This is the Space Analysis for Space/M10.
Cost | Combat | Exploration | Special |
---|---|---|---|
100 / 200 / 300 |
Clone Survival Analysis Clone battle damage decreases by 5/10/15% | ||
200 / 300 / 400 |
Fleet Management Analysis Energy: +45k / 90k / 135k |
Asteroid Analysis Asteroid exploration efficiency: +6/12/18% |
Electromagnetic Gun Analysis Receive special Prop "Electromagnetic Gun" x1/1/1 ( Extra Damage +60k for 1 hour) |
300 / 400 / 500 |
Airship Structure Analysis All attributes +15/30/45 |
Joseph Analysis Joseph exploration and collection efficiency: +10/20/30% |
Clone Technology Analysis Lower Clone Energy +100/200/300 Level 3: Master clone technology (For Clark at 50%) |
400 / 500 / 600 |
Energy Overload Analysis Crit Damage +21k/42k/63k |
Material Loading Analysis When performing exploration, collection, colonization and expropriation instructions, the duration +4/8/12 hours |
Communication Optimization Analysis All fleets extra damage +10k/20k/30k. All fleets damage taken -10k/20k/30k |
600 / 700 / 800 |
Fire Control System Analysis Deal an extra damage +24k/48k/72k |
Resource Planet Analysis E-Planet collection efficiency: +12/24/36% Ecological planet colonization efficiency: +12/24/36%
|
Science Maniac Analysis Special Clone Science Maniac x10 |
800 / 900 / 1000 |
Defense Field Analysis Damage taken -27k/54k/81k |
Joseph Technology Analysis Technology copy efficiency: +15/30/45% |
Space Technology Analysis Initial EXP +2/4/6% when copying technology Level 3: Master space technology (For Marcus at 100%) |
1000 / 1100 / 1200 / 1300 / 1400 |
Space War Analysis Energy +60k/120k/180k/240k/300k all attributes +15/30/45/60/75 |
Efficient Expropriation Analysis Planet expropriation efficiency: +12/24/36/48/60% |
War Pioneer Analysis Clone War Pioneer masters the feature "Pioneer Device" (Armor & Luck +40/80/120/160/200) |
** Clones and Special Props purchased only last until you reset Analysis or change to a different field.