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Energy Hall No. 1 (30F) - 3 Energy

Enemies Edit

Researcher's Soul (Undead)

  • Curse – While countering, inflicts Curse for 3 rounds
  • Void - Chance to be immune to all damage
  • Drops and steal - Dust of Soul (randomly enhance one attribute)

RX-Enhanced Attacker (Machine)

  • Burst Missile - Attack every 2 rounds, adds Burning effect for 3 rounds
  • Alloy Armor - +30% Spell Resistance, +30% Physical Resistance
  • Drops - Firearm Component

Mini Bosses - Smart Defender (Machine) - every 5 floors

  • Energy Cannon - Launch an attack every 3 rounds to deal double damage to the enemy
  • Reflectivity Field - Reflect 35% of damage taken back to the attacker
  • Guard Program - For every 40% of HP lost, summon 4 K-01 Destroyers
  • Steals - Ancient Component

K-01 Destroyer

  • Cluster Missile - Launches an attack every round and inflicts 150% damage to enemy
  • Demonized Armor - Spell Resistance +90%, Physical Resistance +30%
  • Cover - While present, Smart Hub suffers 15% less damage
  • Steals - 50EP

Smart Hub (Machine) - BossEdit

Come with 6 K-01 Destroyers

  • Giant War Cannon - Launch an attack every 3 rounds dealing triple damage to the enemy, and add Burning effect (Damage every round for 3 rounds)
  • Defense Matrix - Spell Resistance +30%, Physical Resistance +30%
  • Guard Program - For every 30% of HP lost, the Boss summons 6 K-01 Destroyers
  • Steal: Ancient Component

Vendor Edit

Parts Shop

  • 3 Firearms Components - 150 EP
  • Ancient Element - 300 EP
  • Firearms Memoir - 500 EP (increase 1 level of Firearms knowledge at random)
  • Metal Fishbone - 100 EP (cast Earth Spike)
  • Mechanical Eye - +1 Power
  • Clockwork Spider - +1 Attack

Random Encounters Edit

Firearm's TableEdit

Floor 1

  • Firearms Manual
  • M-38 Metal Destroyer (initially 30 points of damage, 3/3 charges) - refill with Firearms Manual
  • 10 Firearms Components
  • 1 Ancient Element

Energy StorageEdit

  • 'gas storage' - Contains 10 units of Gas

Astro Boy's CorpseEdit

  • Jet Engine (Feet) 4* - Dodge +15%, Max Dodge +5%, Costs 10% less EP to upgrade the title Melee
  • Astro Boy's Memory Fragments (Farplane Ranger) - State of a Million Horsepower (Attack +75%, Damage decreased 75%, target floor only)

Researcher's RemainsEdit

  • Poison Gas Mushroom Genes - After leaving the maze, Poison Gas Mushroom Clone can be cultivated
  • random equipment
  • (Farplane Ranger) Broken Researcher's Soul: In the Components Shop, EP consumption -1% (Max -30%)

Refining DeviceEdit

  • Detonate to flip and damage surrounding 8 tiles

Steel GateEdit

  •  4 RX-Enhanced Attackers
  • Alloy Storage Box - may contain 2-3 Firearm Components, Metal Fishbone (cast Earth Spike), Clockwork Rat (+200 EP), Clockwork Spider (+1 Attack), Electrical Top (cast Force Shield)

Firearms Manual - Modify M-38 Metal Destroyer Edit

Tier 1 (2 Firearm Components)

  • Reload - Refill bullets for M-38 Metal Destroyer

Tier 2 (3 ranks @ 5 Firearm Components each)

  • Retrofit of Inner Chamber Structure - +15/30/45 Power

Tier 3 (3 ranks each @ 5 Firearm Components each)

  • Optical Sniping Telescope - After shooting, enemy's Dodge decreased by 5/10/15 %
  • Cumulative Charge - 20/40/60 % chance of doing double damage
  • Flame Throwing Device - 50/75/100 % chance of inflicting Burn Effect
  • Fire Control System Enhancement - 25/??/?? % chance of splash damage on enemies within 1/3/5 tiles
  • Research on Armor Piercing Bullet - After shooting, enemy's Physical Resistance decreased by 5/10/15 %
  • Clip Expansion - Max Bullets +2/4/6

Tier 4 (5 ranks each @ 8 Firearm Components & 1 Ancient Element each)

  • Precision Guidance - Additionally deal 2/4/6/8/10 % damage of Max HP (effect halves against boss)
  • Biochemical Charge - 20/40/60/80/100 % chance of inflicting Stun Effect
  • Throat Shrinkage System - Spurting Damage +15/30/45/60/75 %
  • Research on Electromagnetic Bomb (3 ranks @ 5 Firearm Components each) - After shooting, 50/75/100 % chance of negating enemy's buff
  • Rapid-Fire Device - Power decreases by 85 % each time shooting 6/7/8/9/10 bullets (special effect only triggers once)

RewardsEdit

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