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Engineering Manual

The Engineering Manual can be found on the first floor of Avalon Fortress.


Blasting Edit

Aside from Ammunition Manufacturing, all Blasting bonus effects apply when using the Avalon Cannon. Autofill refers to the chance that the cannon will allow one free shot when entering a new floor.

Ammunition ManufacturingEdit

Cost: 1 Blasting Component
Effect: Manufacture 2 "Cannon Shell"
Notes: Can be purchased any number of times.

Shell CraftEdit

Cost: 5 Blasting Compenents per rank, 3 ranks max
Effect: Power +20/40/60 Initial autofill probability +20%

Engineering ChargeEdit

Requires: 1 rank in Shell Craft
Cost: 5 Blasting Components per rank, 3 ranks max
Effect: 50/75/100% probability to open the slate immediately

Biochemical ChargeEdit

Requires: 1 rank in Engineering Charge
Cost: 5 Blasting Components per rank, 3 ranks max
Effect: 50/75/100% probability of Stun effect

Cumulative ChargeEdit

Requires: 1 rank in Biochemical Charge
Cost: 8 Blasting Components + 1 Ancient Component per rank, 5 ranks max
Effect: 6/12/18/24/30% probability to cause double damage

Retrofit of Inner Chamber StructureEdit

Requires: 1 rank in Shell Craft
Cost: 5 Blasting Components per rank, 3 ranks max
Effect: Power +1/2/3 after each launch
Notes: Applies to Cannon power; does not affect Gumball power.

Olga Energetic MaterialEdit

Requires: 1 rank in Shell Craft
Cost: 8 Blasting Components + 1 Ancient Component per rank, 5 ranks max
Effect: Power +5 after killing 10/9/8/7/6 enemies
Notes: Applies to Cannon power; does not affect Gumball power. Only kills by the cannon are counted.

Bracket Armor EnhancementEdit

Requires: 1 rank in Shell Craft
Cost: 5 Blasting Components per rank, 3 ranks max
Effect: Durability +1
Notes: Durability is how many shots the cannon can make per floor. Each shot requires 1 Cannon Shell unless autofill activates.

Targeting SkillEdit

Requires: 1 rank in Bracket Armor Enhancement
Cost: 5 Blasting Components per rank, 3 ranks max
Effect: Hit +10/15/20%
Notes: Since the cannons base accuracy is 75%, it can reach 95% at maximum.

Diana Optical LensEdit

Requires: 1 rank in Targeting Skill
Cost: 8 Blasting Components + 1 Ancient Component per rank, 5 ranks max
Effect: 5/10/15/20/25% chance to drop Engineering Components after killing the enemy.
Notes: Only applies to kills made with the cannon.

Fire Control System EnhancementEdit

Requires: 1 rank in Bracket Armor Enhancement
Cost: 5 Blasting Components per rank, 3 ranks max
Effect: Attack range +1/2/3

Cooldown Device EnhancementEdit

Requires: 1 rank in Fire Control System Enhancement
Cost: 5 Blasting Components per rank, 3 ranks max
Effect: Cooling time reduced 3/6/9 rounds after each launch
Notes: Base cooldown time is 10 rounds.

Joseph Automatic Reloading MachineEdit

Requires: 1 rank in Fire Control System Enhancement
Cost: 8 Blasting Components + 1 Ancient Component per rank, 5 ranks max
Effect: Initial autofill probability +10/20/30/40/50%

Chemistry Edit

Brain InjectionEdit

TranquilizerEdit

Pituitary Hormone IEdit

NeurohormoneEdit

Pituitary Hormone IIEdit

AmphetamineEdit

Pituitary Hormone IIIEdit

Heart InjectionEdit

AnalgesicEdit

BlockerEdit

Muscular HormoneEdit

Anabolic SteroidsEdit

Cell HormoneEdit

EphinephrineEdit

MetallurgyEdit

All features on the Metallurgy page relate to the construction and improvement of the Steam Power equipment suit. Bonuses from this page are applied to their associated piece of equipment rather than directly to the gumball.

Interactive MapEdit

#Steam Gloves Manufacturing#Precise Clockwork Spring Manufacturing#Polymer Coating Technology#Burnishing and Polishing of Lens#Steam Helmet Manufacturing#Separating Condenser#Cauchynia Dynamic Movement#Franken Curve Gear#IIyich Torsional Spring#Oslov Steam Stove#High Alloy Smelting#Dashboard Structure Principle#Centrifugal Governor#Aufbau Principle of Screw Conveyor#Steam Belt Manufacturing#Steam Armor ManufacturingErathia Metallurgy
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Steam Gloves ManufacturingEdit

Manufacture Steam Power Gloves

  • Cost: 2 Metallurgy Component

Precise Clockwork Spring ManufacturingEdit

Chance to avoid enemy counterattack (Gloves)

  • Per Rank: 5%
  • Max Bonus: 15%
  • Cost: 5 Metallurgy Component per rank

Separating CondenserEdit

Attack bonus (Gloves)

  • Per Rank: Attack +3
  • Max Bonus: Attack +9
  • Cost per rank: 5 Metallurgy Component

Cauchynia Dynamic MovementEdit

Percentage Attack bonus, and bonus damage chance (Gloves)

  • Per Rank: Attack +4% and 4% chance for 3 extra damage
  • Max Bonus: Attack +?% and ?% chance for ? extra damage
  • Cost per rank: 8 Metallurgy Component and 1 Ancient Component

Steam Helmet ManufacturingEdit

Manufacture Steam Power Helmet

  • Cost: 2 Metallurgy Component

Burnishing and Polishing of LensEdit

Gain one random Engineering Component every so many floors (Helmet)

  • Rank 1: Every 5 floors
  • Rank 2: Every 3 floors
  • Rank 3: Every 2 floors
  • Cost per rank: 5 Metallurgy Component

Polymer Coating TechnologyEdit

HP bonus (Helmet)

  • Per Rank: HP +40
  • Max Bonus: HP +120
  • Cost per rank: 5 Metallurgy Component

Franken Curve GearEdit

Percentage Attack bonus, and bonus damage chance (Helmet)

  • Per Rank: Attack +4% and 4% chance for 3 extra damage
  • Max Bonus: Attack +?% and ?% chance for ? extra damage
  • Cost per rank: 8 Metallurgy Component and 1 Ancient Component

Steam Armor ManufacturingEdit

Manufacture 1 Steam Power Armor

  • Cost: 2 Metallurgy Component

Aufbau Principle of Screw ConveyorEdit

Decrease long-range damage (Armor)

  • Per Rank: Decrease by 10%
  • Max Bonus: Decrease by 30%
  • Cost per rank: 5 Metallurgy Component

High Alloy SmeltingEdit

Defense bonus (Armor)

  • Per Rank: Defense +2
  • Max Bonus: Defense +6
  • Cost per rank: 5 Metallurgy Component

Oslov Steam StoveEdit

Percentage Attack bonus, and bonus damage chance (Helmet)

  • Per Rank: Attack +4% and 4% chance for 3 extra damage
  • Max Bonus: Attack +?% and ?% chance for ? extra damage
  • Cost per rank: 8 Metallurgy Component and 1 Ancient Component

Steam Belt ManufacturingEdit

Manufacture Steam Power Belt

  • Cost: 2 Metallurgy Component

Centrifugal GovernorEdit

HP bonus (Belt)

  • Per Rank: HP +40
  • Max Bonus: HP +120
  • Cost per rank: 5 Metallurgy Component

Dashboard Structure PrincipleEdit

Recover HP each floor (Belt)

  • Per Rank: 2% HP recovered
  • Max Bonus: 6% HP recovered
  • Cost per rank: 5 Metallurgy Component

IIyich Torsional SpringEdit

Percentage Attack bonus, and bonus damage chance (Belt)

  • Per Rank: Attack +4% and 4% chance for 3 extra damage
  • Max Bonus: Attack +?% and ?% chance for ? extra damage
  • Cost per rank: 8 Metallurgy Component and 1 Ancient Component
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