Competent Cells
Blood River Investigate 60 Blood of Sin, 100 Competent Cells
Overlord's Palace Pay a visit 600 Astaroth Coin, 6 Small Energy Storage Device -or- Nothing (Refuse to Meet)
Loot (must defeat the Demon Lords first or this  will fail) Asmodeus (First time, 120 Airship Chip after), 1000 Astaroth Coin, 1 Energy Storage Device
Rusty Torture Instruments Torture Bloody Bat King (1 Bloody Bat King) 1 Bloody Bat King (Special Super Clone, Speed)
Dismantle Torture Instruments 200 Competent Cells, 8 (Marble or Granite or Limestone or Sandstone) I
Demon Arena Participate in Election (1 Advanced Arena Token) 3 Gumball Pot, 150k Coins, 3 Gem (Limit: 3)
Sell Snack 20k Coins, 5000 Relics
Steal Audience 5 (Eden Accelerator (5m) or Cultivation Accelerator (5m) or Maintenance Accelerator (5m)), 5 Small Energy Storage Device
Gluttony Huge Eyeball (1 Huge Eyeball) Enchanted Eyeball (Depraved Eye Max Assignment +1)

Afterward: after 2x Any 60m Accelerator and 100 Carbon Block 

Strange Brain (1 Strange Brain) 2 Battery Pack, 50 (Scarlet Sand/Gold Ingot/Bottle of Blood/Carbon Block)
Rotten Meat (1 Rotten Meat) 1 Gumball Pot, 10 Small Energy Storage Device

Wright

Special Tech Building details, check here

Exploration and Buildings
Name Type Duration/Option Reward/Notes
Magma Square Exploration 96h at 100% efficiency 2725 Astaroth Coin, 900 Volcano Crystal,

8 Volcanics I, 60 Limestone I, 100 Sandstone

Monster Cave Repair Building 12h In S01, all fleets enhanced: Collection Efficiency +30%
Volcano Mine Mine 115.2h at 100% efficiency to Dry-Up 3225 Astaroth Coin, 1080 Volcano Crystal, 26400 ea G/U/E, 325 Matrix Particle
Battles
Name Stats Reward/Notes
Fire Elemental's Lair F618 A507 S587 L488 /E2.89M 30 Active Sulfur, 10k Gas
Lava Puppet's Lair F591 A687 S467 L574 /E3.57M 1 Volcanics I, 50 Volcano Crystal
Purgatory Creature's Lair F625 A691 S553 L581 /E3.36M 50 Volcano Crystal, 2 Primary Propellant
Nightmare War Horse's Lair F625 A621 S663 L706 /E4.11M 1 Golden Horseshoe, 2 Cultivation Accelerator (60m), 1 Super Propellant
Hell Guard's Lair F776 A632 S683 L555 /E4.07M 1 Maintenance Accelerator (3h), 1 Volcanincs I
Purgatory Creature's Lair F722 A653 S523 L602 /E3.28M 50 Volcano Crystal, 2 Primary Propellant
Special Interactions
Name Options Reward/Notes
Hell Guard's Lair Open Gate of Hell (1 Key of Hell) 1 Large Energy Storage Device, Fallen Angel Super Clone Segment (50/200)
Destroy Gate of Hell 5000 Relics, 5 Maintenance Accelerator (30m)
Purgatory Creature's Lair Break Through 1 Gas Storage Device, 5 Eden Accelerator (15m)
Collect Elemental Energy 3000 Gas, 3000 Uranium Ore, 3000 Electricity
Destroy 5 (Marble or Granite or Limestone or Sandstone) I, 5 (Marble or Granite or Limestone or Sandstone) I
Purgatory Pit Investigate 30 Volcano Crystal, 1 Volcanics I
Monotropa Uniflora Garden Investigate 50 Volcano Crystal, 3 (Eden Accelerator (10m) or Cultivation Accelerator (10m) or Maintenance Accelerator (10m))
Patrolling Demon Rider Present Normal Horseshoe 1 Gumball Pot, 5 Small Energy Storage Device
Present Golden Horseshoe (1 Golden Horseshoe) 1 Golden Pot (limited), 50k Coins, 1 Energy Storage Device
Purgatory Pool Explore (1 Flame Cloak) 100 Volcano Crystal, 1 Volcanics I, 15k Gas
Extract Energy 1 Energy Storage Device, 10 Small Energy Storage Device
Purgatory Volcano Get Closer (1 Flame Cloak) 120 Volcano Crystal, 120 Active Sulfur
Cool Down Magma 2 Volcanics I
Capture Elemental Creatures 15k Gas, 2 Gas Storage Device
Purgatory Visions Go Forward 1 Dreamland Fire (Phoenix, Max Assignment +1) or 50 Active Sulfur, 50 Scarlet Sand
Go Left 1 Advanced Propellant + chance of 1 Super Propellant (30%)
Go Right 60 Volcano Crystal, 8000 Relics