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Bomberman

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|faction=Aoluwei's Blade
 
|faction=Aoluwei's Blade
 
|type=Magic
 
|type=Magic
|trial=y
+
|description=
|easteregg=n
 
|fashion=n
 
|description={{PAGENAME}} Gumball joined an Aoluwei engineering team at a very young age as a demolitionist. His talent with explosives is hard to ignore, creating several new and powerful explosive charges.
 
 
|how_to_get=Summon at [[Mercenary Camp]] using 30 fragments
 
|how_to_get=Summon at [[Mercenary Camp]] using 30 fragments
|talent=Enhances the ability to control various traps by -/4/6/8/10/12 points when Gumballs explore the maze.
+
|talent=Enhances the ability to control various traps by -/4/6/?/?/? points when Gumballs explore the maze.
 
|skill_name=Time Bomb
 
|skill_name=Time Bomb
|skill=
+
|skill=Time Bomb<br />
 
Bomberman Gumball's tactics are different. It will place a time bomb (bomb power increases with skill level) to punish the enemies that are against it.<br />
 
Bomberman Gumball's tactics are different. It will place a time bomb (bomb power increases with skill level) to punish the enemies that are against it.<br />
 
Upon entering any new non-special floor (i.e. It doesn't work in caves or Boss floors), a random time bomb is placed on a random tile and will explode after 3 turns. Upon explosion, the bomb reveal tiles within its range and affects the enemies in that range. See details below.
 
 
 
When selected, enter the maze with 3 [[Super Time Bomb]]
 
When selected, enter the maze with 3 [[Super Time Bomb]]
 
|wb1=n/a
 
|wb1=n/a
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|combat_skill2=Explosive Rice Ball
 
|combat_skill2=Explosive Rice Ball
 
|combat_skill_effect2=Fire+6 Luck+3
 
|combat_skill_effect2=Fire+6 Luck+3
  +
|trial=n
 
|statue=
 
|statue=
 
|statue_item=
 
|statue_item=
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|food20 = Lich King's Rum
 
|food20 = Lich King's Rum
 
}}
 
}}
 
== Time Bombs ==
 
Effects below are for the skill at level 5.
 
 
===Bomb Effects===
 
{| class="wikitable sortable"
 
! Bomb
 
! Range
 
! Effects
 
|-
 
| <b>Energy-gathered Bomb</b><br />''Red'' [[image:Energy-gathered Bomb.png|center|70px]]
 
| Within distance of 3
 
| 125% X Damage + Trap enhancing [[Talents]] & food.
 
|-
 
| <b>Frozen Bomb</b><br />''Blue'' [[image:Frozen Bomb.png|center|70px]]
 
| Same Row
 
| X Damage + Trap enhancing [[Talents]] & food.
 
Place the ''Frozen'' effects for 5 rounds.
 
|-
 
| <b>Armor Piercing Bomb</b><br />''Black'' [[image:Armor Piercing Bomb.png|center|70px]]
 
| Same Column
 
| X Damage + Trap enhancing [[Talents]] & food.
 
Place the ''Collapse'' effect, valid in this floor.
 
|-
 
| <b>Corrosion Bomb</b><br />''Green'' [[image:Corrosion.png|center|70px]]
 
| Same Row +
 
Same Column
 
| 83.3% * X Damage + Trap enhancing [[Talents]] & food.
 
Place the ''Corrode'' effect, valid in this floor: Decrease attack by 50%
 
|-
 
| <b>Super Time Bomb</b><br /> [[image:Super Time Bomb.png|center|70px]]
 
| Whole floor
 
| 500% X Damage + Trap enhancing [[Talents]] & food.
 
This one only appears when selected from inventory. Requires [[Bomberman]] to be main.
 
|}
 
 
At skill level 5, X is computed as follow:
 
* X = (Floor + 20)*(Floor + 20) * ("[[Difficulty|Maze Difficulty]]" + 60) * ( 2 + [[Hunter's Suit]] bonus ) / 1000
 
 
For stage runs, the ''[[Difficulty|Maze Difficulty]]'' is displayed when you enter the maze. For endless mode runs, it's usually equal or very close to difficulty of the last stage. In practice, X is high enough to kill all the usual mobs it hits down to floor 50 and more.
 
 
"[[Hunter's Suit]] bonus" is 0 unless you have that full suit equipped and own [[Artemis]].
 
<br />The "2" factor is probably a bug that was introduced around [[Version History#<V3.8.5> Update 5 December 2019|v3.8.5]]. It is unknown at this stage whether it applies to everyone or only to players who own [[Artemis]].
 
 
Since the bombs are considered '''Traps''', you are, like for any traps, properly credited for the kills made the bomb .
 
 
Side note: Before explosion, the bomb is visible but its tile is not considered open (you cannot move to the tiles around it unless the bomb is right next to an open tile).
 
 
=== Bomb Damages ===
 
As tested in [[Avalon Fortress]] in endless mode with +20 from trap enhancing [[Talents]]. Values below are from before the introduction of the factor "2" in the damage formula.
 
{| class="mw-collapsible mw-collapsed article-table"
 
! Floor
 
! Green
 
! Blue<br />Black
 
! Red
 
! Super
 
|-
 
| 1 || || 59 || 69 ||
 
|-
 
| 11 || 92 || 107 || 129 || 620
 
|-
 
| 21 || || 174 || ||
 
|-
 
| 31 || 219 || 259 || ||
 
|-
 
| 41 || || 364 || 450 ||
 
|-
 
| 51 || 408 || || ||
 
|-
 
| 61 || || 628 || || 3068
 
|-
 
| 71 || || 788 || || 3868
 
|-
 
| 81 || || 966 || || 4761
 
|-
 
| 91 || || || 1450 || 5747
 
|-
 
| 101 || || 1379 || || 6826
 
|}
 
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