Overview[]
Starfield Completion[]
Rewards | ||||||
---|---|---|---|---|---|---|
5% | 10% | 20% | 40% | 60% | 80% | 100% |
2000 | x10 | x1 | x15 | x1 | x3 | x1 |
- Special Quest: Check table below but check each respective events/options for more info
Quests Overview (Check each options further) | ||||
---|---|---|---|---|
Event | Option | Asteroid | Reward | Run(s) |
Bombmaniac's Lair | Search Remains | Regunia | Bombmaniac | 3 |
Dark Palace | Enter | Regunia | Manslayer | 5 |
Grand Bombard Base | Activate Grand Bombard | Talus | Magnetic Starshards | 1 |
Eco-Dungeon | Use Eco-Dungeon Map | Talus | Phantom Spider | 2 |
Underground Shelter | Show Refuge Permit | Yardley | Curvature Spacecraft | 1 |
Deserted Harbor | Use Interspace Monitor | Yardley | Plommet Airship | 4 |
Fire Mech's Lair | Pass Down Tunnel | Yardley | RV Fire System | 1 |
Machine Vendor | Toss Munnstele Coin | Regunia | Photon Computer | 2 |
Map Events[]
When clearing the space junks from the starfield map, certain events will appear. Those can be classified as Merchants/Traders, Battles, and Exploration. Check the tables below for more details.
Traders | |||
---|---|---|---|
Name | Trade Cost | Item | Limit |
Wandering Merchant | 150 | 100k | 3 |
Advanced Technician | 200 | 2 | 2 |
Energymonger | 250 | 1 | 3 |
Arms Dealer | 250 | 1 | 3 |
Geo Expert | 250 | 2 | 2 |
Cosmic Tycoon | 200 | 150 | 2 |
150 | 2 | ||
150 | 2 |
Special Interaction | |||
---|---|---|---|
Name | Options | Result/Reward | |
Floating Space Capsule | Investigate | 10 Survivor (Luck) temporary Lower Clones | |
Destroy | 10 (//) | ||
Wrecked Spaceship | Head | 600 | |
Airframe | 300 + 3x // | ||
Stern | 30 + 30 | ||
Wrecked Satelite | Investigate | 15 (//) | |
Recycle Parts | 30 + 30 | ||
Stable Space Node | Extract Energy | 1 | |
Activate Energy | 1 , 3 (//) | ||
Mini Wormhole | Destroy Wormhole | 10k (//), 50% chance of 5 (//) | |
Stabilize Wormhole | 2 (//) | ||
Expand Wormhole | 1 , 1 | ||
Law Fragment | Study | 10 (//) | |
Disenchant | 2 sets of Random 30 (///) | ||
Uncontrollable Space Node | Extract Energy | 1 , 1 | |
Activate Energy | Nothing | ||
Other Satellites, Meteorites and Wreckages | N/A | Total Reward:
|
Spacetime Singularity[]
Dimensional Rift | ||||
---|---|---|---|---|
83-167 104-146 62-125 83-125 /10.42M (5 Rounds) | ||||
Reward | Set 1 | Set 2 | Set 3 | Set 4 |
21k , 20, 500 | 21k , 20, 50k | 21k , 20, 1 | 21k , 20, 100 |
Thanatos[]
Stats | Reward |
---|---|
1461 1308 1400 1521 /11.35M | 28k , 28k , 28k |
1466 1300 1383 1481 /11.15M | 140k , 2 , 3 |
1471 1291 1366 1441 /11.54M | 7 , 7 , 7 , |
1476 1282 1350 1402 /11.64M | 28k , 2 , 420 |
Twisted Space[]
Time Pedlar[]
Tech Buildings[]
These buildings will appear after a set progress of exploration on the asteroids they are located into. Research time for all items are 57.5h at 100% efficiency.
Name | Location | Research |
---|---|---|
Institute of Biochemistry | Regunia | Gumballs |
- Expand to show the research items, effects and costs
Name | Bonus | Cost | |
---|---|---|---|
Supernova Meteor | , , | ||
Zeros Enhancement | Attack +3, HP +30, Armor +2 | 1500 | 180k |
Catherine Enhancement | Power +3, MP +30, and Fire +2 | ||
Driver Enhancement | Attack +3, HP +30, Speed +2 | ||
Machinist Enhancement | Power +3, MP +30, Fire +2 | ||
Predator Enhancement | Attack +3, HP +30, and Speed +2 | ||
Battery Enhancement | In Space, Gumball Energy +10,000 | ||
Cosmic Police Enhancement | In Space, Gumball Energy +10,000 | ||
Machine Herald Enhancement | In Space, Gumball Energy +10,000 | ||
Autobots Enhancement | In Space, Gumball Energy +10,000 | ||
Cytus Enhancement | In Space, Gumball Energy +10,000 |
Starfleet Command Center | Ayrmand | Airships |
- Expand to show the research items, effects and costs
Name | Bonus | Cost | |
---|---|---|---|
LSIS Fiber | , , | ||
Eden No.2Enhancement | Airship Clone Capacity +3 | 1000 | 300k |
Zeppelin Enhancement | |||
Medical Transport Machine Enhancement | |||
Sunset Cavalry Enhancement | |||
Invader Enhancement | |||
Kate Enhancement | |||
Shield of Salvation Enhancement | |||
Aurora Enhancement | |||
Death Star Enhancement | |||
Mirage Enhancement | |||
Laser UFO Enhancement | |||
Orbital Satellite Enhancement | |||
Eternal Throne Enhancement | |||
Battle Cruise Ship Enhancement | |||
Darla Montes Enhancement |
Mech Engineering Center | Yardley | Clones |
- Expand to show the research items, effects and costs
Name | Bonus | Cost | |
---|---|---|---|
Magnetofluid | , , | ||
Laser Bird Enhancement | Energy +1000 | 1000 | 240k |
Iron Fighter Enhancement | Energy +1,000 | ||
Tesla Tank Enhancement | Energy +3,000 | 1200 | |
Steel Inquisitor Enhancement | Energy +3,000 | ||
Sky Executioner Enhancement | Energy +15,000 | 1500 | |
Hurricane Eagle Enhancement | Energy +15,000 | ||
Scout's Eye Enhancement | Primary Speed Enhancement level +1 | 1000 | |
Mech Defender Enhancement | Primary Armor Enhancement level +1 | ||
Astral Lieutenant Enhancement | Medium Armor Enhancement level +1 | 1200 | |
Viper Armor Soldier Enhancement | Medium Fire Enhancement level +1 | ||
War Pioneer Enhancement | Advanced Luck Enhancement level +1,
Battle Horn level +1 |
1500 | |
Mech Sea Dragon Enhancement | Advanced Armor Enhancement level +1,
Water Curtain level +1 |
Eleusinian[]
The main planet of the starfield. Alliance is tasked to build/repair the buildings to get specific bonuses. The first building to focus on is the central station. One of the buildings will be the shop that offers certain items.
Buildings[]
Planet Central Station[]
Level | Upgrade Cost | Effect |
---|---|---|
1 | 7200 | Allows Building of Shop and Haloed Buildings to Level 1 |
2 | 14400 | Allows Building of Shop and Haloed Buildings to Level 2 |
3 | 21600 | Allows Building of Shop and Haloed Buildings to Level 3
Allows Building of Institute, Refineries and Matrix Arsenal |
Shop[]
Items can be exchanged for but items being offered are dependent on the building level itself. Each level requires to have the Central Station be upgraded on that level first.
Name | Cost | Buy Limit | Shop Level | Upgrade Cost |
---|---|---|---|---|
Railgun Satellite Wonder Blueprint x1 | 3000 | 1 | 1 | 9000 |
x1 | 600 | 277 | ||
Name | Cost | Buy Limit | Shop Level | Upgrade Cost |
// x1 | 3000 | - | 2 | 18000 |
x1 | 5000 | 10 | ||
Name | Cost | Buy Limit | Shop Level | Upgrade Cost |
x1 | 600 | 20 | 3 | 27000 |
x1 | 6000 | - | ||
x1 | 5000 | - |
Haloed Buildings[]
Specific buildings provide bonuses depending on level and also unlocks an asteroid event. Each level requires to have the Central Station be upgraded on that level first.
Star Port | ||
---|---|---|
Level | Upgrade Cost | Effect |
1 | 9000 | In Time Field S03, all fleets enhanced: Lower Clone Energy +50 |
2 | 18000 | In Time Field S03, all fleets enhanced: Lower Clone Energy +100 |
3 | 27000 | In Time Field S03, all fleets enhanced: Lower Clone Energy +150 |
Detecting Core | ||
Level | Upgrade Cost | Effect |
1 | 9000 | In Time Field S03, all fleets enhanced: Collection Efficiency+ 10% |
2 | 18000 | In Time Field S03, all fleets enhanced: Collection Efficiency+ 20% |
3 | 27000 | In Time Field S03, all fleets enhanced: Collection Efficiency+ 30% |
Armory | ||
Level | Upgrade Cost | Effect |
1 | 9000 | In Time Field S03, all fleets enhanced: Ignore enemies armor by 40 when attacking |
2 | 18000 | In Time Field S03, all fleets enhanced: Ignore enemies armor by 80 when attacking |
3 | 27000 | In Time Field S03, all fleets enhanced: Ignore enemies armor by 120 when attacking
Unlock the special asteroid event Silver Station |
Engineering Station | ||
Level | Upgrade Cost | Notes |
1 | 9000 | In Time Field S03, all fleets enhanced: All attributes +10 |
2 | 18000 | In Time Field S03, all fleets enhanced: All attributes +20 |
3 | 27000 | In Time Field S03, all fleets enhanced: All attributes +30
Unlock the special asteroid event Forgotten Land |
Refineries[]
Name | Upgrade Cost () | Effect |
---|---|---|
Power-Plant-α | 32400 | Refine into , , File:Supermetal.png |
Power-Plant-β | Refine into , , File:Supermetal.png | |
Power-Plant-γ | Refine into , , File:Supermetal.png | |
Refinement Rate | ||
For every 10 pieces into 20 , 100 //, 1 File:Supermetal.png |
Institute[]
Alliance R4 or R5 can consume alliance resources to activate an alliance-wide buff.
Can set the duration of the effect: 1d, 3d, 7d (Cost table below)
Level | Upgrade Cost | Effect |
---|---|---|
1 | 37800 | In Space, all fleets' Expropriation Efficiency +30% |
Required mats per Duration | ||
---|---|---|
1d | 3d | 7d |
40k, 30k, 1.5k Institute Material | 120k, 90k, 4.5k Institute Material | 280k, 210k, 10.5k Institute Material |
Matrix Arsenal[]
Level | Upgrade Cost | Effect |
---|---|---|
1 | 37800 | Enable exploitation of matrix weapons |
- After building the Matrix Arsenal, weapons can be developed for each faction and can be enhanced individually. Weapons are faction exclusive.
- There are 2 types of Weapons: Melee and Exploratory
- Melee Matrix Weapons will assist the fleet in Space. These will be in effect for the first 4 rounds of the battle. Can change the order of weapons accordingly depending on the preferred round for a particular weapon.
- Exploratory Matrix Weapons will be effective for Space Exploration but do not help for Space Battle.
- The first item on the grid will be the weapon and the rest are all enhancements of that particular weapon.
- Learning/developing an item on the grid will unlock the items adjacent to it, required the max level for the next items to unlock.
Matrix Weapons
Layout and Keys |
---|
- Aoluwei
- Canas
- Rangers
- Abyss
Asteroids[]
Each asteroid will have it's own exploration point and building to repair to provide certain bonuses as well as hire special clones. The building repair time can be shorten by using Maintenance Accelerators. As the progress of exploration increases until completion, there are different events appearing exclusively on the asteroids being explored on. These events can be a battle, a mine pit, building, or special interactions that will give different rewards.
Ayrmand[]
Exploration and Buildings | |||
---|---|---|---|
Name | Type | Duration/Option | Reward/Notes |
Energy Hub | Exploration | 156h at 100% efficiency | 2700 , 930 , 70 ea of , some Intelligence Pieces |
Drone Base | Repair Building | 12h | In Time Field S03, all fleets enhanced: Exploration Efficiency +30% |
Magnet Factory | Mining | 192h at 100% efficiency to Dry-Up | 2810 , 1130 , 52.4k ea of , 310
Once dry, per 24 hours at 100% efficiency : 3700 +3700 +3700 +Some Intelligence Pieces |
Starfleet Command Center | Tech Building | Details here | |
Black Institute | Employ Clone | Manufacture Mech Amphiptere | 1 Mech Amphiptere Level IV (Special Higher Clone, Armor) for 5400 Ore (max 20) |
Battles | ||
---|---|---|
Name | Stats | Reward/Notes |
Evil Eye's Lair (3x) | 1243 1069 1075 1212 /8.79M | 5 (///), 5000 |
Manslayer's Lair (3x) | 1219 1066 1170 1115 /9.01M | , 80 |
AI Tank's Lair | 1213 1291 1129 1162 /9.46M | 50 , 15 |
1238 1303 1120 1159 /9.56M | 50 , 1 , Opens AI Tank's Lair interaction | |
Mech Desperado's Lair | 1250 1352 1264 1149 /10.02M | , 80 |
Sludge Villian's Lair | 1243 1169 1223 1351 /10.37M | 800 , 2 , Opens Sludge Villain's Lair interaction |
Regunia[]
Exploration and Buildings | |||
---|---|---|---|
Name | Type | Duration/Option | Reward/Notes |
City of Elysian | Exploration | 156h at 100% efficiency | 2360 , 880 , 100 , 120 , 250k , some Intelligence Pieces |
Quantum Calculator | Repair Building | 12h | In Time Field S03, all fleets enhanced: When the 1st round begins, launch a quick attack: Enemy Fire and Luck -150 (last for 1 round) |
Land of Collapse | Mining | 192h at 100% efficiency to Dry-Up | 2890 , 1100 , 48,800 ea of , 335
Once dry, per 24 hours at 100% efficiency: 3700 +3700 +3700 +Some Intelligence Pieces |
Institute of Biochemistry | Tech Building | Details here |
Battles | ||
---|---|---|
Name | Stats | Reward/Notes |
Surveyor's Lair (2x top one, 1x bottom one) |
1141 1179 1073 1247 /8.61M | 50k , 2 // |
1150 1143 1069 1243 /8.91M | 50k , 2 // + Surveyor's Lair interaction | |
Terminator's Lair (2x) | 1215 1209 1122 1073 /8.76M | 30 , 1 , 1 |
Bombmaniac's Lair (1x each) | 1312 1102 1207 1188 /9.47M | 15 , 160 |
1371 1152 1261 1241 /10.2M | 1 , 240 + Bombmaniac's Lair interaction | |
Sludge Villain's Lair (2x) | 1198 1107 1172 1302 /9.72M | 500 , 1 |
Mecha Wyrm's Lair (1x) | 1330 1330 1221 1119 /10.29M | 800 , 100k , 2 |
Manslayer
(From Dark Palace) |
1279 1119 1228 1170 /9.75M | 1000 ; 80 , Manslayer (40/200) |
Special Interactions | ||
---|---|---|
Name | Options | Reward/Notes |
Wilderness Warehouse | Investigate | 300 , 10 (///) |
Governor's Manor | Investigate | 40 , 1 |
Deserted Mine | Left | 50× , 50× |
Right | 50× , 50× | |
Surveyor's Lair | Dismantle Architecture | 5x (//), Interspace Monitor (Quest Item) |
Destroy Architecture | 10 (///), | |
Dark Palace | Enter Palace | Manslayer event 9.75m 1275 1118 1227 /1169 - 1000 , 80 , Manslayer (40/200) |
Destroy Palace (requires Fire over 1800) | 8000 , 10 , 10 | |
Machine Vendor | Blow up Machine Vendor | 300 , 1x (//) |
Toss one Eleusinian Coin | 800 | |
Toss Munnstele Coin Munnstele Coin needed |
3 , 120 , 1 (max 2x/ever) | |
Bombmaniac's Lair | Detonate bombs | 1 , |
Search Remains | 400 , Bombmaniac (40/120) | |
Psionic Labs | Imagine a cyborg in mind | , |
Imagine a stone in mind | 80 , 80 | |
Imagine a bomb in mind | Psionic Crystal (Quest Item) |
Talus[]
Exploration and Buildings | |||
---|---|---|---|
Name | Type | Duration/Option | Reward/Notes |
Organic Shelter | Exploration | 156h at 100% efficiency | 2540 , 890 , 70 ea (, , ), some Intelligence Pieces |
Institution of Mecha Engineering | Repair Building | 12h | In Time Field S03, all fleets enhanced: Collection Efficiency +30% |
Ancient ruins | Mining | 192h at 100% efficiency to Dry-Up | 2870 , 1070 , 52.1k ea of , 320
Once dry, per 24 hours at 100% efficiency: 3700 +3700 +3700 +Some Intelligence Pieces |
Special Interactions | ||
---|---|---|
Name | Options | Reward/Notes |
Abandoned Army Barracks | Investigate | 30 , 180 |
Grand Bombard Base | Search Base | 50x + 50x |
Scan | , , | |
Activate Grand Bombard Universal Storage Device needed |
Magnetic Starshards (Light Cube Capacity +1) + 120x | |
Chainsaw Slasher's Lair | Pull Down Control Stick A | 10x Slasher (temporary lower clone) |
Pull Down Control Stick B | 1x , 1x | |
Press Red Button | Evil Stamper (Quest Item) | |
Cosmic Library | Investigate | 2 Star Contract, Eco-Dungeon Map (Quest Item) |
Forgotten Paradise | Search Paradise | 50x , |
Stroll round Paradise | Munnstele Coin (Quest Item) | |
Cosmic Outlaw's Lair | Ransack Lair | 1 Random Energy Storage Device, 10 Random Small Energy Storage Device |
Read Diary | Unusual Chip (Quest Item) | |
Eco-Dungeon | Blow up Dungeon | 300 , 8x (///) |
Use Eco-Dungeon Map Eco-Dungeon Map needed |
600 , Phantom Spider (30/60) | |
Forgotten Land | Bestow 2 battery packs | 2 , 1 , 1 |
Bestow 20 LSIS fibers | Mechanical Giant Monster 1225 1327 1184 1225 /10M | |
Bestow Etchant Z-1 Etchant Z-1 needed |
1000 , 10k , 3 (Max. 3 times) |
Yardley[]
Exploration and Buildings | |||
---|---|---|---|
Name | Type | Duration/Option | Reward/Notes |
Agent Base | Exploration | 156h at 100% efficiency | 2250 , 800 , 600k , 2800 , 10 , some Intelligence Pieces |
Dark Matter Reactor | Repair Building | 12h | In Time Field S03, all fleets enhanced: Extra Damage +300,000 |
Aluminium Fort | Mining | 192h at 100% efficiency to Dry-Up | 2580 , 1210 , 53.9k ea of , 295
Once dry, per 24 hours at 100% efficiency: 3700 +3700 +3700 +Some Intelligence Pieces |
Mech Engineering Center | Tech | See #Tech Buildings | |
Mech Recycling Factory | Employ Clone | Buy Cosmic Guard | 1 Cosmic Guard (Special Lower Clone, Level IV) for 18000 (max 40) |
Special Interactions | ||
---|---|---|
Name | Options | Reward/Notes |
Fallen Gorge | Investigate | 30 , 30 |
Mech City | Investigate | 5 /, 1 |
Cosmic Wilderness Need 100 |
Bet on White-winged Man | 1 + 60× |
Bet on Silver-winged Man | Silver wings (Quest Item) | |
Bet on Golden-winged Man | 2 + 60× | |
Sky Executioner's Lair | Shoot | 50 , 10 |
Explore Mechanical Nest Silver Wings needed |
1 , 100 , 100 | |
Deserted Harbor | Investigate | 60 , 1 (//) |
Disassemble Old Fleets | 20 small energy storage device, 50k | |
Use Interspace Monitor Interspace Monitor needed |
1st time: 120 , Plommet airship
Next times: 120 , 120x Plommet | |
Space Jail Unusual Chip needed |
Release Thieves | 5 Cosmic Desperado (Special Higher Clone, Speed), 5 Cosmic Brigand (Special Higher Clone, Luck) |
Release Mech Creatures | 10 Mech Cowboy (Special Lower Clone, Fire, Energy 5550), 1 Mecha Wyrm (Special Super Clone, Armor, Energy 84000, skill: when fleet energy < 50%, launch a quick attack: damage taken - 100000) | |
Underground Shelter | Force to Open Door | 50 , 5 |
Show Refuge Permit Refuge Permit needed |
60 , 6 , Curvature Spacecraft (Enhance Astral General; Speed +2, Reflect 1,000 + 150 per higher clone deployed) | |
Hall of Forgotten | Retrieve Memories | 2 , 400 |
Read Memories LPS Browser needed |
1 , 800 , 100 | |
Fire Mech's Lair | Recycle Remains | 2 sets of Random 40 (///) |
Pass Down Tunnel Armor above 1800 |
RV Fire System (Enhance Nano Scout; Max Assignment +1), 2 Fire Mech (Special Super Clone, Fire) |