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+ | {{TrialStatueInfo |
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+ | |faction = Ranger's Song |
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+ | |type = trial |
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⚫ | |||
+ | |pearl2 = Adventurer |
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+ | |cost = 80 [[Magic Iron]]<br> |
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+ | 2x Olin Bloss (Lv. 120)<br> |
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+ | 2x Theia (Lv. 240)<br> |
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+ | 2x Mnemosyne (Lv. 300) |
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+ | |bonus = Attack+4, Power+2<br> |
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+ | In Sky and Space, Speed+5<br> |
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+ | Lower Clone Capacity+6 |
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+ | }} |
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==Info== |
==Info== |
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− | |||
===Enemies=== |
===Enemies=== |
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− | {| class="article-table" width="100%" |
+ | {| class="mw-collapsible article-table" width="100%" |
! rowspan="1" width="150px"|Enemy |
! rowspan="1" width="150px"|Enemy |
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! rowspan="1" |Skill |
! rowspan="1" |Skill |
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! rowspan="1" |Drops |
! rowspan="1" |Drops |
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|- |
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− | | <b>Bounty Hunter's Mirror Image</b><br/>''Gumball'' [[File:Bounty Hunter 2.png|thumb|center|80px]] |
+ | | <b>Bounty Hunter's Mirror Image</b><br />''Gumball'' [[File:Bounty Hunter 2.png|thumb|center|80px]] |
| Attack:45, HP:1000 |
| Attack:45, HP:1000 |
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<b>Mark of Prey</b>: Launch every 5 rounds, casts the marked effect on the enemy (damage suffered is increased by 50% for 3 rounds) |
<b>Mark of Prey</b>: Launch every 5 rounds, casts the marked effect on the enemy (damage suffered is increased by 50% for 3 rounds) |
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− | | |
+ | | |
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|- |
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− | | |
+ | | <b>Old Lincoln</b><br />''Human'' |
+ | | (inside left tent) |
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⚫ | |||
+ | Attack 35, HP 120 |
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+ | <br /><b>Infuriate</b>: Attack doubles when HP drops below 50% |
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− | | <b>Butcher</b><br/>''Human'' [[File:屠夫.png|thumb|center|80px]] |
+ | | <b>Butcher</b><br />''Human'' [[File:屠夫.png|thumb|center|80px]] |
| Attack 24, HP 30 |
| Attack 24, HP 30 |
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− | | <b>Musketeer</b><br/>''Human'' [[File:火枪手(血猎者).png|thumb|center|80px]] |
+ | | <b>Musketeer</b><br />''Human'' [[File:火枪手(血猎者).png|thumb|center|80px]] |
| Attack 15, HP 35 |
| Attack 15, HP 35 |
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<b>Shooting</b> Launch a long range attack every 2 rounds |
<b>Shooting</b> Launch a long range attack every 2 rounds |
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− | | <b>Drunkard</b><br/>''Human'' |
+ | | <b>Drunkard</b><br />''Human'' |
| Attack 16, HP 40 |
| Attack 16, HP 40 |
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<b>Make Spirits</b>: Double '''Butcher''' and <b>Bandit</b>'s Attack while being present |
<b>Make Spirits</b>: Double '''Butcher''' and <b>Bandit</b>'s Attack while being present |
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⚫ | |||
+ | |- |
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+ | | <b>Bandit</b><br />''Human'' |
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+ | | Attack 20, HP 35 |
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+ | <b>Bully</b>: Decreases Attack each time an ally is killed |
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===Other=== |
===Other=== |
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− | |||
You start with 3 Warrants: |
You start with 3 Warrants: |
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* Kill 1 Old Lincoln: 400EP |
* Kill 1 Old Lincoln: 400EP |
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Fixtures: |
Fixtures: |
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* Left ''Vagrant's Tent'', starts at 1 round left, monsters in the tent: old Lincoln |
* Left ''Vagrant's Tent'', starts at 1 round left, monsters in the tent: old Lincoln |
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− | * Right ''Vagrant's Tent'', starts at 3 rounds left, monsters in the tent: butcher x2, Bandit x2 |
+ | * Right ''Vagrant's Tent'', starts at 3 rounds left, monsters in the tent: butcher x2, Bandit x2 |
+ | Appears at end of round...: |
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+ | * 1 : Butcher (left tent) |
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+ | * 3 : Musketeer (right) |
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+ | * 4 : Drunkard (left) |
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+ | * 6 : Bandit (right) |
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+ | * 7 : Butcher (left) |
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+ | |||
+ | ===Gumballs with useful talents=== |
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+ | In no particular order |
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+ | * Mammoth: Defense and HP |
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+ | * Musashi: Attack, Reduce ranged damage |
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+ | * Merman: Attack, HP |
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+ | * Crusader: Attack, HP |
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+ | * Minstrel : EP |
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+ | * Ripper: Attack, HP |
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+ | * Flagellant: Defense, HP |
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+ | * Swordsman : Attack, HP |
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+ | * Kaito: EP consumption |
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+ | * Panda: Dodge |
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+ | |||
+ | Minor effect: |
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+ | * Athena: Divine Favor buff (for the Cross) |
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+ | * Mage: Power (again for the Cross) |
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+ | * Catherine: Power |
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==Walkthrough== |
==Walkthrough== |
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− | |||
Note: This requires significant help from faction gumballs. If you don't have most/all of the relevant booster gumballs, don't bother trying, this will be impossible. |
Note: This requires significant help from faction gumballs. If you don't have most/all of the relevant booster gumballs, don't bother trying, this will be impossible. |
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* You are going to take 533 damage (counting the 1 def from Rune Master) before you get to heal in this run. You gain 20 hp from Explorationist. 6 Star [[Minstrel]] is not needed, 5 stars may be. I tried to collect as much information on this fight as I could so more people could make it work with their team. |
* You are going to take 533 damage (counting the 1 def from Rune Master) before you get to heal in this run. You gain 20 hp from Explorationist. 6 Star [[Minstrel]] is not needed, 5 stars may be. I tried to collect as much information on this fight as I could so more people could make it work with their team. |
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* Use Cross (optional) |
* Use Cross (optional) |
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* Attack Bounty Hunter until he is dead |
* Attack Bounty Hunter until he is dead |
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⚫ | |||
− | |||
− | == Statue Cost == |
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− | * |
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− | |||
− | == Statue Bonus == |
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− | * |
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== External Links == |
== External Links == |
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* [https://youtu.be/G7Un-vr2yBE Step by Step Video Walkthrough] |
* [https://youtu.be/G7Un-vr2yBE Step by Step Video Walkthrough] |
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* [https://youtu.be/cIAsHMyvSPQ Step by Step Video Walkthrough (no panda required)] |
* [https://youtu.be/cIAsHMyvSPQ Step by Step Video Walkthrough (no panda required)] |
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− | [[Category:Gumball Trials]] |
Revision as of 14:35, 7 October 2018
Bounty Hunter | |
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Trial requirement | Bounty Hunter evolved to 5 stars and equipped with a certificate. |
Trial reward |
Bounty Hunter's Pearl x3, Golden Pot, 100000 |
Pearl Cost |
10× Bounty Hunter |
Statue Cost |
80 Magic Iron |
Statue Bonus | Attack+4, Power+2 In Sky and Space, Speed+5 |
Info
Enemies
Enemy | Skill | Drops |
---|---|---|
Bounty Hunter's Mirror Image Gumball |
Attack:45, HP:1000
Mark of Prey: Launch every 5 rounds, casts the marked effect on the enemy (damage suffered is increased by 50% for 3 rounds) |
|
Old Lincoln Human |
(inside left tent)
Attack 35, HP 120
|
|
Butcher Human |
Attack 24, HP 30 | |
Musketeer Human |
Attack 15, HP 35
Shooting Launch a long range attack every 2 rounds |
|
Drunkard Human |
Attack 16, HP 40
Make Spirits: Double Butcher and Bandit's Attack while being present |
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Bandit Human |
Attack 20, HP 35
Bully: Decreases Attack each time an ally is killed |
Other
You start with 3 Warrants:
- Kill 1 Old Lincoln: 400EP
- Kill 5 Bandit: 400EP
- Kill 5 Butcher: 400EP
Fixtures:
- Left Vagrant's Tent, starts at 1 round left, monsters in the tent: old Lincoln
- Right Vagrant's Tent, starts at 3 rounds left, monsters in the tent: butcher x2, Bandit x2
Appears at end of round...:
- 1 : Butcher (left tent)
- 3 : Musketeer (right)
- 4 : Drunkard (left)
- 6 : Bandit (right)
- 7 : Butcher (left)
Gumballs with useful talents
In no particular order
- Mammoth: Defense and HP
- Musashi: Attack, Reduce ranged damage
- Merman: Attack, HP
- Crusader: Attack, HP
- Minstrel : EP
- Ripper: Attack, HP
- Flagellant: Defense, HP
- Swordsman : Attack, HP
- Kaito: EP consumption
- Panda: Dodge
Minor effect:
- Athena: Divine Favor buff (for the Cross)
- Mage: Power (again for the Cross)
- Catherine: Power
Walkthrough
Note: This requires significant help from faction gumballs. If you don't have most/all of the relevant booster gumballs, don't bother trying, this will be impossible.
- You are going to take 533 damage (counting the 1 def from Rune Master) before you get to heal in this run. You gain 20 hp from Explorationist. 6 Star Minstrel is not needed, 5 stars may be. I tried to collect as much information on this fight as I could so more people could make it work with their team.
- You can enter with 520 hp
- Gain some Def from Mammoth ( each point saves 16 points of damage where it matters)
- Dodge Damage with Panda ( the opening attacks from Bounty Hunter are worth 44 points each and quick to reload)
- The healing from the Cross item seems to be dependent on Bounty Hunter Gumball's Power I am not sure what the minimum power needed is.
- Buy Treasure Seeker x1, Explorationist x2, and Rune Master x1
- Attack Bounty Hunter x4
- Kill Musketeer
- Kill Drunkard
- Kill Butcher
- Kill Butcher
- Attack Bounty Hunter x2
- Kill Musketeer
- Kill Drunkard
- Kill Bandit
- Enter Left Tent
- Attack Old Lincoln x2/3
- Open Chest
- Leave tent
- Use Red Arrest Warrant, buy Weapon Master x1
- Use Weapon Master License
- Use Cross
- Kill Musketeer
- Kill Butcher
- Enter Right Tent
- Kill Butcher x2
- Kill Bandit x2
- Open Chest
- Leave tent
- Kill Bandit x2
- Use Yellow Warrants, buy Great Swordsmith and Great Swordsmith HP
- Use Swordsmith Rune
- Use Cross (optional)
- Attack Bounty Hunter until he is dead