Stage[]
Cultivation Hall, 30 Floors - 3 Vigor
This Eden Maze is accessible once you have completed the Tactical Hall Maze. The maze cannot be repeated once finished.
Rewards[]
Completing this maze will grant access to:
- Repairs to the Cultivation Hall.
- Possibly more Eden related stuff like Accelerators will show up in shops
- Defective Variant Type A, B and C clones can be cultivated after all repairs are done.
- Farplane Creature world tree pet (+10 HP to all summoned creatures)
Boss floor loot:
- 4x Golden Pots
- 2x Damaged Genetic Device
- 200x Competent Cells
- 10x Maintenance Accelerator (1m)
- 50x Cultivation Accelerator (1m)
- 5x Cultivation Accelerator (30m)
- 2x Cultivation Accelerator (3h)
Enemies[]
Enemy | Race | Skill & General info | Steals | Drops |
---|---|---|---|---|
RX-Enhanced Attacker | Machine | Burst Missile:Long-range attack every 2 rounds dealing double damage. Also adds burning effect for 3 rounds.
Alloy Armor: Spell Resistance +30%, Physical Resistance +30% |
? | Firearm Component |
Researcher's Soul | Undead | Void : Chance to immune to all damage
Curse : While countering, inflicts Curse: Decreases Attack for 3 turns |
? | Dust of Soul |
Farplane Creature | Beast | Appears every 5 floors. High Attack and HP.
Erosion: Launch an attack every 3 rounds to deal double damage and adds Poison Effect. (Loose HP each round for 3 round)
|
? | Ancient Element |
Clones | ? (not displayed) | Clone Legion: Launch every 5 rounds, summon 1 companion. | ? | ? |
Farplane Devourer (boss) | Beast | Appear on floor 30. Attack 123, HP 4000
Erosion: Launch an attack every 3 rounds to deal double damage and adds Poison Effect. (Loose HP each round for 3 round)
|
? | Key |
Encounters[]
Culture Dish Control Console[]
Accessed from floor 30 after killing the boss. – Culture Solution, Rise Temperature, Electric Shock, Adjust pH
- Right combination yields Farplane Creature world tree pet (+10 HP to all summoned creatures)
- Not sure of most efficient route, but this combo worked for pet: pH, Culture, Shock x2, pH, Culture x2, Shock, pH, Temp
Parts Shop[]
- 3 Firearms Components - 150 EP
- Ancient Element - 300 EP
- Mechanical Eye – 150 EP (+1 Power)
- Clockwork Spider – 150 EP (+1 Attack)
- Firearms Memoir - 500 EP (increase 1 level of Firearms knowledge at random)
- Metal Fishbone - 100 EP (cast Earth Spike)
Random Encounters[]
Broken Culture Vessel[]
- Dismantle – Damaged Genetic Device, redeem in Eden warehouse for 10 Gas
Culture Vessel[]
- Summon a Clone minion – Every 5 rounds summon 1 clone minion (no special effects up to 13 clones)
Firearm's Table (Floor 1)[]
- Firearms Manual
- M-38 Metal Destroyer (initially 30 points of damage, 3/3 charges) - refill with Firearms Manual
- 10 Firearms Components
- 1 Ancient Element
Researcher's Remains
Defective Type A/B/C Gene[]
– After leaving maze, Defective Type A/B/C Clone can be cultivated
Sam’s Corpse[]
- Helium-3 Recover 50 HP and MP, Recover 100% energy of exclusive skills
- Sam's Soul: For every slate turned over, lose 1 HP and recover 2 EP
Steel Gate[]
- 4 RX-Enhanced Attackers
- Alloy Storage Box - may contain 2-3 Firearm Components, Metal Fishbone (cast Earth Spike), Clockwork Rat (+200 EP), Clockwork Spider (+1 Attack), Electrical Top (Cast Force Field Shield)
Firearms Manual[]
- Modify M-38 Metal Destroyer
Tier 1 (2 Firearm Components)
- Reload - Refill bullets for M-38 Metal Destroyer
Tier 2 (3 ranks @ 5 Firearm Components each)
- Retrofit of Inner Chamber Structure - +15/30/45 Power
Tier 3 (3 ranks each @ 5 Firearm Components each)
- Optical Sniping Telescope - After shooting, enemy's Dodge decreased by 5/10/15 %
- Cumulative Charge - 20/40/60 % chance of doing double damage
- Flame Throwing Device - 50/75/100 % chance of inflicting Burn Effect
- Fire Control System Enhancement - 25/??/?? % chance of splash damage on emenies within 1/??/?? tiles
- Research on Armor Piercing Bullet - After shooting, enemy's Physical Resistance decreased by 5/10/15 %
- Clip Expansion - Max Bullets +2/4/6
Tier 4 (5 ranks each @ 8 Firearm Components & 1 Ancient Element each)
- Precision Guidance - Additionally deal 2/4/6/8/10 % damage of Max HP (effect halves against boss)
- Biochemical Charge - 20/40/60/80/100 % chance of inflicting Stun Effect
- Throat Shrinkage System - Spurting Damage +15/30/45/60/75 %
- Research on Electromagnetic Bomb (3 ranks @ 5 Firearm Components each) - After shooting, 50/75/100 % chance of negating enemy's buff
- Rapid-Fire Device - Power decreases by 85 % each time shooting 6/7/8/9/10 bullets (special effect only triggers once)