Gumballs & Dungeons Wikia
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Gumballs & Dungeons Wikia
Chaos Field is full of unknowns and opportunities, but the turbulence of time and space in this place making it impossible to get closer! Thus, powerful alliances will unite at regular intervals to stabilize the turbulence by various means, and project quantities of fleets into Chaos Field for exploration!

Overview

An alliance event-style Space sector set to open every 2 weeks. Starts with a 24-hr registration period, then opens for 24 hours after for exploration.[notes 1]

NEXT INFO NEEDS VERIFICATION ON SOME POINTS:[notes 2]

  • There are different Universes an alliance can belong to.
  • Each Universe can have 30 alliances in it, then split into two groups of 15 alliances in the same Universe.
  • Each Universe have different counts of rewards. Only Universe 1 have an extra ranking rewards. (Universe 2 gets 20% lower count of rewards, and so on)
  • Overall space score of the participating members of an alliance determines the Universe they'll belong to. (The first run had bugs that caused the Universe grouping different from the intended)

Rules

Participation Rules

  1. The alliance reaches level 20 can register within 24h to participate in the Chaos Field Exploration before its open.
  2. After the Chaos Field enters the preparation period, alliance members registered for the Chaos Field may not quit or be evicted from the alliance.
  3. The Chaos Field will be officially opened after the preparation period. Registered players can explore in the Chaos Field after that.
  4. Eden will be projected into the Chaos Field. Exploration in the Chaos Field will not conflict with that in the Order Field. Fleet grouping will not be allowed in the Chaos Field!
  5. There are multiple universes in the Chaos Field, and several groups in each universe. Lesser groups and more bountiful rewards for the higher rank universe. An extra ranking reward will be issued for the 1st Universe!
  6. You will only encounter the players of the same group while exploring the Chaos Field.
  7. After the Chaos Field ends, Universe Rank will be adjusted for promotion or demotion based on the alliance performance during the exploration.


Planet Rules

  1. There are two kinds of planets: main planet and asteroid. Players can dispatch fleet to station on the asteroid directly, but need to occupy the main planet first before stationing.
  2. The planet center can be attacked after all the monsters and fleets on this main planet are defeated (planet center will not deal damage, and the fight will be passively ended after three rounds).
  3. The alliance of highest total damages will occupy the main planet after the center is broken. The main planet will enter the protection period after that.
  4. Monsters of the main planet will restore Energy gradually after the fight. Monsters defeated in the fights will show up again after 3h.
  5. The original station base will fell into ruin after the stationed fleet is defeated or withdrawn. The ruin will exist for 3h, and no fleet will be allowed to station there during this period.
  6. While the fleet is stationed, the Energy Shield can be turned on and the fleet will not be attacked. Withdraw the fleet will free the Energy Shield directly. Energy Shield cannot be turned on while the fleet is stationed on the main planet or space station.


Giant Creature Rules

  1. Giant creatures in the Chaos Field have relatively higher Energy, but will not restore Energy after the fight. Each fight will be passively ended after three rounds.
  2. Clones on the fleet will not suffer battle damage when fighting with the giant creature in the Chaos Field, but the fleet will still suffer damage while losing the fight.
  3. Consume Relics Fragments to attack giant creatures in the Chaos Field. Consumption grows as the fight restarts every time. Consumption will be reset every time when the Chaos Field opens.
  4. Players can dispatch only one fleet to attack the giant creatures in the Chaos Field each time.
  5. Players that killed the giant creature will benefit their alliance members with Space Packages.


Credit Obtaining Rules

  1. Obtaining credits every minute when the fleet is stationed on the planet. This credits will be calculated directly based on the stationing duration, and no need to withdraw the fleet.
  2. When attacking or under attacking, the credits obtained will be calculated based on the enemy clones battle damage.
  3. Obtaining credits each time when attacking the giant creature. Credits will be calculated based on the damages dealt by the fleet.
  4. Credits obtained from the main planet will be higher than that obtained from the Asteroid (stationing, fighting and so on).
  5. Alliance credits will be calculated based on the total Chaos Field credits obtain by alliance members.
  6. When the Chaos Field ends, alliance will obtain extra alliance credits for each main planet that occupied. (50,000 extra credits for each main planet that occupied, and 100,000 extra credits for the cosmic core that occupied).


Fleet Analysis Rules

  1. All fleets in the Chaos Field will receive 1 Fleet Analysis for each rank 6 airship you have 60 points at most).
  2. The Analysis of each fleet will be calculated independently and will not conflict with each other. Consume 1 Analysis each time to operate the fleet analysis.
  3. Some fleet analysis can unlock special fleet instruction and fortification construction! When launching an attack, can choose the special fleet instruction; When stationing on a planet, can conduct fortification construction to enable the fleet with special ability.
  4. Consume 5 gems to reset the fleet analysis. All fleets can be reset once freely each time when the Chaos Field opens (Free reset will be counted for each fleet separately).


Rewards

Exchange Shop

Exchange Explorer Medal to the corresponding items. Accessible via Space > Space Map > Exchange Store

Gumballs and Fragments

Name Cost Notes
Goodwill Ambassador 24 Unlocks the gumball
Goodwill Ambassador Fragments x5 12
Mechanical Apostle 120 Unlocks the gumball; Need to purchase all Goodwill Ambassador Fragments first
Mechanical Apostle Fragments x5 20 Unlocks after getting the gumball
Cosmic Police 168 Unlocks the gumball; Need to purchase all Mechanical Apostle Fragments first
Cosmic Police Fragments x5 28 Unlocks after getting the gumball
Omega 216 Unlocks the gumball; Need to purchase all Cosmic Police Fragments first
Omega Fragments x5 36 Unlocks after getting the gumball

Airship Chips

Name Cost Notes
Phoenix (Airship) Chip 12 Unlocks the airship
Heimdall Chip 20 Unlocks the airship; Need to purchase all Phoenix Chip first
Snake of Emptiness Chip 28 Unlocks the airship; Need to purchase all Heimdall Chip first
Dark Titan Chip 36 Unlocks the airship; Need to purchase all Snake of Emptiness Chip first

Wonder Blueprints and Materials

Name Cost Notes
Steel Fortress Blueprint 60 Unlocks the wonder
Rand Alloy I 12
Ancestor Blood Pool Blueprint 100 Unlocks the wonder; Need to purchase all Rand Alloy I first
Blood Crystal I 20 Unlocks the after getting the Ancestor Blood Pool Blueprint
Poseidon Statue Blueprint 140 Unlocks the wonder; Need to purchase all Blood Crystal I first
Cobalt Blue Mine I 28 Unlocks the after getting the Poseidon Statue Blueprint
Astrology Platform Blueprint 180 Unlocks the wonder; Need to purchase all Cobalt Blue Mine I first
Moonstone I 36 Unlocks the after getting the Astrology Platform Blueprint

Gene Segments - Lower Clones (Each requires 60 Segments to be a Clone)

Name Cost Notes
Stone Statue Sentry Gene Segments 12
Poison Eye Gene Segments 18 Need to purchase all Stone Statue Sentry Gene Segments first
Shadow Attendant Gene Segments 24 Need to purchase all Poison Eye Gene Segments first
Predator (Clone) Gene Segments 30 Need to purchase all Shadow Attendant Gene Segments first
Plague Spore Gene Segments 36 Need to purchase all Predator Gene Segments first

Gene Segments - Higher Clones (Each requires 120 Segments to be a Clone)

Name Cost Notes
Stone Statue Guard Gene Segments 12
Evil Eye Gene Segments 20 Need to purchase all Stone Statue Guard Gene Segments first
Nightmare War Horse Gene Segments 28 Need to purchase all Evil Eye Gene Segments first
Void Hunter Gene Segments 36 Need to purchase all Nightmare War Horse Gene Segments first

Gene Segments - Super Clones (Each requires 200 Segments to be a Clone)

Name Cost Notes
Gargoyle King Gene Segments 12
Depraved Eye Gene Segments 24 Need to purchase all Gargoyle King Gene Segments first
Vampire Hunter (Clone) Gene Segments 36 Need to purchase all Depraved Eye Gene Segments first

Alliance rewards

  • Alliance score
    • Reward tiers - badges for all in the alliance, gems and resources.
    • Chaos field alliance reward: badge with 120k to all fleets, +x stats +y% expropriation efficiency.

These work much the same as the sky events, reach X points to get Y reward. The difference is that the points obtained count for the entire alliance and everyone must work together.

    • 2m points: 400 badges, 10k alliance coins, 15 sacks of stone, 100 gems
    • 1.2m points: 240 badges, 6k alliance coins, 12 sacks of stone, 60 gems
    • 600k points: 120 b, 3k ac, 9 sacks, 30 gems
    • 400k points: 80 b, 2k ac, 6 sacks, 20 gems
    • ...

Personal score rewards

Todo: reach x score for y medals reward.

Score Medals U1 U2 U3 U4 U5
500 20 16 14 12 10
1200 30 24 21 18 15
5000 50 40 35 30 25
9000 160 128 112 96 80
15000 240 192 168 144 120
25000 400 320 280 240 200
? 1000 800 700 600 500

Points

You get points for holding/camping planets and asteroids as well as attacking and defeating monsters, or attacking and defeating other players. The score gained is related to the amount of damage you deal.

Analysis

Each fleet has 3 preset analysis slots, you get points based on the number of 6 star ships you have unlocked with a limit of 60.

See Space Analysis/Chaos for details.

Notes

  1. First Global Registration Period started on the 16th of August at 6 PM (Server time, GMT+8);
    Event ran from 6 PM of August 17 until 6 PM of August 18 2019 (Server time, GMT+8)
  2. Based on the first run, please correct any changes if there is
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