Overseeing Hall (30F) - 3 Energy
Enemies
This maze is active only after all of the Energy Hall #3 repairs are completed.
Researcher's Soul (Undead)
- Curse - Activates when countering, reduces attack for 3 rounds
- Void - Chance to be immune to all damage
- Drops - Dust of Soul (randomly enhance one attribute)
RX-Enhanced Attacker (Machine)
- Burst Missile - Attack for 2x damage every 2 rounds, adds Burning effect for 3 rounds
- Alloy Armor - +30% Spell Resistance, +30% Physical Resistance
- Drops - Firearm Component
Smart Defender (Machine) - every 5 floors
- Energy Cannon - Launch attack every 3 rounds that deals double damage to the enemy
- Reflectivity Shield - Reflect 30% of damage taken back to the attacker.
- Destruction Program - Self-explosion upon death, dealing triple damage to the enemy
- Drops - Ancient Element
Smart Hub (Machine) - Last Floor
- NO BOSS!
- Receive items to auto-complete trials:
- Pharmacist
- Red Hood
- King Lionheart
- Alien
- Machine Herald
- Catherine
- Merchant
- Peter
- High Priest
- Satan's Son
Vendors
Parts Shop
- 3 Firearms Components - 150 EP
- Ancient Element - 300 EP
- Firearms Memoir - 500 EP (increase 1 level of Firearms knowledge at random)
Random Encounters
Firearm's Table (Floor 1)
- Firearms Manual
- M-38 Metal Destroyer (initially 30 points of damage, 3/3 charges) - refill with Firearms Manual
- 10 Firearms Components
- 1 Ancient Element
Broken Console (search for EP and Firearms Components)
Smith's Corpse
- Sunglasses - Detect enemy's initial location on each floor +1, Inflicts 10% extra damage when you attack Mechanical Creature
- Smith's Memory Fragment (Farplane Ranger) - Gumball's Attack +3, When sustaining an attack, 5% chance of immunity to all damage
Researcher's Remains
- Angel Genes - After leaving the maze, Angel Clone can be cultivated
- Disrupting Ray
- EP
- Random 3* equipment
Firearms Manual - Modify M-38 Metal Destroyer
Tier 1 (2 Firearm Components)
- Reload - Refill bullets for M-38 Metal Destroyer
Tier 2 (3 ranks @ 5 Firearm Components each)
- Retrofit of Inner Chamber Structure - +15/30/45 Power
Tier 3 (3 ranks each @ 5 Firearm Components each)
- Optical Sniping Telescope - After shooting, enemy's Dodge decreased by 5/10/15 %
- Cumulative Charge - 20/40/60 % chance of doing double damage
- Flame Throwing Device - 50/75/100 % chance of inflicting Burn Effect
- Fire Control System Enhancement - 25/??/?? % chance of splash damage on emenies within 1/??/?? tiles
- Research on Armor Piercing Bullet - After shooting, enemy's Physical Resistance decreased by 5/10/15 %
- Clip Expansion - Max Bullets +2/4/6
Tier 4 (5 ranks each @ 8 Firearm Components & 1 Ancient Element each)
- Precision Guidance - Additionally deal 2/4/6/8/10 % damage of Max HP (effect halves against boss)
- Biochemical Charge - 20/40/60/80/100 % chance of inflicting Stun Effect
- Throat Shrinkage System - Spurting Damage +15/??/??/??/?? %
- Research on Electromagnetic Bomb (3 ranks @ 5 Firearm Components each) - After shooting, 50/75/100 % chance of negating enemy's buff
- Rapid-Fire Device - Power decreases by 85 % each time shooting 6/7/8/9/10 bullets (special effect only triggers once)