Gumballs & Dungeons Wikia
Gumballs & Dungeons Wikia
Adventurer's Forest, Ancient Arena, Avalon Fortress, Bloody Fortress, Borderland, Bracada College, Card Wonderland, Chaos Abyss, City of Oblivion, City of Steam, Cloud Island, Desert Oasis, District 91, Dracula's Castle, Eden's Land, Erathia, Forest of Whispers, Gods' Chessboard, Hell Frontier, Hero's Village, Lost Temple, Pirate's Port, Saint's Tower, Sdorica, Skeleton Island, Spacecraft Ruins, Wonderland of Nature
Dracula's Castle
Dracula's Castle.png
Type Maze
Source/Unlock Unlock with 400 dp after clearing Bloody Fortress
Normal reward Vampire & Vampire Hunter gumball
Raid boost Blade
Raid reward World Tree EXP +2,000
Gumball Specific Gumball specific infos

Complete this maze to get the Vampire gumball

To Unlock[]

Complete the Bloody Fortress and need 400 dp to unlock.

Hidden Gumball[]

To get the Vampire Hunter gumball

Vampire Hunter.png

  • Upgrade Vampire Hunter's Cloak to max (level 10 with 3 Ancestral Power).
  • Offer it to him at boss floor (60F+).


Sacred Artifact! Source of the Evil! Floors 40 (Difficulty 39) - 2 Vigor 

Bloody Yard Floors 45 (Difficulty 39) - 2 Vigor

Betrayer's Doom Floors 45 (Difficulty 40) - 2 Vigor

Rescue! Vampire! Floors 50 (Difficulty 40) - 2 Vigor

Endless Mode  3 Vigor


Usual Enemies[]

Enemy Skill Other info



Void: Chance to be immune to all damage May drop Essence Blood
Bloody Bat



Leech: While countering, add Blood-Leech effect (50% of damage dealt is converted to HP)

Dodge: High Dodge (60%)
Nocturnal Creature: Dodge invalid after 25 slates have been opened.

May drop Essence Blood
Blood Lich



Summon: Summons a Zombie every 3 rounds (up to 2x)

Necromancy: All Undead allies can revive once when present

May drop Essence Blood



Live in Groups: Increase attack for every identical monster.

Blood Pact: Drops Essence Blood when killed

May drop Essence Blood

Only appears when summoned by Blood Lich




Berserk: Whenever a companion dies, Attack increases

Thump: Chance to counterattack for 200% damage
Deter: Stops Blood Slave from shape-shifting when present

May drop Essence Blood
Blood Slave



Blood Curse: While countering, add Blood Curse effect (Can't recover HP and MP, last 99 turns)

Shapeshift: When HP is lower then 50%, it becomes a Bloody Bat (Doesn't lose Dodge bonus after 25 slates)

May drop Essence Blood

Attacks that should kill Blood Slave will instead transform it and leave it with a few HP

Vampire Hunter


Vampire Hunter (Monster).png

Shooting: Launches a long-range attack every 2 rounds May drop Essence Blood
Blood Lord



Magic Counterattack: Launch a counterattack for each spell casted by the enemy

Blood Body: Have Higher HP Attribute

Only appears in Bloody Cellar in floors ending with 9.

To see more title or gumball-specific monster information, look at Dracula's Castle/Specific.

Boss (Bone Dragon)[]

Bone Dragon.png

Bone Dragon Undead
Floor Attack HP Spell Resistance Reflect Damage
30 38 591 30% 10%
40 62 1,171 30% 10%
50 102 2,261 30% 10%
60 171 4,236 40% 20%
70 268 7,824 40% 20%
80 453 14,214 40% 20%
90 810 25,591 50% 30%
100 1,367 43,319 50% 30%
110 2,198 69,748 50% 30%


  • Dragon's Breath: Launches an attack every 4 rounds to cause 200% damage to enemies and add the Corrosion effect: Attack halved and loses HP each round, lasts for 3 rounds. (HP loss is 80% of Boss' attack at the time of casting.)
  • Shell of Thorns: Increases Spell Resistance by X%, Reflects Y% of damage suffered

Maze Occurrences[]

Dracula's Storage Room[]

Dracula's Storage Room - Open.png

- Floor 1, Unseal using Dracula's Seal and use Dracula's Blood to get sacred artifacts

- If you didn’t unseal it and return to floor 1 later, it will still be present. (Useful after doing the “Reach floor 30 without Sacred Artifact” DP quest.)

Blood Altar[]

Blood Altar.png

- Upgrade sacred artifacts using Essence Blood and Ancestor's Blood

  • It appears every level and can be used multiple time at each level
  • You can spend 10 Essence Blood to try to upgrade main stats of the artifact
  • The higher the current level, the bigger the risk of failing the upgrade.
  • You can use Ancestor's Blood to activate and upgrade ancestral power of the artifact. (Cannot fail, the artifact must first have received 3 times as many regular upgrades)

Bloody Bench[]

Bloody Bench

Search for Mithril Bullet, Shadow Stone, Venom Gland Sample or Magic Dust

Gloomy Room[]

Gloomy Room

Cave - fight 4 enemies to find:

  • Blood Pool - get Essence Blood or Ancestor's Blood
  • Vampire Hunter's Remains - see corpse section

Bloody Cellar[]

Bloody Cellar

- each x9 floor, including on repeated levels, fight the Blood Lord and choose one of:

  • Essence Blood x20
  • Ancestor's Blood x1
  • Sacred artifact (or a Clan Signet if you have all of the artifacts)

Vampire Store[]

Vampire Store.png

Shop - Buy items using EP, 4 items presented in each store

Potion Formulas[]

Found on Vampire Hunter's Remains


Name Regular Loot Farplane's Lantern Soul
Dracula's Remains (on F1)
Dracula's Remains.png
Dracula's Seal, Dracula's Blood x3, Essence Blood x10 Dracula's Soul: Receive 1 Dracula's Blood
Senior Student's Remains (1x)
Senior Student's Remains.png
Blood Rose Spear (3 ammo) Kiryuu Zero's Soul: Blood Rose Spear is reset to 9 ammos.
Strong Man's Remains (1x)
Strong Man's Remains.png
Killer's Sunglasses Blade Warrior's Soul: Killer's Sunglasses increase ability
Hunter's Remains (1x)
Hunter's Remains.png
Hunter's Long Whip Simon's Soul: Hunter's Long Whip increased ability
Vampire Hunter's Remains (Multiple)
Vampire Hunter's Remains.png
Special Potion and/or Mithril Bullet Broken Vampire Hunter's Soul: Receive 1-3 Essence Blood

or Complete Vampire Hunter's Soul: Receive 6-10 Essence Blood

Werewolf's Remains (1x)
Werewolf's Remains.png
Werewolf's Right Claw Jacob's Soul: Causes 20% extra damage when attacking blood sucking creatures
Remains of Vampire (1x)
Remains of Vampire.png
Vampire's Jacket Alucard's Soul: Attack+2 Dodge+6%


Sacred Artifact[]

Crown of Holy Glory (Head)[]

  • HP+10 (+120 max)
  • Increase all Light magic effect by 2% (+25% max)
  • Ancestral Power
    • Defense +1/3/5
    • When attacking Undead, deal extra damage +25/50/75%

Corrosive Bracelet (Gloves)[]

  • Attack+3 (+15 max)
  • Ignore enemy's Dodge +6% (+30% max)
  • Ancestral Power
    • Master "Corrosive Clouds" (Active Skill)
    • Effect: Turns over all slates, dealing damage to all enemies, poisoning them, and has a 25/50/75% chance to instantly kill each monster. Invalid against BOSS.
    • Lv3: Damage = 120% of Power
    • Cost: It requires a Venom Gland Sample each time

Talking Puppet (Neck)[]

  • MP+10 (+120 max)
  • Increase all Damage magic effect by 2% (+25% max)
  • Ancestral Power
    • Master "Summon Magic Puppet" (Active Skill)
    • Effect: Summon Magic Puppet
    • Cost: It requires a bottle of Magic Dust each time

Nibelungen Spear (Ring)[]

  • Power+3 (+15 max)
  • Ignore enemy's Dodge +6% (+30% max)
  • Ancestral Power
    • Master "Annihilation Bomb" (Active Skill)
    • Effect: Attacks and stuns a single target Stun always 3sec (1sec vs boss)
    • Lv1 : Damage = Power*3
    • Lv3: Damage = Power*5
    • Cost: It requires a Mithril Bullet each time

Immortal Cup (Accessory)[]

  • Power+1 (+12 max)
  • Gain 2 Essence Blood each time when you advance 3 (1 max) floors of the Maze
  • Ancestral Power
    • Master "Immortal Source" (Active Skill)
    • Effect: Increase Gumballs' attributes +1/2/3 Att & Pwr 10/20/30 HP & MP
    • Cost: It requires a bottle of Ancestor's Blood each time

Embrace Protection (Armor)[]

  • Defence+1 (+12 max)
  • Ancestral Power
    • Increase all magic effect by 10/20/30%

Mutu's Skin (Belt)[]

  • Increase Recover HP by 1 when kill each enemy (12 max)
  • Increase all Recovery magic effect by 2% (25% max)
  • Ancestral Power
    • Master "Cell Regeneration" (Active Skill)
    • Effect: Recovers 15/25/35% HP
    • Cost: It requires 5 bottles of Essence Blood each time

Confinement Cage (Boots)[]

  • Dodge+2% (+25% max)
  • Ancestral Power
    • Learn "Back in Time" (Active Skill)
    • Effect: Instantly go back 3/4/5 floors of the maze
    • Cost: It requires a Shadow Stone each time (max 10 available total)

Vampire Hunter's Cloak (Cloak)[]

  • Attack+1 (+12 max)
  • Dodge+5%
  • Ancestral Power
    • Attack +10/15/20%
    • 10/15/20% chance to prevent the enemy's counterattack

Other Items[]

Hunter's Long Whip (gloves)

  • Attack +3 Power +3
  • 5% chance to cast meteor shower when attacking

Killer's Sunglasses

  • 20% chance to cause 10 extra points of damage when attacking
  • Chance to loot Essence Blood +20%
  • When equipped by Blade : Defense +2

Vampire's Jacket

  • HP +30, Defense +2
  • When equipped by Vampire Gumball, Attack +3

Out-of-Maze Loot[]

Get these items in the maze and use them outside:

For raid results, see Bandit's Raid#Result Table

Title specific loots[]

For items available here through the God of Thieves title, see here.

For souls available here using the Farplane's Bow and Farplane Arrow, see here.


Description DP Notes
S Received Werewolf's Right Claw x3 2
S Receive Hunter's Long Whip x3 2
S Receive Vampire's Jacket x3 2
S Receive Killer's Sunglasses x3 2
G Use Special Potion x30 2
G Kill Ghost x200 1
G Kill Bloody Bat x200 1
G Kill Blood Lich x200 1
G Kill Zombie x200 1
G Kill Werewolf x200 1
G Kill Blood Slave x200 1
G Kill Vampire Hunter x120 1
G Kill Blood Lord x50 1
G First Kill BOSS 3
G Kill BOSS x10 3
G Magic Puppet Killed Enemy x50 3
G Use Blood Rose Spear to kill enemy x10 2
G Clear Gloomy Room x30 2
G Clear Bloody Cellar x15 2
S Reach Floor 60 2
S Reach Floor 70 2
S Reach Floor 80 3
S Reach 30 floors without Sacred Artifact 3
G Ancestral Power of Holy Glory's Crown reached Lv.3 2
G Ancestral Power of Embrace Protection reached Lv.3 2
G Ancestral Power of Corrosive Bracelet reached Lv.3 2
G Ancestral Power of Mutu's Skin reached Lv.3 2
G Ancestral Power of Talking Puppet reached Lv.3 2
G Ancestral Power of Confinement Cage reached Lv.3 2
G Ancestral Power of Nibelungen Spear reached Lv.3 2
G Ancestral Power of Vampire Hunter's Cloak reached Lv.3 2
G Ancestral Power of Immortal Cup reached Lv.3 2
G Collect 9 Sacred Artifacts 3
G Cast Back in Time x20 2
G Cast Corrosive Clouds x20 2
G Cast Cell Regeneration x20 2
G Cast Immortal Source x20 2
G Cast Annihilation Bomb x20 2
G Obtain hidden Gumball 5


  • Don't kill the Blood Lich, but let him summon the (2) zombies: they guarantee an Essence Blood each and are pretty much an easy kill.
  • Vampire stairs ("Bloody Cellar") appears at levels 9, 19, 29,... : all floors ending in 9. You can get a lot of rewards using Confinement Cage to cast "Back in Time" to repeat the floors after killing the Blood Lord and reclaim the most rewards possible. The artifacts change on S/L (needs more people to confirm).
  • If you're trying to do the maze quests (cast the artifacts' special spells 20 times etc), it's good enough to upgrade each artifact to level 1 ancestral power just so you can cast the required special spell. You then save the rest of the bloods for the other artifacts.  
  • The Hunter's Long Whip synergizes with War God of Hell for chance to cast Meteor Shower when attacking.  
  • Consider Magic Bandit title as it will give you discounts in the Vampire Store. This also leads to Farplane Ranger title and you can use the wicks to instantly kill high level Blood Lords.  
  • Chances of success when upgrading an artefact are apparently on the same random seed as combat. This means that if an upgrade fails, you can S/L (simple S/L, not S/L 30) and change the number of fights you do before the attempts to have another go at it (or simply S/L and wait for next level to try again). If you feel like S/L is cheating, you can also use Cytus who has special memories here to increase the upgrade chances.
  • Be cautious using the Puppet against the Boss at deeper levels because the curse cast by the puppet will dispel your own debuffs (including freezes).
  • There is a boss package bonus for killing the level 100 boss (only once). It gives 20 Vampire Hunter fragments and 15 Bone of Moonlight
  • Shadow Stone is needed to advance the dp quests. You can, however, use "Back in Time" before reaching endless mode. To require the least amount of endless runs to finish the quests, take "Confinement Cage" every run and pick up every Shadow Stone found. The cost of purchasing the stone is offset by the extra ep gained by passing through the same 5 floors.
  • After offering the Vampire Hunter's Cloak to Vampire Hunter you can get a second one from Bloody Cellar.
  • One way to kill the boss is to have the Pope and Light Arbiter titles and use Holy Bolts for a lot of damage (do of course upgrade the Crown of Holy Glory and, on deeper levels, use Electrostatic Field and or Disrupting Ray
  • Hercules is very strong here as you can easily get the extra buff for entering floor 51 4 times. Subsequent times after the 4th won't be as important but will still be nice.

External Links[]