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Metal Storm Big
Metal Storm is a mecha suit that replaces the Eden Maze firearm mechanic in the Hall of Overseeing maze and is a major feature of Eden's Land. It features three unique upgrade trees that function similarly to Titles, requiring Smart Chips to upgrade. It also features a beam cannon as an active skill, which changes functionality depending on the upgrade path selected in the Cannon Tree.

The following items that are related to the Metal Storm:


Active SkillsEdit

The Metal Storm comes with an Active Skill, the Energy Cannon, which can be upgraded into either the Beam Cannon or the Gravity Wave. Each cast of the Active Skill consumes 1 Energy. The Metal Storm has a capacity of 3 Energy, and Energy recovers after ascending 4/3/2 floors, based on the level of Energy Storage Program.

Energy Cannon

Energy Cannon, Active Skill:

  • Costs 1 energy to cast
  • Deals "Attack * 1.4 damage" to a single target


Upon learning Beam Cannon Program, replace Energy Cannon with:

Beam Cannon

Beam Cannon, Active skill, by default:

  • Costs 1 energy to cast
  • Deals "Attack * 2.8 damage" to a single target


Upon learning Gravity Wave Program, replace Energy Cannon with:

Gravity Wave

Gravity Wave, Active skill by default:

  • Costs 1 energy to cast
  • Deals "Attack * 1.6 damage" to a all visible enemies


What impacts and doesn't impact the cannon's damage :

  • Cannon's damage ignores both Physical and Spell Resistance
  • Effects boosting Spell Damage or Physical Damage are ignored
  • Effects boosting your attack (like Bless or BoR) will boost the cannon's damage
  • Effects boosting damage against Boss or monsters of type xxx do not apply

Weapon Enhancement Edit

Metal Storm Title 1
This enhancement tree lets you recover cannon energy, transform the Energy Cannon into either a Beam Cannon or Gravity Wave and enhance its effects.
Energy Storage Program
Beam Cannon Program
Gravity Wave Program
Particle Collision Program
Dither Program
Weaknes Induction Program
Energy Guiding Program
Quantum Distortion Program
Precise Guidance Program
Space Collapse Program
Black Hole Simulation Program


Title Rank Main effect / Branch Bonus effect
Energy Storage Program
1 Recover Energy Value +1 for advancing every 4/3/2 floors

Requires 10/15/20 Smart Chips

HP +200/400/600

Beam Cannon Program
2 "Energy Cannon" is converted into "Beam Cannon"

Beam Cannon's base damage is twice that of "Energy Cannon"

Requires 20/25/30 Smart Chips

Attack +30/60/90

"Beam Cannon" Power +0%/25%/50%

Particle Collision Program
3 "Beam Cannon" bring the Burning effect (for 3 rounds).

Burning damage is Attack * 50%/75%/100%

Requires 30/35/40 Smart Chips

Attack +30/60/90

HP +300/600/900

Weaknes Induction Program
4 "Beam Cannon" 20%/35%/50% chance to deal double damage

Requires 40/45/50 Smart Chips

Attack +50/100/150

HP +500/1000/1500

Quantum Distortion Program
5 "Beam Cannon" 25% chance to bring Distortion effect: Makes the enemy unable to take any action and increase the damage suffered by 60%, lasts for 2 rounds, halved duration against BOSS.

Requires 50 Smart Chips to learn and 50 Smart Chips per upgrade

Attack +100/200/300, "Beam Cannon" Rounds of Distortion +1/2/3

Attack +100/200/300, "Beam Cannon" Distortion effect +25%/50%/75%.

HP +1000/2000/3000, Triggering probability of Distortion +25%/50%/75%

Precise Guidance Program
5 "Beam Cannon" Power +30%

Requires 50 Smart Chips to learn and 50 Smart Chips per upgrade

Attack +100/200/300, "Beam Cannon" Power +10%/20%/30%

Attack +100/200/300, "Beam Cannon" Power +10%/20%/30%

HP +1000/2000/3000, "Beam Cannon" Power +10%/20%/30%

Title Rank Main effect / Branch Bonus effect
Energy Storage Program
1 Recover Energy Value +1 for advancing every 4/3/2 floors

Requires 10/15/20 Smart Chips

HP +200/400/600

Beam Cannon Program
2 "Energy Cannon" is converted to "Gravity Wave"

Gravity Wave's base damage is 8/7 times that of "Energy Cannon"

Requires 20/25/30 Smart Chips

Attack +30/60/90

"Gravity Wave" Power + 0/25%/50%

Dither Program
3 "Gravity Wave" Bring the Blind effect (for 3 rounds).

"Gravity Wave" Blind effect + 0%/60%/80%

Requires 30/35/40 Smart Chips

Attack +30/60/90

HP +300/600/900

Energy Guiding Program
4 "Gravity Wave" 60% chance to deal 1000/2000/3000 extra damage

Requires 40/45/50 Smart Chips

Attack +50/100/150

HP +500/1000/1500

Space Collapse Program
5 Gravity Wave" 12% chance to bring the Instant Death Effect killing all enemies (invalid to BOSS)

Requires 50 Smart Chips to learn and 50 Smart Chips per upgrade

Attack +100/200/300, Triggering probability of Instant Death +2/4/6%

Attack +100/200/300, Triggering probability of Instant Death +2/4/6%

HP +1000/2000/3000, Triggering probability of Instant Death +2/4/6%

Black Hole Simulation Program
5 When casting "Gravity Wave", 50% chance to cast once again

Requires 50 Smart Chips to learn and 50 Smart Chips per upgrade

Attack +100/200/300, "Gravity Wave" Power +10/20/30%

Attack +100/200/300, "Gravity Wave" Power +10/20/30%

HP +1000/2000/3000, "Gravity Wave" Power +10/20/30%

Body Enhancement Edit

Metal Storm Title 2
The first skill add a Spurting effect to normal attacks. The Assault Program side of the tree will help you deal more damage. The Protection Program side will help you resist damage and heal HP.
Energy Crash Program
Assault Program
Protection Program
Life Strike Program
Nano Remodeling Program
Shaped-charge Strike Program
Phase Shift Program
Nuclear Pulse Program
Dark Matter Annihilate Program
Reflective Force Field Program
T Point Force Field Program


Title Rank Main effect / Branch Bonus effect
Energy Crash Program
1 While attacking, spurt 50%/75%/100% Damage on all enemies around, and turn over the slate within the scope of the Damage

Requires 10/15/20 Smart Chips

Attack +20/40/60

Assault Program
2 Metal Storm's Attack increase by 5%/10%/15%

Requires 20/25/30 Smart Chips

Attack +30/60/90

Life Strike Program
3 Recover 100/200/300HP for every enemy killed

Requires 30/35/40 Smart Chips

Attack +30/60/90

HP +300/600/900

Shaped-charge Strike Program
4 When attacking the enemy, 10%/20%/30% chance to deal double damage

Requires 40/45/50 Smart Chips

Attack +50/100/150

HP +500/1000/1500

Nuclear Pulse Program
5 When attacking BOSS, deals an extra Damage +50%

Requires 50 Smart Chips to learn and 50 Smart Chips per upgrade

Attack +100/200/300, When attacking BOSS, deals an extra Damage +15%/30%/45%

Attack +100/200/300, When attacking BOSS, deals an extra Damage +15%/30%/45%

HP +1000/2000/3000, When attacking BOSS, deals an extra Damage +15%/30%/45%

Dark Matter Annihilate Program
5 Increase Attack by 30% of current value

Requires 50 Smart Chips to learn and 50 Smart Chips per upgrade

Attack +100/200/300, Ignore enemy's Physical Resistance +25%/50%/75%

Attack +100/200/300, Ignore enemy's Dodge +10%/20%/30%

HP +1000/2000/3000, While attacking, kill enemies whose HP is lower than 10%/15%/20%

Title Rank Main effect / Branch Bonus effect
Energy Crash Program
1 While attacking, spurt 50%/75%/100% Damage on all enemies around, and turn over the slate within the scope of the Damage

Requires 10/15/20 Smart Chips

Attack +20/40/60

Protection Program
2 Metal Storm's Defense +10/20/30

Requires 20/25/30 Smart Chips

HP +300/600/900

Nano Remodeling Program
3 Recover HP +500/1000/1500 when entering next floor

Requires 30/35/40 Smart Chips

Attack +30/60/90

HP +300/600/900

Phase Shift Program
4 Dodge +5%/10%/15%, Max Dodge +2%/4%/6%

Requires 40/45/50 Smart Chips

Attack +50/100/150

HP +500/1000/1500

Reflective Force Field Program
5 While attacking, reflect the enemy's Damage +60%

Requires 50 Smart Chips to learn and 50 Smart Chips per upgrade

Attack +100/200/300, While attacking, reflect the enemy's damage +10%/20%/30%

Attack +100/200/300, While attacking, reflect the enemy's damage +10%/20%/30%

HP +1000/2000/3000, While attacking, reflect the enemy's damage +10%/20%/30%

T Point Force Field Program
5 Decrease the Damage suffered by 20%

Requires 50 Smart Chips to learn and 50 Smart Chips per upgrade

Attack +100/200/300, Decrease the reflected damage by 30%/60%/90%

HP +1000/2000/3000, Decrease the long-range Damage suffered by 10%/20%/30%

HP +1000/2000/3000, 15%/30%/45% chance to be immune to all abnormal states

Perceptual System Enhancement Edit

Metal Storm Title 3 This tree helps you do more spell damage, recover MP and increase effects of all spells.
Spirit Induction Program
Mind Activation Program
Perception Growth Program
Psycomu Program
Psychic Berserk Program
Psychic Storm Program


Title Rank Main effect / Branch Bonus effect
Spirit Induction Program
1 Power increase by 5%/10%/15%

Requires 10/15/20 Smart Chips

Power +5/10/15

Mind Activation Program
2 Recover MP +5/10/15 when entering next floor

Requires 20/25/30 Smart Chips

Power +10/20/30

Perception Growth Program
3 Ignore the enemy's Spell Resistance +10/20/30%

Requires 30/35/40 Smart Chips

Power +10/20/30

MP +30/60/90

Psycomu Program
4 When casting Damage spells, 10%/20%/30% chance to deal double Damage

Requires 40/45/50 Smart Chips

Power +15/30/35

MP +50/100/150

Psychic Berserk Program
5 Effects of all Damage spells +50%

Requires 50 Smart Chips to learn and 50 Smart Chips per upgrade

Power +30/60/90, Effects of all Damage spells +25%/50%/75%

Power +30/60/90, Effects of all Damage spells +25%/50%/75%

MP +100/200/300, Effects of all Damage spells +25%/50%/75%

Psychic Storm Program
5 Effects of all spells +20%

Requires 50 Smart Chips to learn and 50 Smart Chips per upgrade

Power +30/60/90, Effects of all spells +10%/20%/30%

Power +30/60/90, Effects of all spells +10%/20%/30%

MP +100/200/300, Effects of all spells +10%/20%/30%

Also see Edit

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