Gumballs & Dungeons Wikia
Gumballs & Dungeons Wikia
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[[File:teaching_building.png|thumb|right|75px]]
 
[[File:teaching_building.png|thumb|right|75px]]
 
==='''Teaching Building'''===
 
==='''Teaching Building'''===
 
 
{{Smallquote|Dust and cobwebs are everywhere in this teaching Building. It has been a very long time since the last one came here for cleaning. Different course books are reserved here, you can choose the classes you want to learn! (Options: Investigate and 3 Random Class)}}
 
{{Smallquote|Dust and cobwebs are everywhere in this teaching Building. It has been a very long time since the last one came here for cleaning. Different course books are reserved here, you can choose the classes you want to learn! (Options: Investigate and 3 Random Class)}}
 
*Investigate - Randomly gives [[Chest Key]] (can be gotten more than once) or [[#Stones|Stone]] or Spells
 
*Investigate - Randomly gives [[Chest Key]] (can be gotten more than once) or [[#Stones|Stone]] or Spells
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*Alchemy Class - Gives [[Alchemy Note]] or random [[#Stones|Stone]] if [[#Resonance Record|Resonance Record]] is complete
 
*Alchemy Class - Gives [[Alchemy Note]] or random [[#Stones|Stone]] if [[#Resonance Record|Resonance Record]] is complete
 
*Food Class - Gives random food items
 
*Food Class - Gives random food items
*Pharmacy Class - Gives [[Painkiller]]
+
*Pharmacy Class - Gives [[Painkiller]] or [[All-Heal Potion]]
 
*Financial Class - Gives bonus: Decrease the EP consumption in the stores by 10%
 
*Financial Class - Gives bonus: Decrease the EP consumption in the stores by 10%
 
*Divination Class - Gives a random [[Tarot Cards]]
 
*Divination Class - Gives a random [[Tarot Cards]]
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[[File:library.png|thumb|right|75px]]
 
[[File:library.png|thumb|right|75px]]
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==='''Library'''===
 
==='''Library'''===
   

Revision as of 12:05, 9 August 2019

Mazes
Adventurer's Forest, Ancient Arena, Avalon Fortress, Bloody Fortress, Borderland, Bracada College, Card Wonderland, Chaos Abyss, City of Oblivion, City of Steam, Cloud Island, Desert Oasis, District 91, Dracula's Castle, Dragon Valley, Eden's Land, Erathia, Forest of Whispers, Gods' Chessboard, Hell Frontier, Hero's Village, Land of Comet Crash, Lost Temple, Martial Art Island, Pirate's Port, Promised Land of Forging, Saint's Tower, Sdorica, Skeleton Island, Spacecraft Ruins, Temple of Mars, Wonderland of Nature
Bracada College
Bracada College
Type Maze
Source/Unlock Purchase from Shop for 50 Gem after clearing Forest of Whispers
Normal reward Principal & Revenge Archer gumballs
Raid boost N/A
Raid reward Holy Crystal +1, Totipotential Ring +2 fragments
"The precipitate Dawn War III harshly struck Bracada College. Numerous research findings were lost in this battle..."
Principal
  • Spend 50 Gems to unlock. You will get 125 Fruits of World Tree after Purchase (Clear Forest of Whispers first to unlock)

Hidden Gumball

Revenge Archer

To get the Revenge Archer gumball

  • Get the Chest Key early from Investigate option on Teaching Building
  • As early as F50, a Cursed Chest can appear as Boss reward, after killing the Boss interact with it
  • Kill all 3 batches of monsters within 15 rounds
  • The chest will turn into Luxuriant Chest, open with Chest Key

Stages

  • Old College - 2 Vigor
    Floors 30 (Difficulty 30)
  • New Magic's Glory! - 2 Vigor
    Floors 35 (Difficulty 31)
  • Abandoned Library - 2 Vigor
    Floors 35 (Difficulty 31)
  • Activate! Energy Resonance! - 2 Vigor
    Floors 40 (Difficulty 33)
  • Endless Mode - 3 Vigor

Quests / DP

PLEASE CHECK THE NOTES, PARTICULARLY THE 3 OBJECTIVES RELATING TO STONES LEVEL

Description DP Notes
S Use Void Genome x3 2
S Obtain Command Spell x3 2
S Obtain Luxurious Cassock x3 2
S Obtain Gaunt's Ring x3 2
S Obtain Cyclops' Glasses x3 2
S Obtain Wickedsword x3 2
G Obtain a stone no less than lvl.6 1 Keep the Level 6 Stone in the Stone Holder (Don't use it on Alchemy Lab, or keep 1 until you end the run)
G Obtain a stone no less than lvl.8 2 Keep the Level 8 Stone in the Stone Holder (Don't use it on Alchemy Lab, or keep 1 until you end the run)
G Obtain a lvl.10 stone 3 Keep the Level 10 Stone in the Stone Holder (Don't use it on Alchemy Lab, or keep 1 until you end the run)
G Use Energon (Crystal) x20 2
G Kill Depraved Learner x150 1
G Kill Depraved Teacher x150 1
G Kill Test Subject-R31 x150 1
G Kill Test Subject-X59 x150 1
G Kill Test Subject-A66 x150 1
G Kill Cursed Cambion x100 1
G Kill Treasure Stealer x15 3
G First Kill BOSS 3
G Kill BOSS x5 3
G Kill the BOSS engulfed 3 Test Subjects 3
G Clear Dormitory x20 2
S Reach Floor 60 1
S Reach Floor 70 2
S Reach Floor 80 3
G Purchase in the College Store x100 2
G Experience an Explosion when blending the energy x10 3 Check Alchemy Lab
G Learn all the Courses 3 Check Teaching Building
G Undergoing a Magical Experiment x20 3 Check Magic Lab
G Change the stone nature x10 3 Check Energy Transformer
G Enter the Secret Land of Treasures 2 Check Portal
G Activate one resonance attribute 2 Check Resonance Record
G Activate 100 resonance attributes in total 0/100 3 Check Resonance Record
G Equip a set of the Energy Resonance suit 3 Check Resonance Record
G Insert all the gems on the totipotential ring 5 Check Damaged Magic Array
G Obtain hidden Gumball 5

Boss Package Reward

Kill Boss on 80F to claim 20x Revenge Archer Gumball Fragment and 20x Bone of Moonlight

Enemies

Enemy Skill Stealing List (use Bandit, Kaito, or Bloody Wolf)
Common item Rare item
Depraved Learner
Human
Depraved learner
Team Work: Physical Resistance +20% for each depraved learner that exists

Defense Enchantment: Physical Resistance +20%

? ?
Depraved Teacher
Human
Depraved teacher
Arcane Shock: Launch an attack every 3 rounds, deal damage to the enemy equals to the 5% of the enemy MAX HP

Arcane Rampage: Arcane Shock effect doubled when the HP is lower than 50%

? ?
Test Subject-R31
Human
Subject r31
Stink: When present, the enemy lost HP by 3 each round ? ?
Test Subject-X59
Human
Subject x59
Energy Increase: When present, increase all companions' Attack by 30%

Unstable Energy: 20% chance to explode and deal quadruple damage to the enemy when under attack

? ?
Test Subject-A66
Human
Subject a66
The Distorted: High HP

Elemental Resistance: Physical Resistance +30%, Spell Resistance +30%

? ?
Cursed Cambion
Demon
Cursed cambion
Curse: Launch a ranged attack every 2 rounds, curse effect attached (Decrease the Attack, last for 3 rounds)

Nightmare: When present, immobilizing the enemy summoned creatures
Energy Increase: Attack +30%

? ?
Treasure Stealer
Beast
Treasure stealer
Flee: Flee after 10 rounds ? ?
Gold-Collar Goblin (in Secret Land of Treasures)
Beast
Gold-collar goblin
Flee: Flee after 10 rounds ? ?
Cunning Goblin (in Secret Land of Treasures)
Beast
Cunning goblin
Flee: Flee after 10 rounds ? ?
Strange Octopus (via GoT)
Gumball
Kurosensei
Agility: Dodge +100%


Self-healing: Recover HP by 20% every round
Learner Test: Escape after 6 rounds

? ?
Boss (Bloody Professor)
Beast
See below ? ?


Boss

Bloody professor

Bloody Professor

Floor Attack HP
30 26 540
40 46 1074
50 79 2076
60
70 192 7195
80 320 ????
90
100



Skills

  • Bio Experiment - Launch an attack every 3 rounds, deal triple damage to the enemy. Poison Plague effect attached (Decrease the MAX HP by 10%, this effect can be superimposed and can't be cleaned, valid in this floor)
  • Engulf - Devour 1 Test Subject when the Hunger is full, increase the Attack by 10% and recover HP by 20% (Lost HP by 3% if there is no Test Subject available)
  • Bio Armo - Physical Resistance +20%, Spell Resistance +20%

Special Maze Mechanics

Stone holder

Stones

Stone Holder

Each Stone is designated for a specific Bonus Attribute of its own.
Each Stone can be transformed to Increase or Decrease its level.
Name Attribute Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
Uru stone
Uru Attack +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Bayle stone
Bayle Earth Spell Effect +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
Harcar stone
Harcar HP +10 +20 +30 +40 +50 +60 +70 +80 +90 +100
Sower stone
Sower Water Spell Effect +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
Cana stone
Cana Fire Spell Effect +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
Anse stone
Anse Power +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Tiva stone
Tiva Earth Spell Effect +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
Ayr stone
Ayr Light Spell Effect +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
Ryde stone
Ryde MP +10 +20 +30 +40 +50 +60 +70 +80 +90 +100
Aee stone
Aee Dark Spell Effect +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%


Experimental Equipment

This standard equipment is rough in craftsmanship. It's an experimental item of the college. Some simple magical lines are engraved on this equipment, 3 grooves are linked by these lines.

Can be received from Learner's Remains

Name Name
Experimental Helmet
Experimental Helmet
Experimental Necklace
Experimental Necklace
Experimental Armor
Experimental Armor
Experimental Ring
Experimental Ring
Experimental Gloves
Experimental Gloves
Experimental Cloak
Experimental Cloak
Experimental Belt
Experimental Belt
Experimental Boots
Experimental Boots
Experimental Orb
Experimental Orb
  • Each part has its own Resonance Record (check next section)

Resonance Record

Record overview

Gives different bonus attributes to the Experimental Equipment using different Stones combinations. The values of the bonus attributes depend on the levels of the Stones

  • Due to the complexity of the combinations of Stones, Equipment Part, and Energy Resonance, please check it further here


Maze Specific Interactions

Dormitory

Dormitory - Maze Cave

This dormitory has been abandoned for a long time. But you can always hear some weird sounds coming out from this dormitory.

*with GoT Title or Great Detective's Skill (part of the team):


College Store

College Store - Maze Store


Alchemy lab

Alchemy Lab

Most of the equipment in this abandoned lab was damaged, only little of them can be used! (Refund all the stones after blending the energy)


Magic lab

Magic Lab

This ramshackle lab is marked with various magic arrays. You can use them to undergoing some magical experiments! (Consume MP to conduct the experiment after selecting a target)
  • Magical Experiment - Select a random spell scroll with the corresponding amount of MP in exchange


Infirmary

Infirmary

There are many medical supplies left in this infirmary. You can use these supplies to do some wound care.


Teaching building

Teaching Building

Dust and cobwebs are everywhere in this teaching Building. It has been a very long time since the last one came here for cleaning. Different course books are reserved here, you can choose the classes you want to learn! (Options: Investigate and 3 Random Class)
  • Investigate - Randomly gives Chest Key (can be gotten more than once) or Stone or Spells
  • Martial Class - Increases Attack or HP
  • Magic Class - Increases Power or MP
  • Alchemy Class - Gives Alchemy Note or random Stone if Resonance Record is complete
  • Food Class - Gives random food items
  • Pharmacy Class - Gives Painkiller or All-Heal Potion
  • Financial Class - Gives bonus: Decrease the EP consumption in the stores by 10%
  • Divination Class - Gives a random Tarot Cards


Library

Library

This abandoned library is marked by wars everywhere. Though shabby, the huge amount of books left in it is highly valuable!


Energy transformer

Energy Transformer

This odd device is very clean, and it may be used not long ago! (Can transform the stone with this device, and will not degrade the stone)
  • Energy Transform - Change the selected Stone to a different selected one


Damaged magic array

Damaged Magic Array

A ring is floating in the magic array, its gloomy appearance can't cover it's specialty! (Infuse energy to activate the magic array again)

Infuse the required Energy (1000) to activate it and become Totipotential Ring

The Damaged Magic Array will remain on the same floor until it's activated - if you don't have enough Energy itens you can infuse as many as you can then come back using Portal of Earth or similar efects to infuse the remaining.


Ring magic array

Totipotential Ring

A ring is floating in the magic array. The magical elements sprayed from this ring can help you clear the visible threats! (Consume energy to level up the gem.)
When settling the maze, will calculate the artifact fragments based on the total gem level after inserting all the gems!

Place Swift Magatama, Treasure Keeper's Grace, and Vigor Stone and can upgrade each individually with Energy.

Gem Name Bonus (Max Level)
Swift magatama
Swift Magatama Attack+300%, attack cooldown -4
Treasure keeper's grace
Treasure Keeper's Grace 30% chance to obtain an extra stone when killing the monster (This effect also works for Gumball)
Vigor stone
Vigor Stone Increase the recovery effect by 60% (scrolls and props only)
Portal bracada

Portal

The portal suddenly opened leads to somewhere unknown. It may be an extreme danger, or bountiful treasures behind the door.

Randomly appears after killing Treasure Stealer

Enter to get to Secret Land of Treasures (can be encountered more than once per run)


Cursed chest

Cursed Chest

This exquisite chest is protected by a cursed evil power, and you can't get closer! (Can use the key to open the chest after clearing the curse)
Kill 3 batches of monsters to remove the curse! (An extra reward will be available if you kill all the monsters within 15 rounds)
Enemy Skill
Manticore
Demon
蝎狮
Roar: Help self and friendly targets increase Attack and HP after suffering damage


Venom: While countering, inflicts Poison effect (loses HP each round, lasts 3 rounds)

  • NOTE: This is the enemy that appeared when I unlocked the hidden gumball, never did another and just raided after 80/80 DP
Luxuriant chest

After will change into Luxuriant Chest, use Chest Key to open


Corpses and Souls

Corpse Regular Loot Farplane's Lantern Soul
Learner's Remains
Learner's Remains
Gives Stone Holder and Ragged Package at start of maze, random part of Experimental Equipment, Alchemy Note (if Resonance Record isn't the full list yet) or Energon (Crystal) or Energy Waste Broken Mage's Soul: Power +10 (Valid in this floor)

Complete Mage's Soul: Power +1

Teacher's Remains
Teacher's Remains
Gives Random Stone and Spells Broken Mage's Soul: Power +10 (Valid in this floor)

Complete Mage's Soul: Power +1

Wickedsword Bearer's Remains
Wickedsword bearer's remains
Gives Wickedsword Renji Hiiragiis' Soul: Wickedsword, ability enhanced (from Attack+4,Power+4 to Attack+6,Power+6 When attacking, 20% chance to deal double damages)
Maid's Remains
Maid's Remains
Gives Luxurious Cassock Index's Soul: Power+3, No rank limitation when casting spells
Mutant's Remains
Mutant's Remains
Gives Cyclops' Glasses Scott's Soul: Attack +2, ignore the enemy physical resistance +5%
Lad's Remains
Lads Remains
Receive Command Spell Shirou Emiya's Soul: brave soul ability enhanced (Check Below this table)
Elder Warlock's Remains
Elder warlock remains
Receive Gaunt's Ring and Erberry Wand Dumbledore's Soul: Enhance the effect of all spells by 5%
Crystallized Remains
Crystallized Remain
Receive Void Genome Ouma Shu's Soul: Void Genome, ability enhanced (added: 5% chance to obtain 1 extra stone when killing the enemy)

Gumball's Brave Soul - summon from Command Spell

  • Inceptive Sword: 30% chance to deal double damage when attacking
  • Brave Soul: Decrease the damage sustained by 20%, 20% chance to be immune to all damage

Enhancement through Shirou Emiya's Soul

  • Penetrative Blade: 50% chance to spurt the enemies of the same row when attacking


Loots

Potion Formula

This yellow paper smells sour. It seems like it was used for blowing noses. Some askew words and hasty patterns are marked on the paper. You really hope that the writer's alchemy skill exceeds his writing level.

(from Learner's Remains)

Formula


Out-of-Maze Loot

Get these items in the maze and carry them away:

For raid results, see here


Title Loots

For items available here through the God of Thieves title, see here or check Dormitory section.

For souls available here using the Farplane's Bow and Farplane Arrow, see here.


Other Loots

Toti ring fragment

Tips

Notes

External links