Gumballs & Dungeons Wikia
Gumballs & Dungeons Wikia
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| {{Kars|Merchant}}
 
| {{Kars|Merchant}}
 
|1<br />800
 
|1<br />800
| [[Kars#Untrackable Businessman|See Table Below]]
+
| [[Kars_Camp#Untrackable Businessman|See Table Below]]
 
|-
 
|-
 
! colspan="4" |Combat Intelligence
 
! colspan="4" |Combat Intelligence

Revision as of 18:49, 13 November 2019

Don't add tons of extra empty rows please and don't collapse rows either


Primary Information Missions

Name Type Min Level

Cost

Rewards
Businessman Kars Merchant 1
800
See Table Below
Combat Intelligence
Electromagnetic Mushroom Kars Monster1 1
300
F572 A470 S695 L502 /E2.4M
Lower Fantastic Beast Kars Monster1 1
300
F504 A663 S456 L558 /E2.4M
Mutant Kars Monster1 1
300
F493 A537 S435 L656 /E2.3M
Mutant Flea Kars Monster1 1
300
F542 A431 S647 L485 /E2.3M
Poison Gas Mushroom Kars Monster1 1
300
F702 A516 S483 L596 /E2.5M
Cursed Cambion Kars Monster1 2
350
F727 A673 S532 L574 /E3.1M
  • 100 Competent Cells or 250 Sabnock Coin + Cursed Cambion Gene Segments (10/60)
  • 100 Competent Cells or 250 Sabnock Coin + 12x Eden Accelerator (5m) (Once Cursed Cambion is completed)
Lesser Element Kars Monster1 2
350
F656 A576 S527 L712 /E3.0M
Stone Statue Guard Kars Monster2 2
350
F742 A805 S695 L719 /E4.1M
Stone Statue Sentry Kars Monster1 3
400
F586 A772 S694 L638 /E3.6M
  • 6x Small Storage Device or 3k Electricity + Stone Wing (« Stone Statue Sentry » Max Assignment +6) (1st time) or 15 Statue
Tattooed Elf Kars Monster1 3
400
F595 A652 S702 L784 /E3.6M
  • First 3 times: 5 Gem + 10x Tattooed Elf Gene Segments (60 required)
  • After: 100 Cell + 10x Tattooed Elf Gene Segments (60 required)
Executioner Kars Monster2 3
400
F862 A705 S786 L742 /E4.6M
  • first time: 5 Gem, 15x Executioner Gene Segments (120 required)
  • Afterward: 100 Competent Cells, 15x Executioner Gene Segments (120 required)
Bat Deep Down Kars Monster1 4
450
F806 A726 S753 L701 /E4.1M
Dimensional Lizard Kars Monster1 4
450
F714 A694 S741 L792 /E4.0M
  • first time: Gumball Pot, Strange Fruit (Lizard max assign +6)
  • Afterward:
Evil Eye Kars Monster2 4
450
F912 A786 S809 L858 /E5.2M
  • first time: 3,500 Gas + Wicked Eye (Evil Eye max assign. +3)
Astral Hunter Kars Monster3 4
450
F1034 A905 S874 L972 /E6.3M
  • 10x: 400 Sabnock Coin or 1 rare Wonder Material + Astral Hunter gene segments (20/200)
  • Afterward: ?
Exploration Intelligence
Abandoned Jail  Kars Explore1 1
300
Search Remains:
  • 150 Sabnock Coin + 1x Space Wonder Material I (Common or rare)

Recycle:

  • 60 Competent Cells + 2x Small Energy Storage Device

Dismantle Device:

Broken Device Kars Explore1 1
300
Energy Extraction:


Repairing Device:


Dismantle Device:

Damaged Instrument Kars Explore1 1
300
Investigate
  • 70 Competent Cells + 3x Eden Accelerator (10m)


Repair:

Demon Fortress Kars Explore1 1
300
Investigate the fort
  • (M01) 150 Sabnock Coin + 2x Small Storage Devices
  • (M09) 150 Starry Coin + 2x Small Storage Devices


Destroy the Fortress:

  • 4x Common Space Wonder Material I or 1x Rare Space Wonder Material
Demon Gate Kars Explore1 1
300
Energy Extraction
  • Eden Accelerator (60m) or Eden Accelerator (30m)


Go through the Demon Gate


Destroy the Demon Gate

  • 5k Relics + 1 Earthly Wonder Material I
Haunted House Kars Explore1 1
300
Go in the Haunted House


Wipeout ghosts:

  • (M07) 300 Sallin coins + 2 gems
  • (M09) 250 Starry Coin + 2 gems (limited to 3x ?)
Ice Castle Kars Explore1 1
300
Pray

Sneak into the castle:

Land of War Kars Explore1 1
300
Clean the battlefield
  • 60x Competent Cells, 2x Any Small Storage Device


Sacrifice the Dead

Mech Smelter Kars Explore1 1
300
Smelting Accelerator:


Smelting Device:


Smelting Wonder Material:

  • 4x Common Space Wonder Material or 1x Rare Space Wonder Material
Power Plant Kars Explore1 1
300
Produce Gas


Produce Uranium Ore


Produce Electricity

Crashed Satellite Kars Explore2 2
350
Dismantle


Investigate

Forgotten Device Kars Explore2 2
300
Contact with the trader

Study

Demolish Equipment

Army Base Kars Explore2 3
400
Purchase Supplies

Pay 10k Electricity for:

  • 5x Eden Accelerator (15m) or 5x Eden Accelerator (30m) or 5x Eden Accelerator (60m) (rare). (The average is around 120 minutes)

Sneak into the base
-->Success :

  • 4x Eden Accelerator (15m) + 200 Space Currency + Battle Bear Gene (lower clone).

-->Fail:

  • Fight F595 A652 S702 L784 /E3.6M for
  • 1x Storage Device + 150 Sabnock Coin + chance of 4x Eden Accelerator (30m)
Technology Research Center Kars Explore2 3
350
Exchange for biology technology


Exchange for space technology


Exchange for fleet technology

Evil Altar Kars Explore2 4
450
Activate Altar

Destroy the Altar (req. 1000+ Fire)

Underground Warehouse Kars Explore2 4
400
Threaten
  • 3x Small storage device or 3x Storage Device

Sneak in
Fight F? A? S? L? /E5.2M for

  • 1 Storage Device + 2x Eden Accelerator (15m) + 100 Competent Cells

Camouflage

Top Secret Explore
Leitner Camp Kars Explore3 1
300
Explore 24h for
  • 30k Coins, 3k Relics, 8 Statue (fixed amounts)
  • Efficiency x: 2700 Electricity+2700 Gas+2700 Uranium Ore+ 600 Sabnock Coin (M01)
  • Some Intelligence Pieces

Special (after 20h):

  • First 3 times: Dragon Hawk gene segments (40/120)
  • Next 3 times: Pegasus gene segments (40/120)
  • Next 3 times: Base Guard gene segments (40/120)
Samikina Ruins Kars Explore3 2
350

Special (after 20h):

  • Favored Spirit gene segments (40/200)
Eyre Research Center Kars Explore3 3
400
Charmans Prison Kars Explore3 4
450
Explore 24h for

Space Currencies Note: For the sake of brevity, many of the space currency amounts are expressed in Sabnocks (Sabnock Coin) which is the currency of M01. It must be understood that currency received in truth is that if the sector you are in and that the amount received is the one stated in the table in Sabnocks multiplied by a conversion factor that depends solely on your sector (see #Space Currency Conversion).

Missions Occurrences Rate

Any monster mission is slightly less frequent than an exploration mission of the same rarity. As there are also less unique monster missions than explorations (at least at low levels), we end up with way fewer monster missions being offered on average.

When available, any given rare mission is about twice less likely than any given common mission.

Untrackable Businessman

Leaves when all items are purchased or after plunder

Item Cost
(Gas/Electricity/Uranium Ore)
5x Blood Beast Gene Segments (need 60) 20k
5x Calamity Pumpkin Gene Segments (need 60)
Available after getting all Blood Beast Gene Segments
20k
5x Ghost Gene Segments (need 60)
Available after getting all Calamity Pumpkin Gene Segments
20k
5x Void Walker Gene Segments (need 120)
Available after getting all Ghost Gene Segments
20k
5x Ice Crystal Fiend Gene Segments (need 120)
Available after getting all Void Walker Gene Segments
20k
1x Small Shield Generator 50k
1x Giant Shield Generator 150k
1x Space Transitioner 60k
1x Super Propellant 96k
1x Advanced Propellant 48k
1x Primary Propellant 20k
5x Common Space Wonder Material 12k
1x Rare Space Wonder Material 24k
2x Eden Accelerator (30m) 10k
2x Eden Accelerator (60m) 20k
2x Cultivation Accelerator (30m) 10k
2x Cultivation Accelerator (60m) 20k
2x Maintenance Accelerator (30m) 10k
2x Maintenance Accelerator (60m) 20k
100x Competent Cells 10k
200x Competent Cells 20k
1500x Lamour Coin 10k
Space Currency
  • (M01) 500 Sabnock Coin
  • (M09) 500 Starry Coin
20k

Note: There seems to always be one set of gene segments for sale.

Plunder You can choose to plunder immediately or after having done some purchase.
When selecting Plunder, you still have the option to run away.

If you fight:

  • F1056 A985 S876 L962 /E6.5M

Plunder reward is 2 items out of the following subset of the merchant's wares:

Item Chance
1x Small Shield Generator Low
1x Primary Propellant Average
5x Common Space Wonder Material High
1x Rare Space Wonder Material Low
2x Eden Accelerator (30m) Low
2x Eden Accelerator (60m) Low
2x Maintenance Accelerator (30m) Low
2x Maintenance Accelerator (60m) Low
2x Cultivation Accelerator (30m) Low
2x Cultivation Accelerator (60m) Low
200x Competent Cells High
Space Currency for the current sector:


  • 1500 Lamour Coin
  • 500 Starry Coin
  • ...
High

Space Currency Conversion

It is assumed that for most (all ?) sources of space coins, there is a conversion factor depending on the sector.

  • M01 Sabnock Coin, M05 Fanlu Coin M09 Starry Coin: x1.0
  • M03 Elula Coin, M07 Sallin Coin: x1.2
  • M02 Birthigin Coin, M06 Chom Coin: x2.0
  • M04 Lamour Coin, M08 Ryan Coin: x3.0