Gumballs & Dungeons Wikia
Gumballs & Dungeons Wikia
Adventurer's Forest, Ancient Arena, Avalon Fortress, Bloody Fortress, Borderland, Bracada College, Card Wonderland, Chaos Abyss, City of Oblivion, City of Steam, Cloud Island, Desert Oasis, District 91, Dracula's Castle, Eden's Land, Erathia, Forest of Whispers, Gods' Chessboard, Hell Frontier, Hero's Village, Lost Temple, Pirate's Port, Saint's Tower, Sdorica, Skeleton Island, Spacecraft Ruins, Wonderland of Nature
Saint's Tower
Saint's Tower.png
Type Maze
Source/Unlock Unlock with 180 dp after clearing Forest of Whispers
Normal reward Priest & Prince gumball
Raid boost Heavenly King
Raid reward Magic Relics +2
Gumball Specific Gumball specific infos

Complete this maze to get the Priest Gumball.

Hidden Gumball[]


To get the Prince gumball

  • Get Princess's Dress and Crystal Shoes from Prince’s Corpse
  • Buy Pumpkin Carriage (2000 EP, appears before floor 30. NOTE: YOU CAN ONLY SEE/BUY IT ONCE EVERY MAZE RUN! So in case you were planning to buy the pumpkin carriage, but it appeared at a stage where you still did not have enough EP - use S/L30 in order to postpone the purchase.)
  • Equip everything and talk to prince at boss floor (60/70/80/90/100F)


Usual Enemies[]

Enemy Skill Other info
Light Elemental



Elemental Creature (Light): Immune to Light spells

Dark Elemental Symbiosis: Double Attack when Dark Elemental is present

Will drop 1 LC
Dark Elemental



Elemental Creature (Dark): Immune to Dark spells

Light Elemental Symbiosis: Double Attack when Light Elemental is present

Will drop 1 DC
Arcane Snail

Beast Class


Magic Counterattack: Launch a counterattack for each spell casted by the enemy
Granite Golem



Granite Armor: Physical Resistance +70%

Debacle: Decrease Physical Resistance by 10% for each companion that dies




Summon: Summons a Light Elemental or Dark Elemental every 4 rounds. (Max 3 summons per Summoner)
Rock Golem



Throwing: Launch a long-ranged attack
Astana's Projection



See boss section Boss

To see more title or gumball-specific monster information, look at Saint's Tower/Specific.

Boss (Astana's Projection)[]

The boss has 2 aspects, a Dark aspect and a Light one, and we can toggle between the two aspects by removing the Wards on the Pillar of Dark and Pillar of Light in the room.

The fight starts with the Dark aspect and 2 debuffs active:

  • Status Curse Ward: Decrease Attack by 50%
  • Pain Halo: Lose xx HP each round (see below)

Astana's Projection Elemental
Floor Attack HP Dark Aspect Light Aspect
Cure Halo
30 31 496 30% 10% 10% 30% 36
40 51 989 30% 10% 10% 30% 71
50 85 1,915 30% 10% 10% 30% 123
60 144 3,595 40% 15% 15% 40% 196
70 227 6,644 40% 15% 15% 40% 292
80 383 12,075 40% 15% 15% 40% 416
90 687 21,746 50% 20% 20% 50% 571
100 1,161 36,815 50% 20% 20% 50% 760
110 1,867 59,279 50% 20% 20% 50%
120 2,882 91,580 50% 20% 20% 50%

Astana's Projection (Dark)[]


  • Dark Ceremony: Launch an attack every 3 rounds,causing 3 times the damage to enemy, with additional spell curse effect (HP and MP cannot be restored, for 3 rounds)
  • Pain Halo: Cause Z damage to enemy every round (if the battle lasts for longer time, this damage value is bigger)
    • The amount of damage done by Pain Halo is 6% of Gumball's max HP on first round, 9% of max HP on second round, 12%, 15%, 18%, 21%...
    • Exact formula = Rounded down(3% of Gumball's max HP + 3% of Gumball's max HP x Number of rounds passed)
    • The halo damage is not applied during a Timestill but it does increase during it.
    • Switching Astana's Projection to Light aspect, then back to Dark aspect again resets the Pain Halo.
  • Idol of Darkness: Physical Resistance +X%, Spell Resistance +Y%; Immune to all Dark Spells
    • Higher Physical Resistance, Lower Spell Resistance

Astana's Projection (Light)[]


  • Holy Purification: Launch an attack every 3 rounds, eliminating all the enemy's buffs.
  • Cure Halo: Healing W HP in each round
  • Idol of Light: Physical Resistance +Y%, Spell Resistance +X%; Immune to all Light Spell
    • Lower Physical Resistance, Higher Spell Resistance

Pillars of Dark and Light

The Pillar of Dark inflicts Status Curse Ward that decreases Attack by 50%. It is activated at the start of the boss floor, and you can spend 1 DC to remove Curse Ward and switch to Light aspect. If you later switch back to the dark form, the pillar (and the curse) will only activate after 3 rounds.

The Pillar of Light inflicts Status Magic Ward that prevents spell casting. This pillar only activates 3 rounds after you switch to the Light aspect. You can spend 1 LC to remove the status Magic Ward and switch back to the Dark aspect.

After each switch, the respective Pillar will be deactivated for 3 rounds. You can only switch aspects when the Pillar is activated (the debuffs are applied). Switching doesn't consume a round.


  • Gandolf's Roar and Sauron's Roar can easily be much more powerful than Implosion.
  • At L70+, swap Dark to Light, then Hex for double damage, then swap back to Dark if you have to.
  • 3 turns after you switch to the Dark Aspect, the Pillar of Dark will be activated, and it inflicts Status Curse Ward that decrease Attack by 50%.
  • 3 turns after you switch to the Light Aspect, the Pillar of Light will be activated, and it inflicts Status Magic Ward that prevents spell casting.

Maze Occurrences[]

Pillar of Dark[]

Pillar of Dark - Active.png

Reveals itself after 5 rounds to inflict Status Curse Ward that decreases Attack by 50%.

  • Use 1 Dark crystal to deactivate and learn what spell can be obtained
  • Use 4 Dark crystals to obtain or upgrade a dark Saint's Whisper spell

Pillar of Light[]

Pillar of Light - Active.png

Reveals it self after 5 rounds to inflict Status Magic Ward that prevents spell casting.

  • Use 1 Light Crystal to deactivate and learn what spell can be obtained
  • Use 4 Light Crystals to obtain or upgrade a light Saint's Whisper spell

Magic Shop[]

Magic Shop.png

Elemental cave[]

Cave Crystal Light and Dark.png

Fight a mix of 4 light and dark elementals to find either:

  • Magic Fountain: Use to recover 15% max MP, cannot pass max MP or increase max MP
  • Elemental Ore Mine: Mine for some Dark and Light Elemental Crystals.
  • Extra items if you pick God of Thieves title. (See here)

Magic Workshop[]

Magic Workshop.png

Upgrade equipment from one of the elemental suits to the next item in that suit using EP

  • From 1 to 2 stars: 40 EP
  • From 3 to 4 stars: 150 EP
  • From 4 to 5 stars: 500 EP

Fire Demon[]

Give different wands to the Fire Demon to obtain some items. Appears once per run and can be given multiple wands. It stays on the same floor, thus you can PoE back to it to feed it more wands.

Rewards for wands:


Corpse Regular Loot Farplane Ranger Loot
Prince's Corpse (1x)
Prince's Corpse.png
Crystal Shoes and Princess's Dress Prince's Soul: Decrease EP consumption by 20% in Magic Shop
Wilde's Remain (1x)
Wilde's Remain.png
Picture of Dorian Gray Wilde's Soul: Recover HP and MP (to initial status when entering the floor)
Mage's Remains
Wizard's Remain med.png
Elm Wand, Magic Toffee, or crystals Broken Mage's Soul: Power +10 (Only valid in the target floor)

or Complete Mage's Soul: Gumball's Power +1

Young Mage's Remains (1x)
Young Mage's Remains.png
Mage's Glasses Young Mage's Soul: Increase effect of all spells by 3%

and Voldemort's Soul: Dark Devil's Mark Status (Restore MP by 50, enhance effect of Sauron's Roar by 300%, valid on floor)

Out-of-Maze Loot[]

Get these items in the maze and carry them away:

For raid results, see Bandit's Raid#Result Table

Title specific loots[]

For items available here through the God of Thieves title, see here.

For souls available here using the Farplane's Bow and Farplane Arrow, see here.

Saint's Whisper interactions with everything else[]


  • Leave the Summoners alive to summon more elementals so you can get a lot more crystals. Summoning villagers with Athena, or the Sorcerer's cat, Azziz will kill off the summoners.
  • Useful Potion:  Voyager's Potion (for purchasing the Pumpkin Carriage) or Mixture of Light and Dark (Boss fighting)
  • Cast Angmar's Curse as a priority. It raises your maximum mana while restoring the majority of the spell cost each casting, making your Toffee's restore a greater amount of mana.
  • Planar Prophet and Pope are great for reaching deep levels in this dungeon.
  • The Pumpkin Carriage often appears at very low levels. Save 2000 EP to buy it.
  • Because Cinderella's Dress, Crystal Shoes, Pumpkin Carriage and the Mage's Glasses can be obtained in the maze, you might want to avoid entering with an artifact for the Treasure, Armor, Shoes and Hat slots.
  • Gandolf's/Sauron's Roar doesn't cause loss of HP when wearing Ring of Ash (Power +18, lose 10HP for each spell cast).
  • The dark pilars "curse" (boss or normal floor) effect will not proc if you wear Belt of Courage but equipping the belt once the curse is active will not remove it.


Description DP Notes
S Obtain Crystal Shoes x3 2
S Obtain Mage's Glasses x3 2
S Receive Picture of Dorian Gray x3 2
G Obtain Elm Wand x3 1
G Obtain Skullcap Wand x3 1
G Obtain Walnut Wand x3 1
G Obtain Holly Wand x2 1
G Get Erberry Wand 1
G Obtain Pumpkin Carriage x2 3 Purchased for 2000 EP in the magic shop. Use Pirate gumball with Voyager's Potion (450 EP) and default equipment Black Pearl (300 EP) to be ready if it shows up in early floors.
G Use Magic Toffee x15 1
G Use Magic Broom x5 1
G Use Limited Broom x3 2 Appears rarely in the Magic Shop. Can also be obtained as special blackmail result from Gang Cadre
G Kill Light Elemental x00 1
G Kill Dark Elemental x100 1
G Kill Arcane Snail x100 1
G Kill Granite Golem x00 1
G Kill Summoner x100 1
G Kill Rock Golem x50 1
G First Kill BOSS 3
G Kill Boss x5 3
G Clear Elemental Cave x15 2
S Reach floor 50 2
S Reach floor 60 3
S Reach floor 70 3
G Search Mage's Remains x15 2
G Drink Magic Spring x5 3
G Buy goods from Magic Shop x20 1
G Enhance Equipment with Magic Workshop x5 2 The Magic Workshop allows you to upgrade Elemental Suit pieces. For some pieces, the workshop changes it into the next equipment of the same suit (Like the Thorn Orb of the Earth Mastery Suit into the Source of Gravity of the same suit.) and for others into a piece of a more advanced suit.
G Shutdown Light Pillar x50 1
G Shutdown Dark Pillar x50 1
G Kill Enemy with Saint's Words x100 2
G Upgrade Gandolf's Roar to Lv.10 2
G Upgrade Gandolf's Roar to Lv.30 3
G Upgrade Sauron's Roar to Lv.10 2
G Upgrade Sauron's Roar to Lv.30 3
G Upgrade Radagast's Will to Lv.5 2
G Upgrade Galadriel's Protection to Lv.5 2
G Upgrade Saruman's Fear to Lv.5 2
G Upgrade Angmar's Curse to Lv.5 2
G Reach floor 30 without removing Ward 3
G Enhance with Saint's Words 50/50 2
G Obtain hidden Gumball 5

External links[]