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CloneDefaultClones are creatures that can be assigned as part of the special crew in Sky. They also play a major role in Space. You'll want to complete their Research to get deep into space.

Access

Clones can be cultivated in the Cultivation Hall. To be able to do this, you need research the Clone Cultivation I in the Tech Hall. That particular technology requires to have fully repaired the 3 Energy Halls. This will both unlock the production of Clones and the ability to use them in the Sky.

Clones Sky Team

Upon unlocking clones, a new clone button appears in the Sky interface. There, you can add up to 8 clones in the Clones Sky Team (CST). You can also freely activate and deactivate the use of clones in Sky Combat through that interface. You can also destroy your assigned clones but you cannot remove them from the team without killing them.

Airship in Combat with Wingman and Clones

Sky combat with wingman and clones

During Sky Combat, the clones in the team can get damaged if you win the fight but your Airship leaves battle damaged:

  • CloneLowerLower: May suffer damage, if Remaining Energy < 75%
  • CloneHigherHigher: May suffer damage, if Remaining Energy < 50%
  • CloneSuperSuper: May suffer damage, if Remaining Energy < 25%

You do not lose clones if you lose the fight. If you lose some clones in a fight, you'll be informed of the lost clones in a screen and you can choose to forfeit the win in exchange for their safe return. If you suffer losses and accept them, you'll recover part of the clones creation cost in the loot as well as a small accelerator.

The Clones Sky Team (CST) size is limited to 8 and it is currently not possible to increase it. In that team, you are limited to 1 Super Clone initially. It is later possible through research to increase the number of Super Clones usable in the team.

To be clear, the CST is never used alone, it supplements your regular teams without counting towards leadership.

During combat animation, the clones are displayed on an upper deck if the CST is activated.

Clones in Space

Upon unlocking space, clones will be usable in space fights. Unlike for Sky, each of your 4 Space fleets will have its own contingent of clones.

Once marshaled in a contingent, a clone cannot be withdrawn and cannot be moved to another fleet. You can, however, assign other identical or different clones to other teams if you have them.

The number of clones you can assign to any fleet depends on multiple factors:

  • Airship Ranks : Each of the Airships assigned to each fleet allows 2 Clones per Rank of the Airship (up to 12 each)
  • Research ...

During Space Combat, the clones in the team can get damaged if you end the fight with less than full Energy:

  • CloneLowerLower: May suffer damage, if Remaining Energy < 95%
  • CloneHigherHigher: May suffer damage, if Remaining Energy < 65%
  • CloneSuperSuper: May suffer damage, if Remaining Energy < 35%

Improving Clones

Initially only a limited amount of clones for each category may be assigned to your Space team. This can be increased by research. This will allow your clones to take less damage, and be upgraded from rank 1 to rank 5 - which will increase their energy significantly. CloneUpgrade1CloneUpgrade2

Aside research, Clones may be improved though rare special items such as Muscle Intensifier, Void Dust of Emptiness and others which will further improve specific clones with extra effects and stats. These items will generally be found in Space.

Clones

For detailed info, enhancing and where to get each clone gene see their individual pages. Clones with Green backgrounds are temporary clones from Space Analsysis.

Lower CloneLower

Defective Variant Type A
Defective Variant Type A
Defective Variant Type B
Defective Variant Type B
Poison Gas Mushroom
Poison Gas Mushroom
Electromagnetic Mushroom
Electromagnetic Mushroom
Flame Mushroom
Flame Mushroom
Steel Mushroom
Steel Mushroom
Springtail
Springtail
Hydralisk
Hydralisk
Lizard
Lizard
Baby Dragon (Clone)
Baby Dragon
Rock Beast
Rock Beast
Gerlos (Clone)
Gerlos
Explosive Mosquito
Explosive Mosquito
Laser Bird
Laser Bird
Demon Monster
Demon Monster
Giant Bee
Giant Bee
Water Elemental (Clone)
Water Elemental
Fire Elemental (Clone)
Fire Elemental
Earth Elemental (Clone)
Earth Elemental
Air Elemental (Clone)
Air Elemental
Elf
Elf
Deep Diver
Deep Diver
Ghoul
Ghoul
Shantak Bird
Shantak Bird
Mi-Go
Mi-Go
Little Devil
Little Devil
Night Gaunt
Night Gaunt
Upload an image File:"Ranger".png
"Ranger"
Upload an image File:"Boring Animals".png
"Boring Animals"
Upload an image File:"Giant Bacteria".png
"Giant Bacteria"
Upload an image File:"Giant Magic Brain".png
"Giant Magic Brain"
Upload an image File:"Imperial Solder".png
"Imperial Solder"

Higher CloneHigher

Defective Variant Type C
Defective Variant Type C
Pterosaur
Pterosaur
Brood Lord
Brood Lord
Alien (Clone)
Alien
Viper Armor Soldier
Viper Armor Soldier
Storm Beast
Storm Beast
Azure Dragon Forces
Azure Dragon Forces
Rosefinch Forces
Rosefinch Forces
Radiation Burst
Radiation Burst
Fiery Dragon
Fiery Dragon
Thunderjaw
Thunderjaw
Light Elemental (Clone)
Light Elemental
Dark Elemental (Clone)
Dark Elemental
Gug
Gug
Upload an image File:"Ape Variant".png
"Ape Variant"
Upload an image File:"Devil Destroyer".png
"Devil Destroyer"

Super CloneSuper

Angel
Angel
Queen Zerg
Queen Zerg
Empty Dragon
Empty Dragon
Rancor Beast
Rancor Beast
Mutant
Mutant
Nano Scout
Nano Scout
Hurricane Eagle
Hurricane Eagle
Sky Executioner
Sky Executioner
Phoenix (Clone)
Phoenix
Necro-Knight (Clone)
Necro-Knight
Dhole
Dhole
Black Goat Cub
Black Goat Cub
Mixture Type A
Mixture Type A
Mixture Type B
Mixture Type B
P87
P87

Main Skills

Name Stat Bonus Damage Bonus
Primary Fire Enhancement Fire +1/2/3/4/5
Primary Armor Enhancement Armor +1/2/3/4/5
Primary Speed Enhancement Speed +1/2/3/4/5
Primary Luck Enhancement Luck +1/2/3/4/5
Intermediate Fire Enhancement Fire +1/2/3/4/5 Deal extra damage +1000/2000/3000/4000/5000
Intermediate Armor Enhancement Armor +1/2/3/4/5 Decrease damage 1000/2000/3000/4000/5000
Medium Speed Enhancement Speed +1/2/3/4/5 Reflect damage +1000/2000/3000/4000/5000
Intermediate Luck Enhancement Luck +1/2/3/4/5 Crit damage +1200/2400/3600/4800/6000
Advanced Fire Enhancement Fire +2/4/6/8/10 Deal extra damage +1000/2000/3000/4000/5000
Advanced Armor Enhancement Armor +2/4/6/8/10 Decrease damage 1000/2000/3000/4000/5000
Advanced/Senior Speed Enhancement Speed +2/4/6/8/10 Reflect damage +1000/2000/3000/4000/5000
Advanced/Senior Luck Enhancement Luck +2/4/6/8/10 Crit damage +1200/2400/3600/4800/6000

Also see

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