Difficulty or Maze Difficulty is a parameter of each maze and maze stage that impacts various elements in the maze such as the HP and Attack of the monsters.
For Sky Mazes, Event Mazes and Stage runs of the "normal" Mazes, Difficulty can be seen before entering the maze. For Endless Mode runs, the difficulty is not displayed but can be inferred (see table below)
The various effects of the Difficulty aren't all known yet but here but here are some.
BOSS stats Edit
BOSS' initial HP and Attack depends on the Floor, the Maze Difficulty and some constants unique to the boss.
|Floor Range||Boss HP formula|
|Floor < 35||0.7 * Diff + khp * (Diff + 60) / 800 * Floor * Floor / 30|
|35 <= Floor < 55||0.7 * Diff + khp * (Diff + 60) / 800 * Floor * Floor / 30 * Floor / 35|
|55 <= Floor < 75||0.7 * Diff + khp * (Diff + 60) / 800 * Floor * Floor / 30 * Floor / 35 * Floor / 55|
|75 <= Floor||0.7 * Diff + khp * (Diff + 60) / 800 * Floor * Floor / 30 * Floor / 35 * Floor / 55 * Floor / 75|
Where "khp" is a constant that depends on the BOSS. Most bosses have khp at 150 or 200.
Special versions of the Bosses such as invoked via Divine Dragon Wishes can have a different constant but follow the same formula.
Eden's Land will differ as all bosses there have the same constant.
Endless Mode Difficulty Edit
|Forest of Whispers||20|
|City of Steam||37|