![]() | Shadow Warrior |
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Melee Title | |
Main Effect | Summon a Dark Soul after killing an enemy (Dark Soul's damage is equivalent to 20/30/40% of Gumball's attack).
You need to be credited with the kill for this to happen. Kills by allies or damage over time do not count. |
Bonus Effect | Attack +1/2/3, Power +1/2/3, HP +40/60/80 |
EP | 400/450/500 |
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Shadow Warrior
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Dark Soul
- HP: 1
- Attack: see Above
- Dodge: 10 + Gumball's dodge
- Attacks every round including immediately after being invoked[notes 1] or upon opening a slate revealing a new monster.
- Does not follow your Gumball in or out of caves
Also benefits from all the usual HP and attack buffs from talents and other sources that most allies enjoy (see Ally#Passive Boosts).
Notes
- ↑ Unless you killed the enemy without spending a round like by using a card in Card Wonderland.
- Killing the last enemy of a floor or cave does not generate a Dark Soul
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