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Bomberman

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|faction=Aoluwei's Blade
 
|faction=Aoluwei's Blade
 
|type=Magic
 
|type=Magic
|trial=y
 
|easteregg=n
 
|fashion=n
 
 
|description={{PAGENAME}} Gumball joined an Aoluwei engineering team at a very young age as a demolitionist. His talent with explosives is hard to ignore, creating several new and powerful explosive charges.
 
|description={{PAGENAME}} Gumball joined an Aoluwei engineering team at a very young age as a demolitionist. His talent with explosives is hard to ignore, creating several new and powerful explosive charges.
 
|how_to_get=Summon at [[Mercenary Camp]] using 30 fragments
 
|how_to_get=Summon at [[Mercenary Camp]] using 30 fragments
|talent=Enhances the ability to control various traps by -/4/6/8/10/12 points when Gumballs explore the maze.
+
|talent=Enhances the ability to control various traps by -/4/6/?/?/? points when Gumballs explore the maze.
 
|skill_name=Time Bomb
 
|skill_name=Time Bomb
 
|skill=
 
|skill=
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|combat_skill2=Explosive Rice Ball
 
|combat_skill2=Explosive Rice Ball
 
|combat_skill_effect2=Fire+6 Luck+3
 
|combat_skill_effect2=Fire+6 Luck+3
  +
|trial=n
 
|statue=
 
|statue=
 
|statue_item=
 
|statue_item=
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! Range
 
! Range
 
! Effects
 
! Effects
|-
+
|-
 
| <b>Energy-gathered Bomb</b><br />''Red'' [[image:Energy-gathered Bomb.png|center|70px]]
 
| <b>Energy-gathered Bomb</b><br />''Red'' [[image:Energy-gathered Bomb.png|center|70px]]
 
| Within distance of 3
 
| Within distance of 3
| 125% X Damage + Trap enhancing [[Talents]] & food.
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| about 121% X Damage
 
|-
 
|-
 
| <b>Frozen Bomb</b><br />''Blue'' [[image:Frozen Bomb.png|center|70px]]
 
| <b>Frozen Bomb</b><br />''Blue'' [[image:Frozen Bomb.png|center|70px]]
 
| Same Row
 
| Same Row
| X Damage + Trap enhancing [[Talents]] & food.
+
| X Damage
 
Place the ''Frozen'' effects for 5 rounds.
 
Place the ''Frozen'' effects for 5 rounds.
 
|-
 
|-
 
| <b>Armor Piercing Bomb</b><br />''Black'' [[image:Armor Piercing Bomb.png|center|70px]]
 
| <b>Armor Piercing Bomb</b><br />''Black'' [[image:Armor Piercing Bomb.png|center|70px]]
 
| Same Column
 
| Same Column
| X Damage + Trap enhancing [[Talents]] & food.
+
| X Damage
 
Place the ''Collapse'' effect, valid in this floor.
 
Place the ''Collapse'' effect, valid in this floor.
 
|-
 
|-
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| Same Row +
 
| Same Row +
 
Same Column
 
Same Column
| 83.3% * X Damage + Trap enhancing [[Talents]] & food.
+
| about 85% X Damage
 
Place the ''Corrode'' effect, valid in this floor: Decrease attack by 50%
 
Place the ''Corrode'' effect, valid in this floor: Decrease attack by 50%
  +
 
|-
 
|-
 
| <b>Super Time Bomb</b><br /> [[image:Super Time Bomb.png|center|70px]]
 
| <b>Super Time Bomb</b><br /> [[image:Super Time Bomb.png|center|70px]]
 
| Whole floor
 
| Whole floor
| 500% X Damage + Trap enhancing [[Talents]] & food.
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| High Damage (About 490% X)
 
This one only appears when selected from inventory. Requires [[Bomberman]] to be main.
 
This one only appears when selected from inventory. Requires [[Bomberman]] to be main.
 
|}
 
|}
   
At skill level 5, X is computed as follow:
+
Formula for X is unknown but it depends solely on the floor number. X is rather high and sufficient to kill all the usual mobs it hits down to floor 50 and more.
* X = (Floor + 20)*(Floor + 20) * ("[[Difficulty|Maze Difficulty]]" + 60) * ( 2 + [[Hunter's Suit]] bonus ) / 1000
 
 
For stage runs, the ''[[Difficulty|Maze Difficulty]]'' is displayed when you enter the maze. For endless mode runs, it's usually equal or very close to difficulty of the last stage. In practice, X is high enough to kill all the usual mobs it hits down to floor 50 and more.
 
 
"[[Hunter's Suit]] bonus" is 0 unless you have that full suit equipped and own [[Artemis]].
 
<br />The "2" factor is probably a bug that was introduced around [[Version History#<V3.8.5> Update 5 December 2019|v3.8.5]]. It is unknown at this stage whether it applies to everyone or only to players who own [[Artemis]].
 
 
Since the bombs are considered '''Traps''', you are, like for any traps, properly credited for the kills made the bomb .
 
   
 
Side note: Before explosion, the bomb is visible but its tile is not considered open (you cannot move to the tiles around it unless the bomb is right next to an open tile).
 
Side note: Before explosion, the bomb is visible but its tile is not considered open (you cannot move to the tiles around it unless the bomb is right next to an open tile).
   
 
=== Bomb Damages ===
 
=== Bomb Damages ===
As tested in [[Avalon Fortress]] in endless mode with +20 from trap enhancing [[Talents]]. Values below are from before the introduction of the factor "2" in the damage formula.
+
As tested in [[Avalon Fortress]] but expected to be maze independent.
 
{| class="mw-collapsible mw-collapsed article-table"
 
{| class="mw-collapsible mw-collapsed article-table"
 
! Floor
 
! Floor
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! Super
 
! Super
 
|-
 
|-
| 1 || || 59 || 69 ||
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| 1 || || 59 || ||
 
|-
 
|-
| 11 || 92 || 107 || 129 || 620
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| 11 || || 107 || 129 || 620
 
|-
 
|-
 
| 21 || || 174 || ||
 
| 21 || || 174 || ||
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