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Gumballs & Dungeons Wikia
Mazes
Adventurer's Forest, Ancient Arena, Avalon Fortress, Bloody Fortress, Borderland, Bracada College, Card Wonderland, Chaos Abyss, City of Oblivion, City of Steam, Cloud Island, Desert Oasis, District 91, Dracula's Castle, Dragon Valley, Eden's Land, Erathia, Forest of Whispers, Gods' Chessboard, Hell Frontier, Hero's Village, Land of Comet Crash, Lost Temple, Martial Art Island, Pirate's Port, Promised Land of Forging, Saint's Tower, Sdorica, Skeleton Island, Spacecraft Ruins, Temple of Mars, Wonderland of Nature
Chaos Abyss
Chaos Abyss
Type Maze
Source/Unlock Unknown
Normal reward Cthulhu & Cyclops gumball
Raid boost N/A
Raid reward Unknown

Complete this maze to receive Cthulhu Gumball

To Unlock

Defeat Hell Frontier maze and have 560 DP.
Note: you also receive 1 Gem upon unlocking it.

Hidden Gumball

To obtain Cyclops Gumball: Find all Five Monkeys and then visit their Boardroom with the Invitation given by the last monkey found. See Five Monkeys

Story Quests

Destruction Land of the Gods
Floors 40 (Difficulty 48) - 2 Vigors
Rewards :

Sneak into! Devil's Court!
Floors 45 (Difficulty 49) - 2 Vigors
Rewards :

  • In maze: Formula for Spring of Mind
  • Post completion Maze Reward: 1 Gem

Heart and Wisdom Test
Floors 45 (Difficulty 49) - 2 Vigors

Bloody Battle! Ancient One!
Floors 50 (Difficulty 50) - 2 Vigors - Boss fight on last floor

  • In maze: Cthulhu Gumball, Formula for
  • Post completion Maze Reward:

Endless Mode - 3 Vigors

Quests / DP

Description DP Notes
S Get Teardrop Blood Gem x3 2
S Get Hell Cube x3 2
S Get Steel Claw Gloves x3 2
S Get Crowbar x3 2
S Complete the task of Ophelia 3
S Completely collect and equip the "Magic Ware" suit 3
G Use Rotten Meat x10 1
G Use Huge Eyeball x10 1
G Use Tusk x10 1
G Use Evil Fruit x10 1
G Use Sentry Guard x10 1
G Use Stone of Light to recover Mental x20 1
G Use Stone of Dark to reduce Mental x20 1
G Use Vine to kill the enemy x30 2
G Kill Dark Tentacle x200 1
G Kill Beholder x200 1
G Kill Succubus x200 1
G Kill Shadow Fiend x200 1
G Kill Blood Seeker x200 1
G Kill Hidden Demon x200 1
G Kill first BOSS 3
G Kill BOSS x5 3
G Clean up the Spike Cave x30 2
S Reach Floor 70 of the maze 2
S Reach Floor 80 of the maze 3
S Reach Floor 90 of the maze 3
G Trigger the trap x30 1
G Buy items in Devil Businessman x50 1
G Synthesize Rank 5 Chaos Drive x10 3
G Trigger the chase spell 3 times when casting spell 2
G Deal damage by 30,000 in a single round of spell casting 2
G Get any 5 special Chaos Drive 3
G Master Rank 6 Water Spells 3
G Master Rank 6 Earth Spells 3
G Master Rank 6 Fire Spells 3
G Master Rank 6 Air Spells 3
G Master Rank 6 Light Spells 3
G Master Rank 6 Dark Spells 3
G Obtain hidden Gumball 5

Enemies

Enemy Skill Stealing List (use Bandit, Kaito, or Bloody Wolf)

Common item

Rare item
Dark Tentacle
Demon
Dark Tentacle
Infect: When counterattacking, reduce the enemy's Mental by 1

Spread: For each additional same kind on the field, the infection effect is increased by 100%.

Earthquake Scroll

-OR-

?(insane)

2 Earthquake Scrolls

-OR-

?(insane)

Beholder
Demon
Beholder
Eye Ray: Launch a long-range attack every 2 rounds.

Insight: When counterattacking, add Mark effect to the enemy (Damage suffered is increased by 30% for 3 rounds)

Fireball Scroll

-OR-

"Stare" chaos drive(insane)

2 Fireball Scroll

-OR-

?(insane)

Succubus
Demon
Succubus
Charm: When present, make all creatures summoned by the enemy unable to move

Light: High Dodge Attribute (30%)

Cure Scroll

-OR-

?(insane)

2 Cure Scrolls

-OR-

?(insane)

Shadow Fiend
Demon
Shadow Fiend
Soul Eater: Increase Attack by 2 and Soul Ability by 1 each round

Elegy of the Soul: Consume Soul Ability to revive at the time of death, HP recovered by 20% for each point of Soul Ability (100% HP at most, once only)

Death Ripple Scroll

-OR-

?(insane)

2 Death Ripple Scrolls

-OR-

?(insane)

Blood Seeker
Demon
Blood Seeker
Bloodlust: When counterattacking, add Blood-leech effect (recover HP by 30% of the Damage dealt)

Blood Rage: Attack doubles when HP drops below 50%

Stoneskill Scroll

-OR-

?(insane)

2 Stoneskin Scrolls

-OR-

?(insane)

Hidden Demon
Demon
Hidden Demon
Concealed Murder: Launch an attack every 5 rounds, deal triple damage

Sneak: Conceal the existence of oneself

Note:  Can be attacked when sanity is yellow or red, or else with AoE spells like Death Ripple. Can also be attacked normally is a Sentry Guard is active.

Lightning Bolt Scroll

-OR-

?(insane)

2 Lightning Bolt Scrolls

-OR-

?(insane)

Peter
Beast
Test Monkey
Flee: Escape after 1 round

Black Technology: Immune to all control states (including Time Stop)

Drops Peter's Golden Finger

50 EP
Giant Toad
Beast
Giant Toad
Frog Poison: Launch an attack per round, dealing 1.5 times damages, and add Poison effect (lose HP per round, for 3 rounds)

Tinea Skin: Physical Resistance +30%

Drops Dirty Tinea Skin

Vine Tentacle
Plant
Vine Tentacle
Thorns: Launches an attack each round
Old Days Dominator (Boss)
Demon
Old Days Dominator
See below Ruler's Source Force

(Chaos Drive)

Boss

Old Days Dominator

"Old Days Dominator"

Floor Attack HP Dodge Accuracy
30 35 654 Unknown
40 62 1293 Unknown
50

84

2491

Unknown
60 145 4664 Unknown
70 230 8610 Unknown
80 395 ???? Unknown
90 708 ???? Unknown
100 ???? ????

Skills:

  • Spiritual Control - Launch an attack every 3 rounds, deal triple damages, and decrease Mental by 5
  • Nightmare - Impose the effects according to the enemy's Mental (Effects can be superimposed)
    • <=100: Decrease the enemy Mental by 1 per round
    • <50: The enemy is unable to recover HP
    • <25: Spiritual control can eliminate the enemy's Buff
  • Dark Realm - Physical Resistance +30%, Spell Resistance +20%, and deal damage to the enemy by (?%) of Max HP (the lower the Mental, the higher the damage)
  • Using vine to kill drops special Chaos Drive: Ruler's Source Force
    • Effect: After casting the spell, effects of all spells cast next time +50%

Special Maze Mechanics

Mental
Stone of Light
Stone of Dark

Mental

In the abyss, your mental will be tested! The world you face will change with your mind, and when your Mental turns to be zero, you will face Death!

(When mental is lower than a certain value, Debuff is obtained)

You can use Stone of Light or Stone of Dark to influence Mental.

Stone of Light - Come to senses (increase Mental)

Stone of Dark - Reduce Mental

Sanity Status Effect
100-75 Normal (Blue)
74-50 Irritability (Green) Reduce the recovery amount by 30% when picking up the recovery bottle
49-25 Chaos (Yellow) Reduce the recovery amount by 30% when picking up the recovery bottle

Encounter more kinds of traps

24-1 Mad (Red) Reduce the recovery amount by 30% when picking up the recovery bottle

Encounter more kinds of traps

When attacking, damage fluctuates between 70-200%

0 Dead (Plaid) Dead as a Doornail
Trap Flag

Traps

Random tiles can be trapped with a spike trap. If you explore a tile containing one, you will take damage and -1 Mental. As your sanity goes down, you will encounter more traps. Traps can be revealed with Sentry Guard, and do not need to be exposed to clear a floor.

Chaos Drive Bag

Chaos Drive

You can find runes throughout the maze, dropped by enemies, interactions, and shops. Can access your inventory by the bag in your inventory. Each rank increases the effect of the Chaos Drive. Two identical of the same level can be combined into a Chaos Drive one rank higher. Nothing will show up on the fifth tab until you collect each of those Chaos Drives.

Type Name Effect (Rank I - V)
Breath of Cthugha
Additional Spell Breath of Cthugha 20/40/60/80/100% chance to cast Fire Ball additionally (can be chained at lower rate)
Breath of Aphoom
Additional Spell Breath of Aphoom 20/40/60/80/100% chance to cast Icicle additionally (can be chained at lower rate)
Breath of Shaikorth
Additional Spell Breath of Shaikorth 20/40/60/80/100% chance to cast Cure additionally (can be chained at lower rate)
Breath of Pazunia
Additional Spell Breath of Pazunia 20/40/60/80/100% chance to cast Chain Lightning additionally (can be chained at lower rate)
Mordiggian's Tentacle
Stat Gain Mordiggian's Tentacle A total of 30/25/20/15/10 enemies are killed, Attack +1
Ghatanothoa's Tentacle
Stat Gain Ghatanothoa's Tentacle A total of 30/25/20/15/10 enemies are killed, Power +1
Faugn's Tentacle
Stat Gain Faugn's Tentacle Cast the spell 30/25/20/15/10 times in total, Attack +1
Nacha's Tentacle
Stat Gain Nacha's Tentacle Cast the spell 30/25/20/15/10 times in total, Power +1
Nyogtha's Will
Spell Effect Nyogtha's Will When casting damage spells, spell effect +60/120/180/240/300%,

obtain the inhibition effect (for 3 rounds)

Knossos' Will
Spell Effect Knossos' Will When casting damage spells, spell effect +40/80/120/160/200%,

consumption of spell scrolls +1

Aforgomon's Will
Spell Effect Aforgomon's Will When casting the aid spells, spell effect +10/20/30/40/50%
Shudde M'ell's Will
Spell Effect Shudde M'ell's Will When casting the healing spells, 20/40/60/80/100% chance to add Shield
Ithaqua's Stare
Extra Ithaqua's Stare After casting the spell, receive EP by 4/6/8/10/12
Basatan's Stare
Extra Basatan's Stare After casting the spell, 40/55/70/85/100% chance to recover Mental by 2
Hgla's Stare
Extra Hgla's Stare After casting the spell, 8/12/16/20/24% chance to obtain 1 spell scroll at random
Eihort's Stare
Extra Eihort's Stare After casting the spell, 60/70/80/90/100% chance to place Sentry Guard
Blood Wax Block
Special Blood Wax Block When additional spell is cast, prioritize enemy with lowest HP

(From Wax Head hidden in Spike Cave)

Light Contract
Special Light Contract After casting the spell, 20% chance to receive 1 Stone of Light(From Prayer Room God of Light when Blue - Green)
Dark Contract
Special Dark Contract After casting the spell, 20% chance to receive 1 Stone of Dark(From Prayer Room God of Dark when Yellow - Red)
Warmonster's Blood
Special Warmonster's Blood When casting damage spells, spell attack range +1% (?)

(From Warmonster Corpse (Red Sanity))

Giant Dragon Scale
Special Giant Dragon Scale After killing the enemy, there is a 1% chance to get a Dragon Ball

(From Vine on Yellow Sanity)

Peter's Golden Finger
Special Peter's Golden Finger Rounds of the spell +2

(From Peter)

Primitive Energy
Special Primitive Energy 25% chance additional cast implosion

(From Yellow sanity Abyss Furnace - Sacrifice 6* Item)

Ruler's Source Force
Special Ruler's Source Force After casting the spell, effects of all spells cast next time +50%

(From killing Boss with Vine item or Rare Steal from Boss)

Special Occurrences

Mysterious Platform

Mysterious Platform

This magic platform is covered with a chaotic force, and you can enhance your level 1-5 spells (with the exception of Portal of Earth) here! 

  • Add Chaos Drive runes to your spells
  • Upgrade/Replace existing Chaos Drives tied to your spells.

Abyss Furnace

Abyss Furnace

The hot magma is rolling in this furnace, and you can enhance your equipment here!

  • Use equipment to upgrade during blue to green sanity
  • at yellow or lower sanity, use to convert equipment into chaos drive
  • on yellow, convert 6 star or higher equipment to get special chaos drive "Primitive Energy"(25% chance additional cast implosion)

Chaotic Altar

Chaotic Altar

This ancient altar is engraved with mysterious runes, which can transform the sacrificial offerings into more pure energy!

  • Sacrifice different Chaos Drives to lose 1 sanity and achieve different effects
  • Blue to green sanity:
    • Sacrifice yield a random mix of Stone of Light and Stone of Dark. One stone per rank of the drive sacrificed. 7 Stones for a special Chaos Drive.
  • Yellow sanity:
    • Sacrifice yield stats gain
  • Red sanity:
    • one Rank 5 (or Special) Chaos Drive = One Magic Ware set item.
    • As yellow sanity once all 4 magic are collected

Prayer Room

Prayer Room

This dilapidated prayer room looks very rudimentary, but it has no impact on your prayer to the gods!

  • God of Light
    • +10 Mental
    • Scepter VII
    • Blue - Green Sanity: Light Scroll, Light Contract - Special Chaos Drive
  • God of Dark
    • -10 Mental
    • Yellow - Red Sanity: Dark Scrolll, Dark Contract - Special Chaos Drive

Torture Device

Torture Device

This iron and steel torture device looks like a female very much. Its interior has human shape cavities and is full of thorns. Note: The setting of the Torture Device is fixed when you enter the floor. Unlike the other floor items, you cannot adjust your Sanity level and have it change between functions.

  • Blue to Yellow Sanity:
    • Remove a random revealed monster from the floor.
    • Cannot be used if no monster is left.
  • Red Sanity:
    • Release a random monster or Vincent (Monkey)

Horror totem

Horror Totem

This dilapidated totem is contaminated by an evil spirit, maybe you can find a way to purify it! (When at present, the damage all enemies suffered decreases by 20%)

  • Blue/Green Sanity: Purification(-1 Mental): Convert to Totem of Fear, may receive Scepter II
  • Yellow Sanity: The dilapidated totem has been severely eroded by the evil spirit, and it is difficult to restore it to its original state. Try to Destroy it!
    • (When at present, all enemies recover HP by 20% per round)
    • (When at present, all enemies Attack increase by 50%)
      • Destroy(-1 Mental): Destroys horror totem.
  • Red Sanity: The horror power emitted by this totem is not something you can solve. Leave now!
    • (When at present, all enemies recover HP by 30% per round)
    • (When at present, all enemies Attack increase by 80%)
    • (When at present, the damage all enemites suffered decreases by 50%)
Totem of Fear

Totem of Fear

This totem is painted with spell runes. All enemies who see it will fall into inexplicable panic. (When at present, damage suffered by all enemies increase by 10%, lasts for 15 rounds)

Alchemy Lab

Alchemy Lab

Some dusty alchemy equipment is piled up in this lab. You can smelt the spell scrolls here.

  • Blue Sanity: Smelt different equipment to acquire spell scrolls
  • Yellow Sanity: Smelt 6 stars items on yellow sanity or lower for Time Acceleration - Rank 6 Air Spell
  • Sometimes, Alchemy Lab would explode upon smelting. this would flip open all slate along with damage to every enemy in it

Alchemy Lab
This dilapidated lab looks a bit gloomy, and there is a yellow manuscript on the alchemy platform.

Holy Well

Holy Well

This cold and clear spring water slowly pours out from the cracks in the underground rock. You can restore a lot of physical strength by taking a sip.

  • Take a sip: Heal HP/MP or Encounter Water Elf
    • Give Rank 3+ Chaos Drive for Elf Paean - Rank 6 Water Spell

Yellow Sanity: Polluted Spring Water
This spring water looks very turbid. Because Warmonsters often come to drink, it is contaminated with a lot of tyranny.

  • Take a sip: Berserk status (Attack +100%, Damage suffered +30%)

Red Sanity: Abomination Spring
When you get close to the spring water, negative emotions such as green, killing, fear, and hatred come one after another. It is said that people who drink it will lose their minds while gaining strength!

  • Mental -5, Max HP -30, Raise Random Stat
Entropy Ship

Entropy Ship

This strangely shaped ship is made up of bones and souls, which are often used by the demons to navigate in the plane.

  • Sacrifice different Chaos Drives to travel backwards in floors (3 floors per rank)
  • special chaos drive travel 20 floors back
Chalk Door

Chalk Door

A drawing of a chalk door.

  • "Unlock with Golden Key": Gain 10 Gem(First time), 200k Coins (Every time)
Withered Tree

Withered Tree

The branches of this huge ancient tree have completely withered. It is full of atmosphere of death and defeat.

  • Blue Sanity: Break off: Gain Twig
  • Yellow Sanity: Doom Old Tree -

Fierce ravens stand on this old tree, and they will attack the surrounding creatures if they are frightened!

    • Shaking Old Tree (3 uses): Deal damage to a random enemy and yourself.
  • Red Sanity: Evil Old Tree

This huge old tree has a deep tree hole at the bottom, and a black fruit at the top of the twig.

    • Pick: Gain Evil Fruit
    • Investigate (once only and only after finding Ophelia's Task Book): Encounter Giant Toad
      • Feed 3 Rotten Meat Pieces - Gain Golden Key
      • Turn aggressive with AoE and then kill Giant Toad for Golden Key and Dirty Tinea Skin
Devil Vine

Devil Vine

Blue sanity:

This black vine is slowly squirming. If a creature is accidentally entangled, its life will be in danger...
  • Dig: Gain Vine & -1 to Sanity

Yellow Sanity:

This black vine is slowly squirming. If a creature is accidentally entangled, its life will be in danger...
  • Fell: Random item (including the following special items):
    • Giant Dragon Scale - Special Chaos Drive
    • Scepter V

Death Vine(Red Sanity)
This vine is growing wildly, blocking the road ahead, and you need to find a way to attract its attention! (The vine summons 1 vine tentacle per round up to a maximum of 20)

  • Feed 1 Rotten Meat: Stops summoning vine tentacles

Five Monkeys

Locate all Five Monkeys and the fifth one will give you an Invitation to their Boardroom to collect plans for the hidden gumball, Cyclops. Each Monkey also gives a special reward.

  • Peter - Random Enemy - Peter's Golden Finger - Special Chaos Drive
  • Yorick - Hidden in Spike Cave (Use Sentry item) - Random Spells
  • Vincent - Torture Device (Red Sanity) - Scepter I
  • Ben - Purchase items in Devil Businessman shop, then buy for 1k - Random Chaos Drive
  • Danny - Boss Level 60 or higher - Dragon Ball Radar(Receive 2-4 Dragon Balls randomly)

7-section Scepter

Locate all Seven pieces of the scepter and combine to receive the Holy Light Guardian - Rank 6 Light Spell. If you cast the spell, the 7-section Scepter is destroyed.

  • Scepter I - Rescue Vincent from Torture Device
  • Scepter II - Random reward from Purifying Horror Totem
  • Scepter III - Found in chest in a Spike Cave
  • Scepter IV - Random reward from a corpse (Red Sanity)
  • Scepter V - Random reward from Devil Vine (Yellow Sanity)
  • Scepter VI - Purchase from Devil Businessman
  • Scepter VII - Random reward from Prayer Room (Light)

Spike Cave

Spike Cave

Enter to fight monsters. At the center, you'll find either a Storage Chest or a Warmonster's Corpse.
Storage Chest possible loot:


With GGoT or Sentry, can find the following special interactions in addition to normal items:

Wax Statue

Wax Statue
This humanoid wax figure is lifelike, as if it were real, but you always felt that something is wrong with it!

  • Observe - Blood Wax Block Special Chaos Drive
The Statue of Death

The Statue of Death
This icy Statue of Death is shrouded in a thick black mist, giving you a feeling of ghast!

Typewriter

Typewriter
This typewriter is working, with the "clattering" sound, but what is strange is that there is no one in front of it!

Devil Businessman (Shop)

Devil Businessman
Item EP Cost
Stone of Light 50 each
Stone of Dark 50 each
Sentry 50 each
Chaos Drive Rank 1 100 each
Chaos Drive Rank 3 400 each
Scepter VI 300
Ben 1000

Corpses

Note - Red Sanity will stop all non-unique corpses from dropping Souls if you are using Farplane Ranger.

Corpse Regular Loot Farplane's Lantern Soul
Knight's Remains
Knight's Remains
Stone of Light,

Stone of Dark, Random Chaos Drives

Knight's Soul: Receive 200 EP
Ophelia Wreckage
Ophelia
Task Book Ophelia's Soul: Fantasy state (Have a vision with a mental value of 100, valid in the target floor)
Nail Head's Wreckage
Nail Head's Wreckage
Hell Cube Nail Head's Soul: Gumball's Attack +5, Mental -20
Silver-haired Girl's Corpse
Silver-haired Girl's Corpse
Crowbar Nyaruko's Soul: Crowbar, improve the ability
Ghost's Corpse
Ghost's Corpse
Steel Claw Gloves Freddy's Soul: Steel Claw Gloves, improve the ability
Doll's Corpse
Doll's Corpse
Teardrop Blood Gem Doll's Soul: Gumball's HP and MP +50, Decrease 10% EP consumption while upgrading Magic Title
Wizard's Wreck
Wizard's Wreck
Bloody notes Wizard's Soul: Get 5 low-rank Chaos Drive
Warmonster's Corpse
Warmonster's Corpse

Rotten Meat, Warmonster's Blood(rarely), Huge Eyeball, Tusk

Drops are affected by mental level.  Eyeball and Tusk seem to only drop on green/blue; meat on yellow/green/blue. 

  • Yellow Sanity:
    • Search: Chance of Random Chaos Drive...(and maybe other)
  • Red Sanity: 
    • Salvation: Gumball's Attack +1, and +1 Mental.

Broken Demon's Soul: Increase effects of all spells by 15% (target floor only)

Complete Demon's Soul

Adventurer's Remains
Adventurer's Remains med

Drops depend on Sanity level

  • Blue to Green Sanity: EP
  • Yellow Sanity: Random Item
  • Red Sanity:
    • Salvation: Gumball's HP and MP +10 to +19, and +1 Mental

Broken Traveler's Soul

Complete Traveler's Soul: Receive 100-200 EP at random

Mage's Remains
Mage's Remains med

Drops depend on Sanity

  • Blue-Green: Scrolls
  • Yellow: Chaos Drive
  • Red Sanity:
    • Salvation: Gumball's Power +3, and +1 Mental
    • Randomly Scepter IV

Broken Mage's Soul: Power +10 (target floor only)

Complete Mage's Soul: Power +1

Out-of-Maze Loot

Get these items in the maze and use them outside:

For raid results, see Bandit's Raid#Result Table

Title specific loots

For items available here through the God of Thieves title, see here or check the Spike Cave section, as a maze mechanic (Sentry Guard) allows revealing hidden items without the title.

For souls available here using the Farplane's Bow and Farplane Arrow, see here.

Tips

Chaotic Altar Sacrifice (Yellow)

if you could afford it, it is advised to sacrifice Rank 4 Chaos Drive instead of Rank 5 or special rank. while the stats it offer lower(Rank 5 give 4/40 all stats, Special give 6/60 all stats while Rank 4 give 3/30 atk/HP or pow/MP), rank 4 give chance of increasing DEF by 3(good for lower floor) or Dodge by 5%(just few and you will cap your dodge). you may back to Rank 5 sacrifice once gou think you raised DEF and Dodge enough


Control Your Mental

With exception of Torture Device, everything at affected by mental could be adjusted on the floor itself. Torture Device not affected due their spawn fixed the moment you arrive at floor, as Red Mental Torture Device and other mental torture device considered 2 different object(not even changing mental prior flipping tile affect this)


Death Vine Grind

if you have Full set of Magic Ware Set, Death vine is nice to grind for stats, due spawning 20 per floor, about 2/3 magic ware stat boost requirements


Bug?

If you equip 7-section scepter then unequip it without casting the rank 6 light, the scepter will return to inventory with 1 piece missing; some piece could be regained the same way you gain it first time. be warned though, this will also cancel the rank 6 Light mastery dp quest(at least mine cancelled)


also if you shop at devil businessman, there are chance your gumball window will stay there instead disappear. this will obstruct you from selecting your mental bar(the hitbox smaller)

How to get Level 6 Magic

Each level six magic requires a special action

Water - Sacrifice at least a level 3 Chaos Drive at the pool when the water elf appears (50+ sanity needed)

Light - Collect all 7 pieces of the scepter and assemble

Dark - Obtain book of the Dead from the Statue of Death (looks like Aioria) (Requires GGoT/Sentry Guard)

Fire - Equip the full maze suit (obtained by sacrificing rank 5 chaos drives to the pentagram on Red Sanity).

Earth - Rank 6 scroll appears at random in the spell shop. Cost 1000 EP

Air - Smelt 6 stars items on yellow sanity or lower at the Alchemy Lab

Notes


External links

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