Gumballs & Dungeons Wikia
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Gumballs & Dungeons Wikia

Some Gumballs automatically get access to Mechanical Titles Tier 1 to 3 when entering the maze as main gumball. See Category:Machinery Type for the full list of gumballs. Additionally, if you use Machine Herald as main gumball and you have built his statue, using War Chip will allow up to tier 4.

Mechanical Sentinel
Mechanical Hunter
Interstellar Defender
Interstellar Destroyer
Skynet
Energy Devourer


Effect Summary[]

Title Rank Main effect / Branch Bonus effect
Mechanical Sentinel
1 When entering the next floor, 3/6/9% chance to detect the location of the key.

Attack +1/2/3

Power +1/2/3

Mechanical Hunter
2 When a new enemy appears, 5/10/15% chance to mark (Damage suffered by the enemy increased by 50%, only valid in the target floor)

Attack +1/2/3

Power +1/2/3

Interstellar Defender
3 For every 20% HP lost, decreases damage suffered +1/2/3%.

Attack +2/3/4 

Power +2/3/4

Interstellar Destroyer
4 Ignore Physical resistance 2/4/6%

Ignore Spell Resistance 2/4/6%

Attack +3/4/5 

Power +3/4/5

Skynet
5 100% chance to cast 'Homing Missile' on successful attack. Homing Missile does damage equal to base Attack and sets enemy on fire.

Attack +3/6/9 and Homing Missile Burning damage +100%/200%/300%

Attack +3/6/9 and 'Homing Missile' damage +50%/75%/100%

HP +60/120/180 and Attack burning enemies and deal an extra +15/30/50% damage

Energy Devourer
5 1% boost to Power for every 5% MP below maximum

Power +3/6/9 and Effect of all damage spells +10%/20%/30%

Power +3/6/9 and 3%/6%/9% chance to deal double damage when casting damage spells

MP +60/120/180 and receive damage spell scroll at random for advancing every 15/10/5 floors in maze

Also see[]

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