Gumballs & Dungeons Wikia

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Bomberman

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|faction=Aoluwei's Blade
 
|faction=Aoluwei's Blade
 
|type=Magic
 
|type=Magic
|trial=y
+
|trial=n
 
|easteregg=n
 
|easteregg=n
 
|fashion=n
 
|fashion=n
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At skill level 5, X is computed as follow:
 
At skill level 5, X is computed as follow:
* X = (Floor + 20)*(Floor + 20) * ("[[Difficulty|Maze Difficulty]]" + 60) * ( 2 + [[Hunter's Suit]] bonus ) / 1000
+
* X = (Floor + 20)*(Floor + 20) * ("Maze Difficulty" + 60) / 1000
   
For stage runs, the ''[[Difficulty|Maze Difficulty]]'' is displayed when you enter the maze. For endless mode runs, it's usually equal or very close to difficulty of the last stage. In practice, X is high enough to kill all the usual mobs it hits down to floor 50 and more.
+
For stage runs, the ''Maze Difficulty'' is displayed when you enter the maze. For endless mode runs, it's usually equal or very close to difficulty of the last stage. In practice, X is high enough to kill all the usual mobs it hits down to floor 50 and more.
 
"[[Hunter's Suit]] bonus" is 0 unless you have that full suit equipped and own [[Artemis]].
 
<br />The "2" factor is probably a bug that was introduced around [[Version History#<V3.8.5> Update 5 December 2019|v3.8.5]]. It is unknown at this stage whether it applies to everyone or only to players who own [[Artemis]].
 
   
 
Since the bombs are considered '''Traps''', you are, like for any traps, properly credited for the kills made the bomb .
 
Since the bombs are considered '''Traps''', you are, like for any traps, properly credited for the kills made the bomb .
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=== Bomb Damages ===
 
=== Bomb Damages ===
As tested in [[Avalon Fortress]] in endless mode with +20 from trap enhancing [[Talents]]. Values below are from before the introduction of the factor "2" in the damage formula.
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As tested in [[Avalon Fortress]] in endless mode with +20 from trap enhancing [[Talents]].
 
{| class="mw-collapsible mw-collapsed article-table"
 
{| class="mw-collapsible mw-collapsed article-table"
 
! Floor
 
! Floor
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