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CloneDefaultClones are creatures that can be assigned as part of the special crew in Sky. They also play a major role in Space. You'll want to complete their Research to get deep into space.

Access

Clones can be cultivated in the Cultivation Hall. To be able to do this, you need research the Clone Cultivation I in the Tech Hall. That particular technology requires to have fully repaired the 3 Energy Halls. This will both unlock the production of Clones and the ability to use them in the Sky.

Clones Sky Team

Upon unlocking clones, a new clone button appears in the Sky interface. There, you can add up to 8 clones in the Clones Sky Team (CST). You can also freely activate and deactivate the use of clones in Sky Combat through that interface. You can also destroy your assigned clones but you cannot remove them from the team without killing them.

Airship in Combat with Wingman and Clones

Sky combat with wingman and clones

During Sky Combat, the clones in the team can get damaged if you win the fight but your Airship leaves battle damaged:

  • CloneLowerLower: May suffer damage, if Remaining Energy < 75%
  • CloneHigherHigher: May suffer damage, if Remaining Energy < 50%
  • CloneSuperSuper: May suffer damage, if Remaining Energy < 25%

You do not lose clones if you lose the fight. If you lose some clones in a fight, you'll be informed of the lost clones in a screen and you can choose to forfeit the win in exchange for their safe return. If you suffer losses and accept them, you'll recover part of the clones creation cost in the loot as well as a small accelerator.

The Clones Sky Team (CST) size is limited to 8 and it is currently not possible to increase it. In that team, you are limited to 1 Super Clone initially. It is later possible through research to increase the number of Super Clones usable in the team.

To be clear, the CST is never used alone, it supplements your regular teams without counting towards leadership.

During combat animation, the clones are displayed on an upper deck if the CST is activated.

Clones in Space

Upon unlocking space, clones will be usable in space fights. Unlike for Sky, each of your 4 Space fleets will have its own contingent of clones.

Once marshaled in a contingent, a clone cannot be withdrawn and cannot be moved to another fleet. You can, however, assign other identical or different clones to other teams if you have them.

The number of clones you can assign to any fleet depends on multiple factors:

  • Airship Ranks : Each of the Airships assigned to each fleet allows 2 Clones per Rank of the Airship (up to 12 each)
  • Research ...

When a ship is said to increase clone capacity by Y, the following actually occurs:

  • CloneLowerLower clones capacity increases by Y
  • CloneHigherHigher clones capacity increases by 6/16 * Y
  • CloneSuperSuper clones capacity increases by 1/16 * Y

All deployed fleets must always be able to support assigned clones. This means you cannot remove a ship from a fleet if it would reduce your clone capacity below the current amount in the fleet. When a fleet is not deployed and sitting at Eden, you CAN remove ships from the fleet that would cause the clone capacity to be below current amount in the fleet. You will not be able to launch the fleet until the capacity is high enough again to support the current clones. You can use this feature to shuffle airships around to meet certain stat requirements.

During Space Combat, the clones in the team can get damaged if you end the fight with less than full Energy:

  • CloneLowerLower: May suffer damage, if Remaining Energy < 95%
  • CloneHigherHigher: May suffer damage, if Remaining Energy < 65%
  • CloneSuperSuper: May suffer damage, if Remaining Energy < 35%

Improving Clones

Initially only a limited amount of clones for each category may be assigned to your Space team. This can be increased by research.

Research will also allow your clones to take less damage, and be upgraded from rank 1 to rank 5 - which will increase their energy and special skills significantly. Clones do however also cost significantly more to produce at higher ranks. New clones created at the Cultivation Hall must always be of the highest rank you can produce. Clones created before learning a new rank can be upgraded at a cost (less than the production cost). CloneUpgrade1CloneUpgrade2

Aside research, Clones may be improved though rare special items such as Muscle Intensifier, Void Dust of Emptiness and others which will further improve specific clones with extra effects and stats. These items will generally be found in Space.

Clones

For detailed info, enhancing and where to get each clone gene see their individual pages. Clones with Green backgrounds are temporary clones from Space Analsysis.

Lower CloneLower

Defective Variant Type A
Armor (Sky)
Defective Variant Type A
Defective Variant Type B
Luck
Defective Variant Type B
Poison Gas Mushroom
Luck
Poison Gas Mushroom
Electromagnetic Mushroom
Speed
Electromagnetic Mushroom
Flame Mushroom
Fire
Flame Mushroom
Steel Mushroom
Armor (Sky)
Steel Mushroom
Lizard
Armor (Sky)
Lizard
Springtail
Speed
Springtail
Hydralisk
Fire
Hydralisk
Explosive Mosquito
Fire
Explosive Mosquito
Baby Dragon (Clone)
Armor (Sky)
Baby Dragon
Rock Beast
Armor (Sky)
Rock Beast
Gerlos (Clone)
Speed
Gerlos
Laser Bird
Fire
Laser Bird
Giant Bee
Speed
Giant Bee
Demon Monster
Question
Demon Monster
Water Elemental (Clone)
Luck
Water Elemental
Fire Elemental (Clone)
Fire
Fire Elemental
Earth Elemental (Clone)
Armor (Sky)
Earth Elemental
Air Elemental (Clone)
Speed
Air Elemental
Elf
Speed
Elf
Deep Diver
Armor (Sky)
Deep Diver
Ghoul
Fire
Ghoul
Shattuck Bird
Speed
Shattuck Bird
Mi-Go
Luck
Mi-Go
Night Gaunt
Luck
Night Gaunt
Little Devil
Fire
Little Devil
Cavalry
Armor (Sky)
Cavalry
Digmon
Speed
Digmon
Phages
Armor (Sky)
Phages
Cacodemon
Luck
Cacodemon
Imperial Soldier
Fire
Imperial Soldier
Florist Fairy
Luck
Florist Fairy
Tree Pixie
Armor (Sky)
Tree Pixie
Pea Cannon
Fire
Pea Cannon
Windsnake
Speed
Windsnake
Falcon
Luck
Falcon
Unicorn Rhino
Armor (Sky)
Unicorn Rhino
Bloody Bat
Question
Bloody Bat
Stone Statue Sentry
Armor (Sky)
Stone Statue Sentry

Poison Eye

Poison Eye

Shadow Attendant

Shadow Attendant

Higher CloneHigher

Defective Variant Type C
Armor (Sky)
Defective Variant Type C
Alien (Clone)
Fire
Alien
Pterosaur
Speed
Pterosaur
Brood Lord
Armor (Sky)
Brood Lord
Viper Armor Soldier
Fire
Viper Armor Soldier
Storm Beast
Speed
Storm Beast
Azure Dragon Forces
Luck
Azure Dragon Forces
Rosefinch Forces
Speed
Rosefinch Forces
Radiation Burst
Luck
Radiation Burst
Fiery Dragon
Fire
Fiery Dragon
Thunderjaw
Armor (Sky)
Thunderjaw
Light Elemental (Clone)
Luck
Light Elemental
Dark Elemental (Clone)
Speed
Dark Elemental
Gug
Armor (Sky)
Gug
Variant Ape
Luck
Variant Ape
Devil of Destruction
Fire
Devil of Destruction
Hellhound (Clone)
Question
Hellhound
Giant Toad
Armor (Sky)
Giant Toad
Demon of Abyss (Clone)
Speed
Demon of Abyss
Ancient Tree Guard
Armor (Sky)
Ancient Tree Guard
Death Adder
Luck
Death Adder
Hexed Wolf
Speed
Hexed Wolf
Stone Statue Guard
Armor (Sky)
Stone Statue Guard

Evil Eye

Evil Eye

Super CloneSuper

Angel
Fire
Angel
Queen Zerg
Luck
Queen Zerg
Mutant
Fire
Mutant
Nano Scout
Speed
Nano Scout
Rancor Beast
Armor (Sky)
Rancor Beast
Empty Dragon
Luck
Empty Dragon
Hurricane Eagle
Speed
Hurricane Eagle
Sky Executioner
Luck
Sky Executioner
Necro-Knight (Clone)
Fire
Necro-Knight
Phoenix (Clone)
Speed
Phoenix
Dhole
Armor (Sky)
Dhole
Black Goat Cub
Luck
Black Goat Cub
Mixture Type A
Luck
Mixture Type A
Mixture Type B
Armor (Sky)
Mixture Type B
P87
Armor (Sky)
P87
Giant Zombie (Clone)
Fire
Giant Zombie
Spirit of Holytree
Luck
Spirit of Holytree
Great Lich
Fire
Great Lich
Archfiend
Fire
Archfiend
Holy Spirit Priest
Luck
Holy Spirit Priest
Elephant
Armor (Sky)
Elephant
Gargoyle King
Armor (Sky)
Gargoyle King

Main Skills

Name Stat Bonus Damage Bonus
Primary Fire Enhancement Fire +1/2/3/4/5
Primary Armor Enhancement Armor +1/2/3/4/5
Primary Speed Enhancement Speed +1/2/3/4/5
Primary Luck Enhancement Luck +1/2/3/4/5
Intermediate Fire Enhancement Fire +1/2/3/4/5 Deal extra damage +1000/2000/3000/4000/5000
Intermediate Armor Enhancement Armor +1/2/3/4/5 Decrease damage 1000/2000/3000/4000/5000
Medium Speed Enhancement Speed +1/2/3/4/5 Reflect damage +1000/2000/3000/4000/5000
Intermediate Luck Enhancement Luck +1/2/3/4/5 Crit damage +1200/2400/3600/4800/6000
Advanced Fire Enhancement Fire +2/4/6/8/10 Deal extra damage +1000/2000/3000/4000/5000
Advanced Armor Enhancement Armor +2/4/6/8/10 Decrease damage 1000/2000/3000/4000/5000
Advanced/Senior Speed Enhancement Speed +2/4/6/8/10 Reflect damage +1000/2000/3000/4000/5000
Advanced/Senior Luck Enhancement Luck +2/4/6/8/10 Crit damage +1200/2400/3600/4800/6000

Also see

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