Gumballs & Dungeons Wikia
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Gumballs & Dungeons Wikia

Adventure titles are the first set you will unlock with the Adventurer Gumball.

For special items relating to the Adventure titles see:

Treasure Seeker
Explorer
Explorationist
Night Walker
Demon Hunter (Title)
Rune Master
Blacksmith (Title)
Magic Bandit
Elven Ranger
Treasure Hunter
Royal Rune Master
Weapon Master
Royal Blacksmith
God of Thieves
Farplane Ranger
Great Elf King
Legendary Hunter
Holy Rune Master
Great Enchanter
Great Swordsmith
Holy Blacksmith

Effect Summary[]

Title Rank Main effect Bonus effect
Treasure Seeker
1 Detect 3/4/5 enemies' initial location in each floor Attack +1/2/3
Explorer
2 Gain EP 10/15/20 each time you enter the next floor. HP +20/30/40
Explorationist
2 Recover HP+6/9/12 each time you enter the next floor. HP+20/30/40
Night Walker
3 Get Night Walker's Lantern (Have chance to detect a key's location each floor). Attack +1/2/3

Power +1/2/3

Demon Hunter (Title)
3 Get Demon Hunter's Bow (Extra damage to undead) Attack +1/2/3

Power +1/2/3

Rune Master
3 Get Magic Crucible (chance to get double low grade spells) Power +2/4/6
Blacksmith (Title)
3 Get Forging Anvil (Disenchants treasures to receive a Quenching Essence) Attack +2/4/6
Magic Bandit
4 Award part of Noble's Set (EP consumption reduction equipment) Attack +1/2/3

Power +1/2/3
MP +20/30/40

Elven Ranger
4 Award Statue of Black Leopard x1 (Friendly summon) Attack +1/2/3

Power +1/2/3
HP +20/30/40

Treasure Hunter
4 Award part of Hunter's Suit (EP bonus after clearing floor) Attack +1/2/3

Power +1/2/3
HP + 20/30/40

Royal Rune Master
4 Award part of Rune Artisan Suit (MP bonus from disenchanting scrolls) Power +2/4/6

MP +20/30/40

Weapon Master
4 Award Weapon Master's License x1 Attack +1/2/3

Power +1/2/3
HP +20/40/60

Royal Blacksmith
4 Award part of Blacksmith Artisan Suit (EP bonus for disenchanting treasure) Attack +2/4/6

HP +20/30/40

God of Thieves
5 Get God of Thieves' Lantern (able to locate hidden items/events inside mini-dungeon/tent/etc) Attack +2/4/6

Power +2/4/6
HP +40/60/80
Get Thief's Wick

Farplane Ranger
5 If Night Walker was chosen: Get Farplane's Lantern (Able to confine the dead's souls when searching for corpses)

If Demon Hunter was chosen: Get Farplane's Bow (Have a chance to confine the soul of an enemy after a kill)

Attack +2/3/4

Power +2/3/4
HP +40/60/80
Get Nether Wick or Farplane Arrow

Great Elf King
5 If Night Walker was chosen: Get Great Elf King's Lantern (Increase ability to summon all animals)

If Demon Hunter was chosen: Get Elf King's Bow (Automatically shoots an enemy on each floor)

Attack +2/3/4

Power +2/3/4
HP +40/60/80
Get Elf's Wick or Elf's Arrow

Legendary Hunter
5 Get Legendary Bow (Automatically shoots an enemy each 5 rounds) Attack +2/4/6

Power +2/4/6
HP +40/60/80
Get Legendary Arrow

Holy Rune Master
5 Get Arcane Crucible (Able to combine low-grade Spells to Advanced spells) Attack +2/4/6

HP +40/60/80
MP +40/60/80
Get Magic Rune

Great Enchanter
5 If Rune Master was chosen: Get Enchanter's Crucible (Causes extra magic damage when attacking)

If Blacksmith was chosen: Get Enchanter's Anvil (Use to upgrade Mage's Suit)

Power +2/4/6

HP +40/60/80
MP +40/60/80
Get Enchanter's Rune or Quenching Essence

Great Swordsmith
5 If Rune Master was chosen: Get Swordsmith's Crucible (Have a chance to be immune to any counterattack during an attack)

If Blacksmith was chosen: Get Swordsmith's Anvil (Use to upgrade Melee Suit)

Attack +2/4/6

HP +40/60/80
MP +40/60/80
Get Swordsmith's Rune or Quenching Essence

Holy Blacksmith
5 Get Arcane Anvil (Use to forge Rank 6 treasure) Attack +2/4/6

HP +40/60/80
MP +40/60/80
Get Quenching Essence

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