Clones are creatures that can be assigned as part of the special crew in Sky. They also play a major role in Space. You'll want to complete their Research to get deep into space.
Access
Clones can be cultivated in the Cultivation Hall. To be able to do this, you need research the Clone Cultivation I in the Tech Hall. That particular technology requires to have fully repaired the 3 Energy Halls. This will both unlock the production of Clones and the ability to use them in the Sky.
Categories
Clones are separated into three categories:
Clones Sky Team
Upon unlocking clones, a new clone button appears in the Sky interface. There, you can add up to 8 clones in the Clones Sky Team (CST). You can also freely activate and deactivate the use of clones in Sky Combat through that interface. You can also destroy your assigned clones but you cannot remove them from the team without killing them.
During Sky Combat, the clones in the team can get damaged if you win the fight but your Airship leaves battle damaged:
- Lower: May suffer damage, if Remaining Energy < 75%
- Higher: May suffer damage, if Remaining Energy < 50%
- Super: May suffer damage, if Remaining Energy < 25%
You do not lose clones if you lose the fight. If you lose some clones in a fight, you'll be informed of the lost clones in a screen and you can choose to forfeit the win in exchange for their safe return. If you suffer losses and accept them, you'll recover part of the clones creation cost in the loot as well as a small accelerator.
The Clones Sky Team (CST) size is limited to 8 and it is currently not possible to increase it. In that team, you are limited to 1 Super Clone initially. It is later possible through research to increase the number of Super Clones usable in the team.
To be clear, the CST is never used alone, it supplements your regular teams without counting towards leadership.
During combat animation, the clones are displayed on an upper deck if the CST is activated.
Clones in Space
Initially only a limited amount of clones for each category may be assigned to your Space team. This can be increased by research. This will allow your clones to take less damage, and be upgraded from rank 1 to rank 5 - which will increase their energy significantly.
Clones
Image | Name | Type | Source |
---|---|---|---|
Defective Variant Type A | Lower | Get the gene through the maze Cultivation Hall (Maze) | |
Defective Variant Type B | Lower | Get the gene through the maze Cultivation Hall (Maze) | |
Poison Gas Mushroom | Lower | Get the gene through the maze Energy Hall No. 1 (Maze) | |
Electromagnetic Mushroom | Lower | Get the gene through the maze Energy Hall No. 3 (Maze) | |
Flame Mushroom | Lower | Found in one of Space Wizard 's Space Doors | |
Springtail | Lower | Space | |
Hydralisk | Lower | Space, raid Sabnock 3 times | |
Lizard | Lower | Recharge or make any real money purchase once (It is necessary to have a statue of Merchant) | |
Baby Dragon | Lower | Space | |
Baby Dragon | Lower | Space | |
Rock Beast | Lower | Space | |
Brood Lord | Higher | Space, raid Sabnock 5 times | |
Defective Variant Type C | Higher | Get the gene through the maze Cultivation Hall (Maze) | |
Pterosaur | Higher | Space | |
Viper Armor Soldier | Higher | Space | |
Angel | Super | Get the gene through the maze Overseeing Hall | |
Queen Zerg | Super | ||
Empty Dragon | Super | Purchased in Space from Time Fragment Store in High-Space Projection for 450 Time Fragments | |
Rancor Beast | Super | Purchased in Space from the Time Fragment Store in High-Space Projection for 450 Time Fragments | |
Mutant | Super | Space |