|Trial requirement||Priest evolved to 5 stars and equipped with a certificate.|
Priest's Pearl x3, Gem x5, Magic Relics x5
|Statue Bonus|| Attack+2, Power+4 |
In Sky and Space, Luck+5
- Get left pillar (gives some EP).
- Boost titles to have as much heals and shields as possible (Magic Boy talent needed).
- Use one ice shield.
- Get right pillar (-100 hp/round to you and the boss).
- Survive longer than the boss (use shields and heals wisely. You may need to hit a few times too [Bless helps]).
- Turn 1: Activate left pillar (gives some EP)
- Turn 2: Activate right pillar (-100 hp/round to you and the boss)
- Boost titles to get White Mage, Bishop, Water Master. Get a second Bishop if able, if not get White mage.
- Turn 3: Bless
- Turn 4: Icicle - This prevents the 200 pt heal
- Turn 5: Attack
- Turn 6-11, 13-19, 21+: Ice Shield / Heal
- Turn 12, 20: Icicle
- Turn 1: Activate Left Pillar
- Get water Master and either a second star in Bishop or White mage
- Turn 2: Cast Bless
- Turn 3: Cast Bless
- Turn 4: Activate right pillar (First damage will come on the next turn after his heal, maximizing the damage before the first heal.)
- Turn 5: Hit him once
- Turn 6: Icicle (Blocks his next turn with Ghost Captain 3/4)
- Turn 7: Ice Shield
- Turn 8: Ice Shield
- Turn 9: Ice Shield
- Turn 10: Cure
- Turn 11: Cure (or Ice Shield if you have any.)
- Turn 12: Icicle (Imprisonment resistance has run out if you used it on turn 6)
- Turn 13: Attack
- Turn 14:Cure
- Turn 15:Cure
- Turn 16:Cure
- Turn 17:Cure
- Turn 18:Cure
- Turn 19:Cure
- Turn 20: Icicle
- Turn 21: Cure
- Turn 22: Cure
- Turn 23: Cure
External Links Edit
Community content is available under CC-BY-SA unless otherwise noted.